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Combined display of all available logs of Compendium of Worldly Lore. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

Logs
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  • 10:57, 28 May 2023 LocalFishman talk contribs created page Legendary Climber (Created page with "{{Needs Review}} {{Feat |Name=Legendary Climber |Source=Epic Level Handbook |Type=Utility |Description=You can climb rapidly much more easily than a normal person. |Prerequisites=Epic Level§ Balance (12 ranks)§ Climb (24 ranks)§ DEX 21 |Content=You can ignore any check penalties applied for accelerated climbing or rapid climbing. }}")
  • 10:53, 28 May 2023 LocalFishman talk contribs created page Legendary Rider (Created page with "{{Needs Review}} {{Feat |Name=Legendary Rider |Source=Complete Warrior |Type=Utility |Description=You can ride a mount in combat with ease, even bareback. |Prerequisites=Epic Level§ Ride (24 ranks) |Content=You don't take a penalty on Ride checks when riding a mount without a saddle (bareback). You never need to make a Ride check to control a mount in combat (and even controlling a mount not trained for combat doesn't require an action). }}")
  • 10:49, 28 May 2023 LocalFishman talk contribs created page Legendary Tracker (Created page with "{{Needs Review}} {{Feat |Name=Legendary Tracker |Source=Epic Level Handbook |Type=Utility |Description=You can track prey across or through the water, or even through the air. |Prerequisites=Track§ Epic Level§ Knowledge (Nature) (30 ranks)§ WIS 25§ Wilderness Lore (30 ranks) |Content=You can track creatures across water, underwater, or through the air by the minute disturbances they make and traces of their passage. This adds the surfaces of water, underwater, and ai...")
  • 10:37, 28 May 2023 LocalFishman talk contribs created page Perfect Health (Created page with "{{Needs Review}} {{Feat |Name=Perfect Health |Source=Epic Level Handbook |Type=Utility |Description=You are immune to normal diseases and common poisons. |Prerequisites=Epic Level§ Great Fortitude§ CON 25 |Content=You are immune to all nonmagical diseases, as well as to all poisons whose Fortitude save DC is 25 or less. }}")
  • 10:34, 28 May 2023 LocalFishman talk contribs created page Permanent Emanation (Created page with "{{Needs Review}} {{Feat |Name=Permanent Emanation |Source=Epic Level Handbook |Type=Magic |Description=One of your personal emanation spells becomes permanent. |Prerequisites=Spellcraft (25 ranks)§ Ability to cast the spell to be made permanent§ Epic Level |Content=Designate any one of your spells whose area is an emanation from you, such as detect magic. This spell effect is permanent (though you can dismiss or restart it as a free action). Effects that would normally...")
  • 10:28, 28 May 2023 LocalFishman talk contribs created page Spontaneous Spell (Created page with "{{Needs Review}} {{Feat |Name=Spontaneous Spell |Source=Epic Level Handbook |Type=Metamagic |Description=Select a spell you can cast. You can spontaneously convert spells of that spell's level into that spell. |Prerequisites=Epic Level§ Spellcraft (25 ranks)§ Ability to cast the maximum normal spell level of at least one spellcasting class |Content=You may spontaneously convert any prepared spell of the selected spell's level into the selected spell, just as a cleric c...")
  • 10:24, 28 May 2023 LocalFishman talk contribs created page Storm of Throws (Created page with "{{Needs Review}} {{Feat |Name=Storm of Throws |Source=Epic Level Handbook |Type=Combat |Description=You become a flurry of thrown weapons, targeting all nearby opponents. |Prerequisites=Epic Level§ DEX 23§ Quick Draw§ Point Blank Shot§ Rapid Shot |Content=As a full-round action, you may throw a light weapon at your full base attack bonus at each opponent within 30 feet. All light weapons thrown need not be the same type; for instance, a human could throw a mix of dag...")
  • 10:17, 28 May 2023 LocalFishman talk contribs created page Uncanny Accuracy (Created page with "{{Needs Review}} {{Feat |Name=Uncanny Accuracy |Source=Epic Level Handbook |Type=Combat |Description=You can ignore anything less than total cover or total concealment when using ranged weapons. |Prerequisites=Point Blank Shot§ Precise Shot§ Improved Precise Shot§ Spot (20 ranks)§ DEX 21§ Base Attack Bonus +11 |Content=When throwing or shooting a ranged weapon, you can ignore any cover bonus to the target's AC (up to a maximum of nine-tenths cover) or any miss chanc...")
