From Compendium of Worldly Lore
Requirements
Base Attack Bonus: +3
Alignment: Any except Chaotic Evil
Skills: Alchemy (4 ranks), Concentration (8 ranks), Spellcraft (8 ranks)
Feats: Void Use, Martial Weapon Proficiency (Katana)
Spells: The character must have the ability to cast 3rd level divine spells. Shugenja may multiclass with this Prestige Class freely.
Summary
In the deep mountains of the Dragon, the tambori Yamabushi have embraced the essence of earth magic. Few can match their power or understanding of the mountain.
Through embracing this style of caster, they gain access the ability to have powerful select spells, more powerful will saves and most tantilizingly, a way to avoid spending spell slots. You can do this through spending void points instead allowing potentially limitless spell slots.
Role: Spell
Characteristics: Embrace the void! Casters with more potent select spells and ability to cast using void points
Source: Way of the Shugenja
Game Rule Information
The Tamori Yamabushi. has the following game statistics.
Abilities: Whatever your casting stat is really the most important so you can cast spells, Constitution for concentration of course as well.
Alignment: Any except Chaotic Evil
Hit Die: d6
Starting Gold: N/A
Class Skills
The Tamori Yamabushi.'s class skills are Alchemy (Int), Concentration (Con), Craft (Int), Heal (Wis), Knowledge (all skills taken individually)(Int), Listen (Wis), Profession (Wis), Scry (Int), Search (Int), Spellcraft (Int), and Spot (Wis)
Skill Points at 1st Level: (2 + Int modifier) × 4
Skill Points at Each Additional Level: 2 + Int modifier
Class Features
All of the following are class features of the Tamori Yamabushi..
Weapon and Armor Proficiency: A Tamori Yamabushi. is proficient with all simple weapons, katana, wakizashi and light armor
Spells Per Day: A Tamamori Yamabushi continues his more general study of elemental magic as well as more in-depth study of the paths of warfare and personal combat. At first level and every other level thereafter, he gains new spells known and spells per day as if he has also gained a level in a divine spellcasting class he belonged to before he added the prestige class. He does not however, gain any other benefit that class would have gained (improved chance of turning or controlling undead, metamagic, or item creation feats, increased range of sense elements and so on.) This essentially means that he adds these levels to the level of some other divine spellcasting class then determines spells per day, caster level, and spells known, If the character had more than one spellcasting classbefore he became a Tamori Yamabushi he must decide to which class he adds levels for this purpose.
Spirit Binding Su: The secret art of Dragon Spirit Binding has not been lost to the Tamori. At 1st level, the Tamori chooses one of his Spells to become a Focus Spell, binding the kami into his soul. Henceforth the Yamabushi casts this spell as if he were one caster level higher and all save DCs for the spell are raised by 2.
At each level of this class thereafter, the Tamori chooses another spell to become a Focus Spell in the manner described above. All other previously chosen focus spells are cast an additional higher level though the save DCs are not further increased.
Stand as Stone Ex: In their study of the defiant power of stone, the Tamori have not become like the mountains - they are the mountains. Constant exposure to the magic of their homeland and physical discipline makes the Tamori Yamabushi exceptionally stalwart in body and spirit. At first level, the Tamori Yamabushi gains a +1 bonus to all Will saves and saves that would lessen prevent physical damage. He also gets a +1 natural armor bonus. At 4th level both of these bonuses increase to + 2
Superior Spirit Binding Su: The master Yamabushi has learned one of the greatest secrets of the shugenja - though the kami move the world, man may move the kami with his will alone, and thus master the universe by living in harmony with it. When the Yamabushi casts a spell, he may spend Void Points equal to half (rounded down, minimum one) of the spell's level. If he does so that spell does not count against his limit of spells per day.
Level | Base
Attack Bonus |
Fort
Save |
Ref
Save |
Will
Save |
Special | Spells per Day |
---|---|---|---|---|---|---|
1st | +0 | +2 | +0 | +2 | Spirit binding | +1 level of existing spellcasting class |
2nd | +1 | +3 | +0 | +3 | Stand as stone +1 | — |
3rd | +1 | +3 | +1 | +3 | — | +1 level of existing spellcasting class |
4th | +2 | +4 | +1 | +4 | Stand as stone +2 | — |
5th | +2 | +4 | +1 | +4 | Superior spirit binding | +1 level of existing spellcasting class |