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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Description" with value "You can power a charged magic item with your own magical ability.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • Borrow Strength  + (You can leech the life force and experience of others to power the creation of magic items, allowing you to preserve your own energies.)
  • Crossbow Mastery  + (You can load crossbows with blinding speed and even fire them in melee with little fear of reprisal)
  • Quicken Breath  + (You can loose your breath weapon with but a thought.)
  • Attune Gem  + (You can magically imbue gems to hold a spell until triggered.)
  • Split Concentration  + (You can maintain multiple independent spells at the same time.)
  • Dire Charge  + (You can make a full attack as part of a charge.)
  • Quickstrike  + (You can make a rapid, additional attack as a follow up to a successful sneak attack.)
  • Twist the Knife  + (You can make a vicious attack that leaves your victim gasping in pain.)
  • Maiming Strike  + (You can make dreadful attacks that disfigure your opponent.)
  • Power Attack  + (You can make exceptionally powerful melee attacks.)
  • Gladiatorial Entertainer  + (You can make gladiatorial performances more often than normal.)
  • Improved Mounted Archery  + (You can make ranged attacks from a mount almost as well as you can from the ground.)
  • Improved Ranged Sneak Attack  + (You can make sneak attacks on targets more than 30 feet away)
  • Dragoncrafter  + (You can make special weapons, armor, and other items using parts of dragons as materials.)
  • Roof-Jumper  + (You can make use of the features of the city as handholds and footholds, defying the pull of gravity.)
  • Bow Feint  + (You can mislead an opponent in combat from a distance.)
  • Energy Admixture  + (You can modify a spell that uses one type of energy to add an equal amount of another energy type.)
  • Energy Substitution  + (You can modify an energy-based spell to use another type of energy instead.)
  • Bounding Assault  + (You can move and attack with superior speed and power.)
  • Quiet Feet  + (You can move in such a way as to avoid making vibrations.)
  • Epic Speed  + (You can move much more quickly than a normal person)
  • Tunnelrunner  + (You can move naturally in the cramped quarters of caves and tunnels.)
  • Overcome Weakness  + (You can overcome an innate vulnerability through sheer willpower.)
  • Freezing the Lifeblood  + (You can paralyze a humanoid opponent with an unarmed attack.)
  • Shinjo's Breath  + (You can perform an acrobatic dismount)
  • Channel Charge  + (You can power a charged magic item with your own magical ability.)
  • Improved Spell Capacity  + (You can prepare spells that exceed the normal limits of spellcasting.)
  • Sunken Song  + (You can project your voice underwater.)
  • Himitsuheiki Advanced  + (You can quickly obtain a weapon even in desperate situations, and can discard weapons to confuse and disorient.)
  • Superior Initiative  + (You can react even more quickly than normal in a fight.)
  • Improved Initiative  + (You can react more quickly than normal in a fight.)
  • Reactive Counterspell  + (You can react quickly to counter spells cast by opponents.)
  • Bowslinger  + (You can ready ranged weapons surprisingly quickly.)
  • Defensive Metered Foot  + (You can recite an exacting poem in your head, allowing you to execute a precise series of rhythmic bobs and weaves that makes you frustrating to hit.)
  • Offensive Metered Foot  + (You can recite an exacting poem in your head, allowing you to execute a prerise series of pauses and strikes that partially reduces the dement of chance from your attacks.)
  • Diehard  + (You can remain conscious after attacks that would fell others.)
  • Rend  + (You can rend opponents you hit with your claws.)
  • Energy Resistance  + (You can resist the effects of a chosen type of energy.)
  • Combat Reflexes  + (You can respond quickly and repeatedly to opponents who let their defenses down.)
  • Improved Combat Reflexes  + (You can respond to any number of opponents who let their defenses down.)
  • Legendary Rider  + (You can ride a mount in combat with ease, even bareback.)
  • Pounce  + (You can rush unaware foes and deliver several attacks before they have a chance to respond.)
  • Sahuagin Flip  + (You can safely attack and withdraw underwater.)
  • Selective Spell  + (You can screen allies from the effects of your area spells. Any other metamagic feat.)
  • Scribe Epic Scroll  + (You can scribe scrolls of epic power.)
  • Spirit Sense  + (You can see and communicate with the souls of the recently departed.)
  • Destructive Rage  + (You can shatter barriers and objects when enraged.)
  • Blind Shot  + (You can shoot at things you cannot see.)
  • Damage Reduction  + (You can shrug off some damage from attacks)
  • The Mountain Does Not Move  + (You can shrug off the deadliest attacks and remain standing.)
  • Acrobatic Skirmisher  + (You can skirmish while performing daring acts of acrobatics.)