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  • 01:05, 30 May 2023 LocalFishman talk contribs created page Arachnomancer (Created page with "{{Class |Name=Arachnomancer |Source=Underdark |Role=Spell Utility |Summary=This class is not for the faint of heart who hate spiders. This class weaponizes vermin and their abilities for your own usage, you get the ability to shape yourself into spiders, much like a Druid wild shapes into various other animals. You also gain the ability to envenomate your foes with a toxic touch and at the highest levels gain several abilities that spider has in addition to one of th...")
  • 23:51, 29 May 2023 LocalFishman talk contribs created page Heighten Spell (Created page with "{{Needs Review}} {{Feat |Name=Heighten Spell |Source=Player's Handbook |Type=Metamagic |Description=You can cast a spell as if it were a higher-level spell than it actually is. |Content=A heightened spell has a higher spell level than normal (up to a maximum of 9th level). Unlike other metamagic feats, Heighten Spell actually increases the effective level of the spell that it modifies. All effects dependent on spell level (such as saving throw DCs and ability to penetrat...")
  • 23:41, 29 May 2023 LocalFishman talk contribs created page Void Disciple (Created page with "{{Class |Name=Void Disciple |Source=Complete Divine |Role=Spell Utility |Summary=Of all the elemental forces that make up the universe, the most powerful and the most difficult to control is the one that lies between and joins the others: Void. Void disciples understand that everything in the world contains all the basic elements, held together by the least tangible essence. Void is like the silence between notes of music, giving rhythm and shape to the whole. To those w...")
  • 23:13, 29 May 2023 LocalFishman talk contribs created page Ur-priest (Created page with "{{Class |Name=Ur-priest |Source=Complete Divine |Role=Spell Utility |Summary=Ur-priests are to Clerics as Blackguards are to the noble and divine Paladin. These are essentially anti clerics that rebuke undead instead of turning them away. They steal the power from under the noses of the gods instead of having it freely gifted to them for obedience. No the Ur-priest is a more rebellious path than the Cleric. They revile the gods so thoroughly they gain resista...")
  • 22:29, 29 May 2023 LocalFishman talk contribs created page Weeper (Created page with "{{Class |Name=Weeper |Source=Homebrew |Role=DPS |Summary=This class is interesting as everything hinges on your mask that you wear. Many of your abilities call your mask to be dismissed which basically shuts off everything you can do, turning you into a rogue without any abilities. A fate that few adventurers would want. So you have to pick the proper moment to use your abilities. This class doesn't seem too powerful at lower levels but come the late game this character...")
  • 18:21, 29 May 2023 LocalFishman talk contribs created page Vox Mortis (Created page with "{{Class |Name=Vox Mortis |Source=Homebrew |Role=DPS |Summary=A common meme in our group is "NOTHING IS IMMUNE TO SONIC DAMAGE" and while that's not entirely true, sonic damage is one of the least common energy types and as a result not much really resists or is immune to it. This makes it a very reliable damage source even at higher level once you fight foes resistant to most anything else. One of the dangers most of the time you'd deal with is catching your allies in th...")
  • 17:24, 29 May 2023 LocalFishman talk contribs created page Miko Spells (Created page with "{{Auto Updating|Create a new Spell}} __TOC__ {{List Class Spells|Class=Healer}}")
  • 17:22, 29 May 2023 LocalFishman talk contribs created page Knight of the Wild Spells (Created page with "{{Auto Updating|Create a new Spell}}{{List Class Spells|Class=Druid}}")
  • 15:34, 29 May 2023 LocalFishman talk contribs created page Choke Hold (Created page with "{{Needs Review}} {{Feat |Name=Choke Hold |Source=Oriental Adventures |Type=Combat |Description=You have learned the correct way to apply pressure to render an opponent unconscious. |Prerequisites=Improved Grapple§ Stunning Fist§ Improved Unarmed Strike |Content=If you pin your opponent while grappling and maintain the pin for 1 full round, at the end of the round your opponent must make a Fortitude saving throw (DC 10 + 1/2 your level + your Wisdom modifier). If the sa...")