  • 10:11, 28 May 2023 LocalFishman talk contribs created page Swarm of Arrows (Created page with "{{Needs Review}} {{Feat |Name=Swarm of Arrows |Source=Epic Level Handbook |Type=Combat |Description=You can fire a veritable storm of arrows at nearby opponents. |Prerequisites=DEX 23§ Rapid Shot§ Point Blank Shot |Content=As a full-round action, you may fire an arrow at your full base attack bonus at each opponent within 30 feet. }}")
  • 10:01, 28 May 2023 LocalFishman talk contribs created page Agent Retriever (Created page with "{{Class |Name=Agent Retriever |Source=Epic Level Handbook |Role=Utility |Summary=This class is the ultimate finder of lost items, and things that would rather remain lost. No matter where you hide something the Agent retriever will find it no matter where you put it. They get several abilities to help them find the objects in question, but also travel the dangers of the other planes. Not many classes are made to travel the astral plane. The Astral Dancer is the only...")
  • 00:33, 28 May 2023 LocalFishman talk contribs created page Wasp Bounty Hunter (Created page with "{{Class |Name=Wasp Bounty Hunter |Source=Rokugan Campaign Setting |Role=DPS |Summary=Wasp Bounty Hunters may be bounty hunters but taking people alive is not their forte, if you want that look at Bloodhound instead. The arrows of the Wasp Bounty Hunter can penetrate near any armor as they can make sure the arrow finds the mark, whether that be through increasing the range or their bonus at hitting with archery or simply letting the archer finding the way and shooting...")
  • 18:33, 27 May 2023 LocalFishman talk contribs created page Peerless Archer (Created page with "{{Class |Name=Peerless Archer |Source=Silver Marches |Role=DPS |Summary=Peerless archer is the pinnacle of skill when it comes to raw archery. They have spent countless years and arrows honing their craft to the finest point, pointier than the tip of an arrow even. They gain the ability to sneak attack their foes even at distance and at far range. Not only can they do that, they can also reduce the cover and concealment of their foes, and notably they become experts at c...")
  • 14:28, 27 May 2023 LocalFishman talk contribs created page Deepwood Sniper (Created page with "{{Class |Name=Deepwood Sniper |Source=Masters of the Wild |Role=DPS |Summary=Deepwood Snipers are found deep within the heart of the woods and lying in wait ready for that one perfect shot in order to fell your foe. They are able to reduce the concealment of their foes along with the range increment of their weapons increasing further. These archers are great at aiming consistently and remaining so. Their critical strikes are also more impactful than the standard bowyers...")
  • 12:29, 27 May 2023 LocalFishman talk contribs created page Justice of Weald and Woe (Created page with "{{Class |Name=Justice of Weald and Woe |Source=Champions of Ruin |Role=DPS |Summary=This class is absolutely buck wild to me, and prior to doing these classes and inputting them in the COWL I had no idea this class existed. This is an assassin but gets rid of one of the big issues of assassin that being that you have to deal with the rest of the party after you make your death attack. This class circumvents that, sure your death attack is your big capstone feature but yo...")
  • 11:39, 27 May 2023 LocalFishman talk contribs created page Cavalier (Created page with "{{Class |Name=Cavalier |Source=Complete Warrior |Role=DPS |Summary=When you think of standard fantasy tropes, the Cavalier fits in exactly with it. This is your knight in shining armor riding their majestic steed with speed and grace. As you are knight of great renown you have an inherent knowledge of nobility and royalty that you have through touring the many courts of the land. You gain bonuses to combat with your lance and potentially sword if you do decided to use so...")
  • 09:41, 27 May 2023 LocalFishman talk contribs created page Halfling Outrider (Created page with "{{Class |Name=Halfling Outrider |Source=Complete Warrior |Role=DPS |Summary=Even the smallest among us can summon up great courage and leap into battle on the mightiest of all steeds, large dogs and war ponies. They are very good at riding defensively and keeping themselves and their trusted steed alive, their dexterity due to their small size is unrivaled as they can charge nimbly even over more difficult terrain, keeping their movement unimpeded and able to make very q...")
