Metamagic Feats

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 DescriptionPrerequisites
Augment IllusionYou have the ability to add sensual qualities to spells that don't usually have themSpell Focus (Illusion)
Automatic Quicken SpellYou can cast any of your lesser spells with a moment's thought.Epic Level, Spellcraft (30 ranks), Ability to cast 9th-level arcane or divine spells, Quicken Spell
Automatic Silent SpellYou can cast any of your lesser spells silently.Silent Spell, Spellcraft (24 ranks), Epic Level, Ability to cast 9th-level arcane or divine spells
Automatic Still SpellYou can cast any of your lesser spells without gestures.Still Spell, Epic Level, Spellcraft (27 ranks), Ability to cast 9th-level arcane or divine spells
Binder's BlessingYour spells remain even after you stop concentrating on them.Words of Binding, 10 levels of arcane spells
BloodcastingYou are able to exceed your daily allotment of spells by sacrificing your Constitution3rd Level Spells (Arcane or Battle Magic)
Born of the Three ThundersYou have learned to marry the power of lightning and thunder in your electricity and sonic spells.Energy Substitution, Knowledge (Nature) (4 ranks)
Bounce SpellYou can use other creatures’ bodies as the source of any spell you cast.Enlarge Spell
City MagicYou can use the city itself to enhance your spellcasting.3rd Level Caster
Compressed SpellYou are able to reduce the area of effect of a spell in order to increase its damageBattle Magic
Deceptive SpellYou can cast spells that seem to come from somewhere other than where they should.
Eldritch KnotYou have learned to braid spells from different schools of magicBraided Spells
Empower SpellYou can cast spells to greater effect.
Empower Spell-Like AbilityThe creature can use a spell-like ability with greater effect.Spell-like ability at caster level 6th or higher
Energy AdmixtureYou can modify a spell that uses one type of energy to add an equal amount of another energy type.Energy Substitution
Energy SubstitutionYou can modify an energy-based spell to use another type of energy instead.Any Metamagic Feat, Knowledge (arcana) (5 ranks)
Enlarge SpellYou can cast spells farther than normal.
Extend SpellYou can cast spells that last longer than normal.
FarcastingYou have mastered the art of casting spells at extreme rangesEnlarge Spell
Fiery SpellYour fire magic is bolstered, further scorching your enemies.
Heighten SpellYou can cast a spell as if it were a higher-level spell than it actually is.
High MagicYou have learned the secrets of Elven high magic9th Level Caster
Imbue IllusionYou grant illusions you create the ability to cast spellsSpell Focus (Illusion)
Imbued HealingYou imbue your healing spells with additional benefits based on the power of your belief.Ability to cast Conjuration (Healing) Spells, Domain Access
Improved Heighten SpellYou can cast a spell at any level above its own.Epic Level, Spellcraft (20 ranks), Heighten Spell
Improved MetamagicYou can cast spells using metamagic feats more easily than normal.Spellcraft (30 ranks), Four Metamagic Feats
Indirect SpellA spell you cast with this feat can travel through a scrying focus or divination spell and bypass the need for line of effect or range limitations.Any Other Metamagic Feat
Intensify SpellYou can cast spells with exceptionally great effect.Epic Level, Ability to cast 9th level spells, Spellcraft (30 ranks), Maximize Spell, Empower Spell
Lord of the UttercoldThrough careful study of the Elemental Planes and their interactions with the Negative Energy Plane, you have learned to wield the uttercold.Energy Substitution, Ability to cast Cold spells, Knowledge (the planes) (9 ranks)
Maximize BreathYou take a full round action to maximize breath weapon effectivenessCON 17, Breath Weapon
Maximize SpellYou can cast spells to maximum effect.
MortalbaneThe creature can make a spell-like ability particularly deadly to mortals.
MultispellYou can cast an additional quickened spell in a round.Quicken Spell, Ability to cast 9th level spells, Epic Level
Piercing ColdYour cold spells are so cold that they can damage creatures normally resistant or immune to cold.
Psychic SpellA curse to those who rely on physical might and agility, your spells target the mind as well as the body, making them much harder to resist.Ability to cast Illusion and Divination magic
Quicken SpellYou can cast a spell with a moment's thought.
Quicken Spell-Like AbilityWith this feat you can employ a spell-like ability with a moment's thought.Spell-like ability at caster level 10th or higher
Recover Breath-1 round for Breath Weapon to RechargeBreath Weapon, CON 17
Searing SpellYour fire spells are so hot that they can damage creatures that normally have resistance or immunity to fire.
Silent SpellYou can cast spells silently
Song of the DeadYou can add such a powerful dose of necromantic energy to your mind-affecting spells that they function against undead creatures but are useless against all others.
Spontaneous SpellSelect a spell you can cast. You can spontaneously convert spells of that spell's level into that spell.Epic Level, Spellcraft (25 ranks), Ability to cast the maximum normal spell level of at least one spellcasting class
Still SpellYou can cast spells without gestures.
Tactile IllusionYour illusions have tactile sensationsAugment Illusion
Tempest BreathYour breath weapon can now develop wild windsBreath Weapon, STR 13, Power Attack, Size Large or Larger
Unbinder's BlessingYou are particularly adept at unweaving another's magicImproved Counterspell, Words of Unbinding, 10 levels of arcane spells
Widen SpellYou can increase the area of your spells.
Words of UnbindingYou know the Charms to destroy magic.Able to cast Dispel Magic
Words of UnmakingYou know the Charms that destroy the bonds that hold magical items togetherAbility to cast Dispel Magic