Hinder

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Source: Dragon Magazine #344

Description: Your attack leaves your opponent limping in pain.

Prerequisites: Improved Initiative, Skirmish +2d6


By reducing your skirmish damage by one damage die, you can reduce your target's base land speed by up to 10 feet for 1 minute. Multiple attacks made with this feat stack, but you cannot reduce a creature's base land speed below 5 feet. This feat does not affect any other type of movement, such as flying or climbing.


Special

A scout may take Hinder as one of her scout bonus feats.