From Compendium of Worldly Lore
Needs review
Source: Players Handbook
Description: Deals 1d6 damage to one undead.
School: Necromancy
Level: Sorcerer 0, {{#ifeq:{{#ask: ~Disrupt Undead|?Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Spell|format=plainlist|link=none|order=asc|headers=hide|mainlabel=-|default=none}}|none||[[Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep=|Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Disrupt Undead, [[|... further results]]
Components: V, S
Casting Time: 1 standard action
Range: Close (25ft. + 5 ft./2 levels)
Target: Ray
Duration: Instananeous
Saving Throw: None
Spell Resistance: Yes
You direct a ray of positive energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 1d6 points of damage to it.