From Compendium of Worldly Lore
Needs review
Source: Masters of the WIld
Description: Animal looses one action
School (Subschool): Enchantment ([[Spell Subschool::[Compulsion, Mind-Affecting]]])
Level: Druid 0, {{#ifeq:{{#ask: ~Daze Animal|?Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Spell|format=plainlist|link=none|order=asc|headers=hide|mainlabel=-|default=none}}|none||[[Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep=|Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Daze Animal, [[|... further results]]
Components: V, S, DF
Casting Time: 1 action
Range: Close (25ft. + 5 ft./2 levels)
Target: One Medium-size or smaller animal with less than 5 HD
Duration: 1 round
Saving Throw: Will negates
Spell Resistance: Yes
This enchantment clouds the target animal’s mind. The subject is not stunned, so attackers get no special advantage against it, but it cannot move or attack.