  • 15:31, 29 May 2023 LocalFishman talk contribs created page Fling Ally (Created page with "{{Needs Review}} {{Feat |Name=Fling Ally |Source=Races of Stone |Type=Combat |Description=You can launch your comrades into the air as if they were thrown weapons. |Prerequisites=Rock Hurling§ STR 19§ Size Large or Larger |Content=You can pick up an ally at least one size category smaller than you and throw him toward a specific square up to five range increments away. It takes a move action to pick up an ally and a standard action to throw that ally. You make a ranged...")
  • 15:27, 29 May 2023 LocalFishman talk contribs created page Improved Rock Hurling (Created page with "{{Needs Review}} {{Feat |Name=Improved Rock Hurling |Source=Races of Stone |Type=Combat |Description=Your accuracy and effectiveness with thrown rocks improves. |Prerequisites=Rock Hurling§ STR 23§ Size Large or larger |Content=You can hurl rocks weighing 40 to 50 pounds (Small objects) with a range increment of 80 feet. The rocks deal 2d6 points of damage plus your Strength modifier. Rocks have a maximum range of fi ve range increments. Additionally, you gain a +1 bon...")
  • 15:23, 29 May 2023 LocalFishman talk contribs created page Rock Hurling (Created page with "{{Needs Review}} {{Feat |Name=Rock Hurling |Source=Races of Stone |Type=Combat |Description=You can throw rocks just like a giant can |Prerequisites=STR 19§ Size Large or larger |Content=You can hurl rocks weighing 40 to 50 pounds (Small objects) with a range increment of 15 feet. The rocks deal 2d6 points of damage plus your Strength modifier. Rocks have a maximum range of five range increments. }}")
  • 15:21, 29 May 2023 LocalFishman talk contribs created page Fling Enemy (Created page with "{{Needs Review}} {{Feat |Name=Fling Enemy |Source=Races of Stone |Type=Combat |Description=When you're wrestling a foe, you can lift him into the air and hurl him. |Prerequisites=STR 19§ Rock Hurling§ Size Large or Larger |Content=When you're grappling a foe, you can fling that foe away from you with a successful grapple check. Flinging the enemy requires a standard action. For every 5 points by which your grapple check beats your foe's grapple check or Escape Artist c...")
  • 15:18, 29 May 2023 LocalFishman talk contribs created page Armbar (Created page with "{{Needs Review}} {{Feat |Name=Armbar |Source=Homebrew |Type=Combat |Description=You learn how to break your opponents limbs while grappling |Prerequisites=Base Attack Bonus +5§ Improved Grapple |Content=If you succesfully pin a target in a grapple, you may take a full round action to break their limb. Roll 1d20+ double your strength mod versus the opponents Strength check (d20+STR mod), on a success you deal 1d4 STR damage }}")
  • 14:53, 29 May 2023 LocalFishman talk contribs created page Sumo (Created page with "{{Class |Name=Sumo |Source=Homebrew |Role=DPS |Summary=You are the big boy on campus, perhaps the biggest boy on campus. You have incredible bulk not only physically but through your abilities you are one of the beefiest dps options on the battlefield. You greatly prefer unarmed combat and a variety of maneuvers that allow you to outmaneuver your opponents and throw your weight around. As you travel legends of your exploits and your rank as a sumo increases granting you...")
  • 13:12, 29 May 2023 LocalFishman talk contribs created page Miko (Created page with "{{Class |Name=Miko |Source=Homebrew |Role=Spell Support |Summary=Mikos are the shrine maidens of Rokugan. You have to guide your party through the perils of adventuring through channeling your deity through sacred dance, through the powers they give you, you can smite the opposition and gain benefits to your party. Furthermore you can cast a limited list of spells in order to help your allies and heal them from any unfortunate accidents that may occur. You get the abilit...")