  • 09:03, 27 May 2023 LocalFishman talk contribs created page Ashworm Dragoon (Created page with "{{Class |Name=Ashworm Dragoon |Source=Sandstorm |Role=DPS |Summary=Ashworm Dragoons are a niche but neat flavor on the mounted combat spectrum. It's for those who want a mount with a few more capabilities than just attacking. The ashworm provides unique beenefits such as a poison sting, the ability to absolutely flatten people into the dirt and sand, and notably the ability to tunnel through the earth and sand much how like a fish swims through water. You also get preter...")
  • 13:22, 26 May 2023 LocalFishman talk contribs created page Wingover (Created page with "{{Needs Review}} {{Feat |Name=Wingover |Source=Masters of the Wild |Type=Utility |Description=You change direction quickly once per round while airborne. |Prerequisites=Ability to fly |Content=This feat allows you to turn at an angle of up to 180 degrees in addition to any other turns you are normally allowed, regardless of your maneuverability. You cannot gain altitude during the round you execute a wingover, but you can dive. }}")
  • 13:19, 26 May 2023 LocalFishman talk contribs created page Multiattack (Created page with "{{Needs Review}} {{Feat |Name=Multiattack |Source=Draconomicon |Type=Combat |Description=A creature with this feat is adept at using all its natural weapons at once. |Prerequisites=Three or More Natural Attacks |Content=The creature's secondary attacks with natural weapons take only a -2 penalty. }}")
  • 13:07, 26 May 2023 LocalFishman talk contribs created page Skylord (Created page with "{{Class |Name=Skylord |Source=Book of Exalted Deeds |Role=DPS |Summary=Skylords are a very interesting mounted combat class. Very clearly this intended for some sort of bladesinger build. Not only do you gain casting progression which is pretty unique in regard to mounted prestige classes, but you also gain the standard battery of improved mounted abilities and capabilities. A side effect of this spellcasting is that you get a few spell-like abilities and supernatural ab...")
  • 12:17, 26 May 2023 LocalFishman talk contribs created page Kishi Charger (Created page with "{{Class |Name=Kishi Charger |Source=Oriental Adventures |Role=DPS |Summary=Kishi Chargers, do one thing in mounted combat, and that is charge. They will certainly never be the last one to engage in combat or wait for their teammates to plan. These characters are here to rush down the enemy and stab them with a lance. They eventually get so good they can create opportunities to attack or make skill checks using their Ride check, making Ride the most valuable of all the sk...")
  • 11:32, 26 May 2023 LocalFishman talk contribs created page Griffonrider (Created page with "{{Class |Name=Griffonrider |Source=Unapproachable East |Role=DPS |Summary=If you're like some people that frequent 3.6e and appreciate griffons and what they can do, or prefer a different aerial mount than what the Dragonrider or Skylord favor than this is the class for you. This class would work best in a campaign setting that allows for open skies and space to manuever as the best aspects of this class require agile swooping and diving to deal maximum damage. Y...")
  • 15:02, 25 May 2023 LocalFishman talk contribs created page Knight of the Wild (Created page with "{{Class |Name=Knight of the Wild |Source=Homebrew |Role=DPS Utility |Summary=Knights of the Wild are complex and multifaceted. In combat they specialize in mounted combat. They also have a very unique ability to tame a variety of wild animals and get them to serve him in battle as loyal companions, and even extend those summons out to a full day by summoning them as cohorts. It's almost like playing a fantasy version of Pokémon. You also get very good at mounted combat,...")
  • 13:17, 25 May 2023 LocalFishman talk contribs created page Telepath Spells (Created page with "{{Auto Updating|Create a new Spell}} __TOC__ {{List Class Spells|Class=Beguiler}}")
  • 13:02, 25 May 2023 LocalFishman talk contribs created page Telepath (Created page with "{{Class |Name=Telepath |Source=Homebrew |Role=Spell DPS Utility |Summary=Telepaths may seem unfocused when looking at the plethora of tools they have. It can be quite overwhelming to manage the sneak attack, the spells, all of your mental abilities, and slotting them together with your skills. Instead of that, what this class is, is a mental spy that can use their read thoughts to prepare and pave the road for sneak attacks and mental shock. Or if that doesn't suit your...")
