Void Use

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Source: Rokugan Campaign Setting

Description: You have learned to focus your concentration on the Void.

Prerequisites:

Required for: Air Fist, Child of Water, Deeper Reflection, Depths of the Void, Flame Fist, Gentle Blade of Winter, Heaven's Wing, Howl of the Moto, Ishiken-do, Kakita's Technique, Let Him Go By, Matsu's Roar, No-Mind, One Leg Stance, Shards of Earth (Tetsubo), Shards of Earth (Unarmed), Soul of the Storm, Standing on the Heavens, Striking as Void, The Empire Rests on its Edge, The Mountain Does Not Fall, The Mountain Does Not Move, The Mountain's Song, The World is Empty, Tsuko's Storm, Unyielding Fury, Water Fist, Way of the Phoenix

Benefit: You may have and spend Void Points, and your Void Point maximum is set to 2. Before making an attack roll, saving throw or skill check you may spend a Void Point to gain a +2 Void bonus to the roll. As a free action on your turn, you may spend a Void Point to gain a +2 Void bonus to AC until the beginning of your next turn. You may not spend more than one Void Point in these fashions. Void bonuses always stack. A frightened or panicked character may not spend Void Points. A full night's rest returns your Void Points to maximum, as does an hour's meditation and a Concentration check (DC 15). Unless otherwise specified, any use of Void Points is an extraordinary ability.