Property:Description
From Compendium of Worldly Lore
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You can cast spells that seem to come from somewhere other than where they should. +
Through a combination of taunts, weapon displays, and feints you can distract your opponents in combat. +
You know meditative techniques that let you draw from the well of potential +
Always ready trackers that can use animals to help alert allies +
Patient, careful, quiet, and deadly accurate boyer. +
You can avoid attacks of opportunity when making ranged attacks while threatened. +
You can climb without dropping your guard. +
Through the subtle, constant use of divination abilities, you are made aware of danger a few moments before it actually occurs. +
In times of grave danger, you scavenge your spells for immediate protection. +
You can recite an exacting poem in your head, allowing you to execute a precise series of rhythmic bobs and weaves that makes you frustrating to hit. +
You are trained at avoiding ranged attacks by moving or ducking. +
You patiently parry and avoid your opponent's blows while waiting for just the right opening. +
You are trained at avoiding and blocking blows. +
You can turn a strong defense into a powerful offense. +
You can use your opponent's weight, strength, and momentum against her, deflecting her attack and throwing her to the ground. +
You can deflect incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons. +
Through subtle manipulation of arcane energies, your attacks strike certain magically protected targets with greater accuracy than they normally would. +
Because of intentional self-mutilation, the character has deformed arms and hands ending in sharp claws. +
The character has either drilled a hole in her forehead trying to add a third eye, or she has supernaturally scarred one of her regular eyes. +