  • 12:59, 25 May 2023 LocalFishman talk contribs created page Still Spell (Created page with "{{Needs Review}} {{Feat |Name=Still Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast spells without gestures. |Content=A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. A stilled spell uses up a spell slot one level higher than the spell's actual level. }}")
  • 12:43, 25 May 2023 LocalFishman talk contribs created page Silent Spell (Created page with "{{Needs Review}} {{Feat |Name=Silent Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast spells silently |Content=A silent spell can be cast with no verbal components. Spells without verbal components are not affected. A silent spell uses up a spell slot one level higher than the spell's actual level. }}")
  • 11:58, 25 May 2023 LocalFishman talk contribs created page Arthoparch (Created page with "{{Class |Name=Arthroparch |Source=Homebrew |Role=Spell Tank |Summary=Arthroparch is for the casters who want a little bit more extra damage and protections and don't mind insects to do that. This class is interesting as it takes advantage of swarms which are often not used by players in a capacity to defend or attack aside from Master of Flies or the Summon Swarm spells. It's a pretty good "Get Off Me" option as with a swarm of these size of creatures they can only b...")
  • 03:09, 25 May 2023 LocalFishman talk contribs created page Fencer (Created page with "{{Class |Name=Fencer |Source=Homebrew |Role=Tank |Summary=Fencing is an artful sort of combat. You will not be charging into battle without a plan and just going ape like some sort of derelict fighter or by raging like an absolute brute. Fencers are known for their artful parrying of strikes and their phenomenal ability to stab into combat and skillfully retreat without being assailed by other combatants. They can deflect blows and find where you're open and strike accor...")
  • 13:57, 24 May 2023 LocalFishman talk contribs created page Willing Deformity (Created page with "{{Needs Review}} {{Feat |Name=Willing Deformity |Source=Book of Vile Darkness |Type=Utility |Description=Through scarification, self-mutilation, and supplication to dark powers, the character intentionally mars her own body. |Content=The character gains a +2 deformity bonus on Intimidate checks. }}")
  • 13:52, 24 May 2023 LocalFishman talk contribs created page Abomination (Created page with "{{Class |Name=Abomination |Source=Homebrew |Role=Tank |Summary=IT'S ALIVE! IT'S ALLLIVE! You as an abomination are a foul, rotting pile of flesh and you hunger for food. Any sense of common decency is gone as cannibalize the corpses of your enemies with your messed up bite attack. You gradually become more and more twisted getting willing deformities and grafting on extra parts of corpses and people on to you .You gain strength and more undead traits as your progress in...")
  • 12:57, 24 May 2023 LocalFishman talk contribs created page Combat Acrobat (Created page with "{{Needs Review}} {{Feat |Name=Combat Acrobat |Source=Player's Handbook II |Type=Combat |Description=Your acrobatics and agility in combat allow you to maneuver across the battlefield with ease. |Prerequisites=Tumble (9 ranks)§ Balance (9 ranks) |Content=You gain several benefits from this feat to reflect your overall athletic ability and training in the skills vital to an acrobat. Acrobatic Recovery: If an effect causes you to fall prone, you can make a DC 20 Balanc...")
  • 12:51, 24 May 2023 LocalFishman talk contribs created page Waverider (Created page with "{{Class |Name=Waverider |Source=Savage Species |Role=DPS |Summary=Horses as mounts are so passe. Instead, what about riding a shark into battle and mowing through foes with a trident? Now that, that is something most people can get behind. Obviously this class is very setting dependent as if you don't have an open ocean with you or a river or other suitable body of water, unless your mount is amphibious (You'll have to run that by the DM) your class features probably won...")
  • 12:22, 23 May 2023 LocalFishman talk contribs created page Avenging Executioner (Created page with "{{Class |Name=Avenging Executioner |Source=Complete Scoundrel |Role=DPS |Summary=Ow, the edge. That's okay, some people definitely want it to be edgy. This character is the thing that DnD horror stories are made of, a tragically wronged character (that is one of the requirements, see above), they get extra sudden strike damage like rogues and ninja, they also get fear effects such as bloody blade and bloody murder that trigger on a variety of effects, such as dealing tha...")
