Search by property
From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Anointed Knight + (Blessed knights, with ancestral relics that power up as you do)
- Maho-Tsukai + (Blood magic casters, with metamagic and can replace material components with blood)
- Wasp Bounty Hunter + (Bounty hunters that can shoot incredibly accurately and far)
- Telepath + (Brainbusting rogue-likes with a suite of mental powers)
- Brawler + (Bruisers with a penchant for high impact grappling and striking)
- Deadheart Gangster + (Burgeoning mob bosses that rule through intimidation)
- Throat Punch + (By making a precise punch to the throat, you can render a target unable to speak effectively.)
- Watch Detective + (CSI D&D! Solve crimes and mysteries using evidence and forensics)
- Legendary Captain + (Captains that rally their crews to incredible victories and feats)
- Adept + (Caster NPC class, they get a familiar. Woohoo!)
- Disappear + (Caster becomes invisible for 2 rounds)
- Cancer Mage + (Caster that controls and spreads disease)
- Dread Witch + (Caster that revolves around powerful fear effects)
- Witch + (Caster with limited casting and witcheries)
- Vermin Lord + (Casters devoting themselves to vile crawling creatures in exchange for horrifying abilities and command of said creatures)
- Osteomancer + (Casters that can bend, break, and eat skeletons)
- Planeshifter + (Casters that change the very planes and create their owns)
- Golem Master + (Casters that have learned the intricacies of golem making)
- Chaos Mage + (Casters that spontaneously create spells and effects for a price)
- Spiritcaller + (Casters unravelling the secrets of death and undeath through ghosts)
- War Weaver + (Casters who weave eldritch tapestries to affect multiple people)
- Lion of Talisid + (Cat people rejoice, as this class gives you several lion like abilities and more advanced wildshaping)
- Troubadour of Stars + (Celestial bards with holy songs and powers)
- Way of the Crane + (Centuries of tradition and excellence have honed your swordsmanship to a razor's edge.)
- Candle Caster + (Chandlers that can enhance their magic through their candles)
- Bloodcarver + (Chaos Mages who damage themselves to cast more effectively)
- Doomringer + (Chaos mages who transfer the backlash of chaos to a bonded corpse)
- Spell Focus + (Choose a school of magic, such as illusion. Your spells of that school are more potent than normal.)
- Epic Spell Focus + (Choose a school of magic, such as illusion. Your spells of that school are far more potent than normal.)
- Spell Stowaway + (Choose a spell-like ability you possess or a spell you can cast. You gain the benefits of this magic whenever it is used near you.)
- Exotic Armor Proficiency + (Choose a type of exotic armor, such as mammoth leather or tumbler's breastplate. You understand how to wear that type of exotic armor properly.)
- Tenacious Magic + (Choose one of your spells or spell-like abilities. That magic cannot be dispelled, only suppressed.)
- Devastating Critical + (Choose one type of melee weapon, such as a claw or bite. With that weapon, you are capable of killing any creature with a single strike.)
- Overwhelming Critical + (Choose one type of melee weapon, such as longsword or greataxe. With that weapon, you do more damage on a critical hit.)
- Epic Weapon Specialization + (Choose one type of weapon, such as greataxe. You deal extraordinary damage wielding this weapon.)
- Improved Critical + (Choose one type of weapon, such as longsword or greataxe. With that weapon, you know how to hit where it hurts.)
- Bonded Champion + (Chosen fighters that have weapons or armor that grow stronger with them.)
- Heart Weaver + (Chronomancy casters, with powers relating to past and present)
- Urban Soul + (City born and bred adventurers who draw power and utilize the city to their advantage.)
- Urban Savant + (City born casters that use their immense knowledge to analyze foes.)
- Fighter + (Class with best all-around fighting capabilities each with their own specialties)
- Clean + (Clean O or T)
- Eye of Horus-Re + (Clerics of the sun who combat undead)
- Child of Night + (Cloaked in shadow, these casters use the cover of shadow to keep themselves sustained and safe.)
- Fencer + (Combatants that outwit and outmaneuver their foes)
- Ninja of the Crescent Moon + (Combination of Rogues and Monks that have the damaging potential of ninjas anda plethora of monk like abilities)
- Divine Prankster + (Comedy based controllers of the battlefield that can also augment their illusions)
- Sea Witch + (Conjurers of hellacious weather, nasty deepwater beasts, and curses)
- Forsaker + (Constantly improving adventurers who reject all magic)
- Moto Avenger + (Consumed with vengeance to the Shadowlands these warriors smite their evil foes)
- Spelleater + (Consumers of magic that eat the spell slots of others.)