  • 05:53, 29 May 2023 LocalFishman talk contribs created page Empower Spell-Like Ability (Created page with "{{Needs Review}} {{Feat |Name=Empower Spell-Like Ability |Source=Book of Vile Darkness |Type=Metamagic |Description=The creature can use a spell-like ability with greater effect. |Prerequisites=Spell-like ability at caster level 6th or higher |Content=Choose one of the creature’s spell-like abilities, subject to the restrictions below. The creature can use that ability as an empowered spell-like ability three times per day (or less, if the ability is normally usable on...")
  • 05:07, 29 May 2023 LocalFishman talk contribs created page Chaplain (Created page with "{{Class |Name=Chaplain |Source=Homebrew |Role=DPS Support |Summary=While many gain invocations from making faustian bargains with infernal or ungodly powers chaplains are members of faith. Unlike the cleric who draws divine spellcasting power from a deity you draw invocations instead and other divine boons, such as shields of faith, the ability to consecrate the very ground on which you walk the ability to smite those who oppose you and using your zealous fervor and lan...")
  • 02:40, 29 May 2023 LocalFishman talk contribs created page Brawler (Created page with "{{Class |Name=Brawler |Source=Homebrew |Role=DPS |Summary=You've been to a fantasy bar and one of the stereotypes is the drunken lout with a heart of gold willing to get into a scrap at the drop of a hat;. This is that class. They are experts at unarmed combat and grappling. While fighters will bust out skillful grappling moves and maybe a Sleeper Hold if you're fighting a Reaping Mauler These guys the brawler is going to pick you up and slam you around with their gr...")
  • 23:52, 28 May 2023 LocalFishman talk contribs created page Nomad (Created page with "{{Class |Name=Nomad |Source=Homebrew |Role=DPS |Summary=Nomads are a different flavor of barbarian and fighting in general. They are a bit more nature focused than your standard fighter and have some more auxiliary skills than your standard fighter. They get bonuses to certain skills through the Whispered Rumors feature. They also gain a bunch of features to help them be self-sufficient and survive in the wild such as their Natural Cure, Animal companion, faster movement...")
  • 19:37, 28 May 2023 LocalFishman talk contribs created page Soulknife (Created page with "{{Class |Name=Soulknife |Source=Homebrew |Role=DPS |Summary=Mindblades are interesting as they are sort of a melee warlock almost, as a large majority of their usefulness comes from the invocation use of their mind blades. These mindblades are essentially magic shortswords that the soulknife can learn to throw, enhance with a variety of effects and even deal additional damage that strikes to the very core of the soul. They gain mastery of these invoked blades in order to...")
  • 13:36, 28 May 2023 LocalFishman talk contribs created page Poison Expert (Created page with "{{Needs Review}} {{Feat |Name=Poison Expert |Source=Complete Scoundrel |Type=Combat |Description=Your skill at crafting and delivering toxins has made you a more deadly poisoner. |Prerequisites=Poison use§ Craft (poisonmaking) (4 ranks) |Content=Choose a type of poison (contact, ingested, inhaled, or injury). The DC to resist both the initial and secondary damage of poisons of this type that you create and use increases by 1. This feat has no effect on poisons used b...")
  • 13:33, 28 May 2023 LocalFishman talk contribs created page Poison Master (Created page with "{{Needs Review}} {{Feat |Name=Poison Master |Source=Complete Scoundrel |Type=Combat |Description=The toxins you create and use are particularly virulent. |Prerequisites=Poison Expert§ Poison use§ Craft (Poisonmaking) (8 ranks) |Content=Choose a type of poison (contact, ingested, inhaled, or injury) for which you have selected the Poison Expert feat. The initial and secondary damage dealt by poisons of this type that you create and use increases by 1 point per die of da...")
  • 13:25, 28 May 2023 LocalFishman talk contribs created page Yuan-Ti Cultist (Created page with "{{Class |Name=Yuan-Ti Cultist |Source=Savage Species |Role=DPS |Summary=Yuan-Ti Cultists are aneathema to a cohesive party. They don't think like humanaoids do. It's an alien reptilian mindset to get into, because they don't have the same priorities as other humanoids, largely focusing on survival and doing what they have to do to progress sacrificial rituals and bloody ceremonies lining the road to the ultimate goal, becoming an immortal emissary of Merrshaulk. Come he...")