  • 13:37, 22 May 2023 LocalFishman talk contribs created page Master of Masks (Created page with "{{Class |Name=Master of Masks |Source=Complete Scoundrel |Role=Spell Utility |Summary=Liars, charlatans, actors, and people with something to hide are the users of this class, and its wonderful. This is the first prestige class I ever played, this class is really awesome and just fun. It's similar to Tattooed Monk in that there's one sort of core ability that which the class revolves around, that being the persona masks. This class is excellent at giving a wide range...")
  • 13:03, 22 May 2023 LocalFishman talk contribs created page Incantifier (Created page with "{{Class |Name=Incantifier |Source=Dragon Magazine #339 |Role=Spell DPS |Summary=Incantifier is interesting because it provides you the benefits of not needing to eat drink or breathe but you're not quite undead. You also get to absorb spells in order to heal yourself and you have spell resistance and eventually can do so even from magical items. Most notably though is that this class sort of functions as a self-sustaining wizard being able to heal yourself by leeching of...")
  • 02:44, 22 May 2023 LocalFishman talk contribs created page Monster Hunter (Created page with "{{Class |Name=Monster Hunter |Source=Monsternomicon |Role=DPS |Summary=Monster Hunter is a hit videogame by Capcom, with a variety of monsters to slay. Wait, that's the wrong monster hunter. This monster hunter does something similar to the hit videogame franchise, you are an expert tracker with favored monsters that they are experts in tracking, and like the Trapsmith have simple booby traps that they can make, like bear traps, snares, and spiked logs to crush foes....")
  • 17:13, 21 May 2023 LocalFishman talk contribs created page White Wizard (Created page with "{{Class |Name=White Wizard |Source=Quintessential Wizard 2 |Role=Spell Support |Summary=Someone had told the wizard that their massive arcane spell list was simply not enough for providing to their team the arcane support they need. Instead they decided to get more good spells and eventually get something that no other arcane spellcasters get in actual healing magic. They however don't get this until the highest levels of this prestige class, so this is an excellent arch...")
  • 16:22, 21 May 2023 LocalFishman talk contribs created page Planeshifter (Created page with "{{Class |Name=Planeshifter |Source=Manual of the Planes |Role=Spell Utility |Summary=Planeshifters look to harness the insanity of the outer planes and use them to your advantage. They analyze portals to make sure they know where they're going, they control how the very planes change and shift all around of them. These guys are all about surviving the planes and get to even swap in parts of the other planes before they get the ability to make a very plane of their own an...")
  • 15:46, 21 May 2023 LocalFishman talk contribs created page Extra Turning (Created page with "{{Needs Review}} {{Feat |Name=Extra Turning |Source=Player's Handbook |Type=Magic |Description=You can turn or rebuke creatures more often than normal. |Prerequisites=Ability to Turn or Rebuke creatures |Content=Each time you take this feat, you can use your ability to turn or rebuke creatures four more times per day than normal. If you have the ability to turn or rebuke more than one kind of creature (such as a good-aligned cleric with access to the Fire domain, who can...")
  • 15:42, 21 May 2023 LocalFishman talk contribs created page Eye of Horus-Re (Created page with "{{Class |Name=Eye of Horus-Re |Source=Player's Guide to Faerun |Role=Spell Support |Summary=Bane to undead everywhere and a friend to the living. These Lawful good clerics of the sun are excellent at stopping the undead, being able to emit radiance several times over to prevent the undead hordes from encroaching and explode in a burst of positive energy to harm their foes. They also have a much better job turning foes and get inherent ability to turn undead better. They...")
  • 13:56, 21 May 2023 LocalFishman talk contribs created page Eschew Materials (Created page with "{{Needs Review}} {{Feat |Name=Eschew Materials |Source=Player's Handbook |Type=Magic |Description=You can cast spells without relying on material components. |Content=You can cast any spell that has a material component costing 1 gp or less without needing that component. (The casting of the spell still provokes attacks of opportunity as normal.) If the spell requires a material component that costs more than 1 gp, you must have the material component at hand to cast the...")
