Thorn Throw

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Source: Relics and Rituals
Description: AoE 1d6 dmg/lv -T AC

School: Evocation
Level: Druid 3, Spirit Shaman 3, {{#ifeq:{{#ask: ~Thorn Throw|?Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Spell|format=plainlist|link=none|order=asc|headers=hide|mainlabel=-|default=none}}|none||[[Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep=|Urban Druid[[:Special:Ask/-5B-5BCategory:Spellcasting-20Class-5D-5D/-3F-2D/mainlabel=-2D/limit=50/offset=50/format=plainlist/headers=hide/sep= Thorn Throw, [[|... further results]]
Components: V, S, M
Casting Time: 1 action
Range: Medium (100 ft. + 10 ft./level)
Target: {{{Target}}}
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes


This spell creates a huge volley of sharp thorns that spread from the caster's hand in a cone. The thorns are small enough to find their way into almost any kind of armor, although the better a victim's AC, the less damage she will sustain. All who are caught within the cone take 1d6 hit points/level (maximum of 10d6) minus their AC in damage. Those who save take half this damage (halve damage after subtracting AV).