  • 11:17, 28 May 2023 LocalFishman talk contribs created page Epic Endurance (Created page with "{{Needs Review}} {{Feat |Name=Epic Endurance |Source=Epic Level Handbook |Type=Utility |Description=You are capable of legendary feats of stamina. |Prerequisites=Epic Level§ Endurance§ CON 25 |Content=Whenever you make a check for performing a physical action that extends over a period of time (running, swimming, holding your breath, and so on), you get a +10 bonus on the check. }}")
  • 11:13, 28 May 2023 LocalFishman talk contribs created page Epic Prowess (Created page with "{{Needs Review}} {{Feat |Name=Epic Prowess |Source=Complete Warrior |Type=Combat |Description=You have great skill in combat. |Prerequisites=Epic Level |Content=Gain a +1 bonus on all attack rolls. }}")
  • 11:10, 28 May 2023 LocalFishman talk contribs created page Run (Created page with "{{Needs Review}} {{Feat |Name=Run |Source=Player's Handbook |Type=Utility |Description=You are fleet of foot |Content=When running, you move four times your normal speed (if wearing medium, light, or no armor and carrying no more than a medium load) or three times your speed (if wearing heavy armor or carrying a heavy load). If you make a jump after a running start, you gain a +4 bonus on your Jump check. While running, you retain your Dexterity bonus to AC. }}")
  • 11:06, 28 May 2023 LocalFishman talk contribs created page Epic Speed (Created page with "{{Needs Review}} {{Feat |Name=Epic Speed |Source=Epic Level Handbook |Type=Utility |Description=You can move much more quickly than a normal person |Prerequisites=Epic Level§ Run§ DEX 21 |Content=Your speed increases by 30 feet. This benefit does not stack with increased speed granted by magic items or nonpermanent magical effects. }}")
  • 11:02, 28 May 2023 LocalFishman talk contribs created page Epic Weapon Focus (Created page with "{{Needs Review}} {{Feat |Name=Epic Weapon Focus |Source=Complete Warrior |Type=Combat |Description=You are especially good at using one chosen type of weapon. |Prerequisites=Epic Level§ Weapon Focus§ Greater Weapon Focus |Content=Add a +2 bonus on all attack rolls you make using the selected weapon. This bonus stacks with other bonuses on attack rolls, including the bonuses from Weapon Focus and Greater Weapon Focus. }}")
  • 10:57, 28 May 2023 LocalFishman talk contribs created page Legendary Climber (Created page with "{{Needs Review}} {{Feat |Name=Legendary Climber |Source=Epic Level Handbook |Type=Utility |Description=You can climb rapidly much more easily than a normal person. |Prerequisites=Epic Level§ Balance (12 ranks)§ Climb (24 ranks)§ DEX 21 |Content=You can ignore any check penalties applied for accelerated climbing or rapid climbing. }}")
  • 10:53, 28 May 2023 LocalFishman talk contribs created page Legendary Rider (Created page with "{{Needs Review}} {{Feat |Name=Legendary Rider |Source=Complete Warrior |Type=Utility |Description=You can ride a mount in combat with ease, even bareback. |Prerequisites=Epic Level§ Ride (24 ranks) |Content=You don't take a penalty on Ride checks when riding a mount without a saddle (bareback). You never need to make a Ride check to control a mount in combat (and even controlling a mount not trained for combat doesn't require an action). }}")
  • 10:49, 28 May 2023 LocalFishman talk contribs created page Legendary Tracker (Created page with "{{Needs Review}} {{Feat |Name=Legendary Tracker |Source=Epic Level Handbook |Type=Utility |Description=You can track prey across or through the water, or even through the air. |Prerequisites=Track§ Epic Level§ Knowledge (Nature) (30 ranks)§ WIS 25§ Wilderness Lore (30 ranks) |Content=You can track creatures across water, underwater, or through the air by the minute disturbances they make and traces of their passage. This adds the surfaces of water, underwater, and ai...")