  • 13:52, 21 May 2023 LocalFishman talk contribs created page Arcane Lich (Created page with "{{Class |Name=Arcane Lich |Source=Quintessential Wizard 2 |Role=Spell |Summary=The idea of immortality is tantalizing but what if you want to achieve that not through necromancy and the sacrifice of other's souls and other morally heinous actions but simply achieving it through your work. Not even a "You will always live on through this book you wrote" like we have with Shakespeare in our world. Simply have raw arcane energy fuel you to immortality. Use it to have known...")
  • 12:58, 21 May 2023 LocalFishman talk contribs created page Plague Doctor (Created page with "{{Class |Name=Plague Doctor |Source=Homebrew |Role=Support DPS |Summary=Plague Doctor is really funky if you couldn't tell by the Support DPS role. Two things that are seemingly incongruous meeting together in a weird pastiche is kind of what this class is all about. Science and High Fantasy with literal magic and having your abilities healing people one minute and melting off their face with your very touch the next. You gain the powers from rigorous study and going so...")
  • 05:15, 21 May 2023 LocalFishman talk contribs created page Tattooed Monk (Created page with "{{Class |Name=Tattooed Monk |Source=Complete Warrior |Role=DPS |Summary=Tattooed Monk is so cool. While monk was already turning you into a kung fu superhero this class allows you to become a heavily tattooed beast with so much extra utility and extraordinary abilities that prior to this you could only dream of. You can heal yourself, not need air food or drink anymore, gain new feats, get more damage, more move speed, get spell effects. The potential mix and match that...")
  • 04:52, 21 May 2023 LocalFishman talk contribs created page Tsuko's Storm (Created page with "{{Needs Review}} {{Feat |Name=Tsuko's Storm |Source=Way of the Samurai |Type=Kata |Description=You sharpen your senses to the possibility of attack from any direction |Prerequisites=Matsu's Roar§ Void Use |Content=For the duration of this kata, you cannot be denied your Dexterity bonus to AC for any reason, so long as you are not helpless. }}")
  • 04:49, 21 May 2023 LocalFishman talk contribs created page The Soul's Roar (Created page with "{{Needs Review}} {{Feat |Name=The Soul's Roar |Source=Way of the Samurai |Type=Kata |Description=You hold your blade aloft and bellow a primal roar |Prerequisites=Power Attack§ Cleave§ Great Cleave§ Way of the Lion |Content=You may impose a penalty to your AC of up to twice your base attack bonus. You gain an insight bonus to your attack rolls equal to half this penalty or a bonus to your damage rolls equal to one fourth of this penalty (round down). }}")
  • 04:45, 21 May 2023 LocalFishman talk contribs created page Fury Without End (Created page with "{{Needs Review}} {{Feat |Name=Fury Without End |Source=Way of the Samurai |Type=Kata |Description=You ignore pain and difficulty until your goal is achieved |Prerequisites=Toughness§ Way of the Lion§ Weapon Proficiency |Content=For the duration of the kata, you do not suffer penalties for being reduced to 0 or fewer hit points and cannot be stunned, staggered or knocked unconscious. You remain conscious an fully active. If you are reduced to -10 hit points, you die nor...")
  • 04:39, 21 May 2023 LocalFishman talk contribs created page Gentle Blade of Winter (Created page with "{{Needs Review}} {{Feat |Name=Gentle Blade of Winter |Source=Way of the Samurai |Type=Kata |Description=You disrupt the chi of your opponents using your blade. |Prerequisites=Akodo's Technique§ The Final Lesson§ Power Attack§ Void Use§ Way of the Lion§ Weapon Focus |Content=Each of your attacks that cause a loss of hit points inflicts a -1 to all attack rolls made by your opponent. This penalty lasts for a number of minutes equal to twice your overall level. Multipl...")
  • 04:35, 21 May 2023 LocalFishman talk contribs created page The Final Lesson (Created page with "{{Needs Review}} {{Feat |Name=The Final Lesson |Source=Rokugan Campaign Setting |Type=Combat |Description=Once you have progressed to this level, failure no longer exists. |Prerequisites=Power Attack§ Base Attack Bonus +10 |Content=If you declare a Power Attack and miss but would have struck your target if not for the penalty bestowed by the Power Attack, then you strike your target normally but receive no damage bonus whatsoever. Only the base damage die of the...")
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