Search by property
From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Mounted Archery + (You are skilled in using ranged weapons while mounted.)
- Exotic Weapon Proficiency + (You are skilled with an exotic weapon)
- Spell Mastery + (You are so intimately familiar with certain spells that you don't need a spellbook to prepare them anymore.)
- Defensive Stance + (You are trained at avoiding and blocking blows.)
- Defensive Move + (You are trained at avoiding ranged attacks by moving or ducking.)
- Spirited Charge + (You are trained at making a devastating mounted charge.)
- Spring Attack + (You are trained in fast melee attacks and fancy footwork.)
- Way of the Unicorn + (You are trained in superior cavalry techniques.)
- Trample + (You are trained in using your mount to knock down opponents.)
- Improved Trip + (You are trained not only in tripping opponents safely but also in following through with an attack.)
- Way of the Crab + (You are unaffected by the weight of Heavy Armor)
- Shock Resistant + (You are unlikely to die from a single attack.)
- Fast Wild Shape + (You assume your wild shape faster and more easily than you otherwise could)
- Flyby Attack + (You attack while on the wing.)
- Legendary Commander + (You attract and lead great armies of followers through sheer force of personality.)
- Epic Leadership + (You attract more powerful cohorts and followers than normally possible.)
- Positive Energy Aura + (You automatically turn (or even destroy) lesser undead.)
- Storm of Throws + (You become a flurry of thrown weapons, targeting all nearby opponents.)
- Striking as Void + (You broaden your mind so that other kata can be used more easily.)
- Heaven's Wing + (You build focus and then release the energy in a flurry of motion.)
- Master Staff + (You can activate a staff without using a charge.)
- Master Wand + (You can activate a wand without using a charge.)
- Song of the Dead + (You can add such a powerful dose of necromantic energy to your mind-affecting spells that they function against undead creatures but are useless against all others.)
- Mobile Defense + (You can adjust your position while maintaining a defensive stance.)
- Frozen Wild Shape + (You can assume the form of magical beasts with the cold subtype.)
- Ranged Sunder + (You can attack an opponent's weapon at a distance.)
- Swim-by Attack + (You can attack in the middle of a fast pass by your opponent.)
- Improved Shield Bash + (You can bash with a shield while retaining its shield bonus to your Armor Class.)
- Kiai Shout + (You can bellow forth a shout that strikes terror into your enemies.)
- Item Image + (You can bond yourself or someone else with a magic item by use of a tattoo.)
- Penetrate Damage Reduction + (You can bypass a creature's damage reduction.)
- Heighten Spell + (You can cast a spell as if it were a higher-level spell than it actually is.)
- Improved Heighten Spell + (You can cast a spell at any level above its own.)
- Quicken Spell + (You can cast a spell with a moment's thought.)
- Spell Opportunity + (You can cast a touch spell as an attack of opportunity.)
- Multispell + (You can cast an additional quickened spell in a round.)
- Automatic Silent Spell + (You can cast any of your lesser spells silently.)
- Automatic Quicken Spell + (You can cast any of your lesser spells with a moment's thought.)
- Automatic Still Spell + (You can cast any of your lesser spells without gestures.)
- Enlarge Spell + (You can cast spells farther than normal.)
- Battle Blessing + (You can cast spells more quickly than usual in the heat of battle.)
- Silent Spell + (You can cast spells silently)
- Aberration Banemagic + (You can cast spells that do additional damage to aberrations.)
- Extend Spell + (You can cast spells that last longer than normal.)
- Deceptive Spell + (You can cast spells that seem to come from somewhere other than where they should.)
- Empower Spell + (You can cast spells to greater effect.)
- Maximize Spell + (You can cast spells to maximum effect.)
- Improved Metamagic + (You can cast spells using metamagic feats more easily than normal.)
- Improved Combat Casting + (You can cast spells while threatened without fear of being attacked.)
- Intensify Spell + (You can cast spells with exceptionally great effect.)
- Still Spell + (You can cast spells without gestures.)