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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Description" with value "You can magically imbue gems to hold a spell until triggered.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Hammer and Piton  + (You can drive pitons into your foes, giving you a useful perch from which to strike.)
  • Etch Object Rune  + (You can etch magical runes onto the surfaces of inanimate objects.)
  • Two-Weapon Fighting  + (You can fight with a weapon in each hand with greater ease.)
  • Multiweapon Fighting  + (You can fight with multiple weapons)
  • Swarm of Arrows  + (You can fire a veritable storm of arrows at nearby opponents.)
  • Manyshot  + (You can fire multiple arrows simultaneously against a nearby target.)
  • Wingstorm  + (You can flatten targets with blasts of air from your wings.)
  • Swift Tumbler  + (You can flip, twist, and roll with great speed.)
  • Sanctify Weapon  + (You can focus holy power into your weapon.)
  • Crystal Attunement  + (You can focus your ability to scry through a crystal ball with unparalleled acuity)
  • Track  + (You can follow the trails of creatures and characters across most types of terrain.)
  • Cleave  + (You can follow through with powerful blows.)
  • Forge Epic Ring  + (You can forge rings of epic power)
  • Far Shot  + (You can get greater distance out of a ranged weapon.)
  • Snatch  + (You can grapple more easily with your claws or bite.)
  • Sand Camouflage  + (You can hide yourself in sand with a moment's notice.)
  • Flying Fish Leap  + (You can hurl yourself out of the water with ease.)
  • Uncanny Accuracy  + (You can ignore anything less than total cover or total concealment when using ranged weapons.)
  • Widen Spell  + (You can increase the area of your spells.)
  • Enhance Spell  + (You can increase the power limit of your damage-dealing spells.)
  • Twisting Blade  + (You can inflict deadly blows to a target's vital organs using a knife)
  • Fling Ally  + (You can launch your comrades into the air as if they were thrown weapons.)
  • Quick Reconnoiter  + (You can learn a lot of information from just a quick scan of an area or object.)
  • Know Your Enemy  + (You can learn your opponents fighting style and take advantage of weaknesses.)
  • Borrow Strength  + (You can leech the life force and experience of others to power the creation of magic items, allowing you to preserve your own energies.)
  • Attune Gem  + (You can magically imbue gems to hold a spell until triggered.)
  • Split Concentration  + (You can maintain multiple independent spells at the same time.)
  • Dire Charge  + (You can make a full attack as part of a charge.)
  • Power Attack  + (You can make exceptionally powerful melee attacks.)
  • Improved Mounted Archery  + (You can make ranged attacks from a mount almost as well as you can from the ground.)
  • Roof-Jumper  + (You can make use of the features of the city as handholds and footholds, defying the pull of gravity.)
  • Energy Admixture  + (You can modify a spell that uses one type of energy to add an equal amount of another energy type.)
  • Energy Substitution  + (You can modify an energy-based spell to use another type of energy instead.)
  • Bounding Assault  + (You can move and attack with superior speed and power.)
  • Epic Speed  + (You can move much more quickly than a normal person)
  • Overcome Weakness  + (You can overcome an innate vulnerability through sheer willpower.)
  • Freezing the Lifeblood  + (You can paralyze a humanoid opponent with an unarmed attack.)
  • Shinjo's Breath  + (You can perform an acrobatic dismount)
  • Improved Spell Capacity  + (You can prepare spells that exceed the normal limits of spellcasting.)
  • Sunken Song  + (You can project your voice underwater.)
  • Himitsuheiki Advanced  + (You can quickly obtain a weapon even in desperate situations, and can discard weapons to confuse and disorient.)
  • Superior Initiative  + (You can react even more quickly than normal in a fight.)
  • Improved Initiative  + (You can react more quickly than normal in a fight.)
  • Reactive Counterspell  + (You can react quickly to counter spells cast by opponents.)
  • Diehard  + (You can remain conscious after attacks that would fell others.)
  • Rend  + (You can rend opponents you hit with your claws.)
  • Energy Resistance  + (You can resist the effects of a chosen type of energy.)
  • Combat Reflexes  + (You can respond quickly and repeatedly to opponents who let their defenses down.)
  • Improved Combat Reflexes  + (You can respond to any number of opponents who let their defenses down.)
  • Legendary Rider  + (You can ride a mount in combat with ease, even bareback.)
  • Sahuagin Flip  + (You can safely attack and withdraw underwater.)