From Compendium of Worldly Lore
Needs review
Source: Masters of the WIld
Description: Awakens sleeping creatures.
School: Abjuration
Level: Druid 0, Ranger 0, {{#ifeq:{{#ask: ~Dawn|?Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Spell|format=plainlist|link=none|order=asc|headers=hide|mainlabel=-|default=none}}|none||[[Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep=|Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Dawn, [[|... further results]]
Components: V
Casting Time: 1 action
Range: Personal
Target: All creatures within a 15-ft.-radius burst centered on you
Duration: Instantaneous
Saving Throw: Fortitude negates (harmless)
Spell Resistance: Yes
All sleeping creatures in the area awaken. Those who are unconscious because of subdual damage wake up and become staggered. This spell does not affect dying creatures.