  • 10:37, 28 May 2023 LocalFishman talk contribs created page Perfect Health (Created page with "{{Needs Review}} {{Feat |Name=Perfect Health |Source=Epic Level Handbook |Type=Utility |Description=You are immune to normal diseases and common poisons. |Prerequisites=Epic Level§ Great Fortitude§ CON 25 |Content=You are immune to all nonmagical diseases, as well as to all poisons whose Fortitude save DC is 25 or less. }}")
  • 10:34, 28 May 2023 LocalFishman talk contribs created page Permanent Emanation (Created page with "{{Needs Review}} {{Feat |Name=Permanent Emanation |Source=Epic Level Handbook |Type=Magic |Description=One of your personal emanation spells becomes permanent. |Prerequisites=Spellcraft (25 ranks)§ Ability to cast the spell to be made permanent§ Epic Level |Content=Designate any one of your spells whose area is an emanation from you, such as detect magic. This spell effect is permanent (though you can dismiss or restart it as a free action). Effects that would normally...")
  • 10:28, 28 May 2023 LocalFishman talk contribs created page Spontaneous Spell (Created page with "{{Needs Review}} {{Feat |Name=Spontaneous Spell |Source=Epic Level Handbook |Type=Metamagic |Description=Select a spell you can cast. You can spontaneously convert spells of that spell's level into that spell. |Prerequisites=Epic Level§ Spellcraft (25 ranks)§ Ability to cast the maximum normal spell level of at least one spellcasting class |Content=You may spontaneously convert any prepared spell of the selected spell's level into the selected spell, just as a cleric c...")
  • 10:24, 28 May 2023 LocalFishman talk contribs created page Storm of Throws (Created page with "{{Needs Review}} {{Feat |Name=Storm of Throws |Source=Epic Level Handbook |Type=Combat |Description=You become a flurry of thrown weapons, targeting all nearby opponents. |Prerequisites=Epic Level§ DEX 23§ Quick Draw§ Point Blank Shot§ Rapid Shot |Content=As a full-round action, you may throw a light weapon at your full base attack bonus at each opponent within 30 feet. All light weapons thrown need not be the same type; for instance, a human could throw a mix of dag...")
  • 10:17, 28 May 2023 LocalFishman talk contribs created page Uncanny Accuracy (Created page with "{{Needs Review}} {{Feat |Name=Uncanny Accuracy |Source=Epic Level Handbook |Type=Combat |Description=You can ignore anything less than total cover or total concealment when using ranged weapons. |Prerequisites=Point Blank Shot§ Precise Shot§ Improved Precise Shot§ Spot (20 ranks)§ DEX 21§ Base Attack Bonus +11 |Content=When throwing or shooting a ranged weapon, you can ignore any cover bonus to the target's AC (up to a maximum of nine-tenths cover) or any miss chanc...")
  • 10:11, 28 May 2023 LocalFishman talk contribs created page Swarm of Arrows (Created page with "{{Needs Review}} {{Feat |Name=Swarm of Arrows |Source=Epic Level Handbook |Type=Combat |Description=You can fire a veritable storm of arrows at nearby opponents. |Prerequisites=DEX 23§ Rapid Shot§ Point Blank Shot |Content=As a full-round action, you may fire an arrow at your full base attack bonus at each opponent within 30 feet. }}")
  • 10:01, 28 May 2023 LocalFishman talk contribs created page Agent Retriever (Created page with "{{Class |Name=Agent Retriever |Source=Epic Level Handbook |Role=Utility |Summary=This class is the ultimate finder of lost items, and things that would rather remain lost. No matter where you hide something the Agent retriever will find it no matter where you put it. They get several abilities to help them find the objects in question, but also travel the dangers of the other planes. Not many classes are made to travel the astral plane. The Astral Dancer is the only...")
  • 00:33, 28 May 2023 LocalFishman talk contribs created page Wasp Bounty Hunter (Created page with "{{Class |Name=Wasp Bounty Hunter |Source=Rokugan Campaign Setting |Role=DPS |Summary=Wasp Bounty Hunters may be bounty hunters but taking people alive is not their forte, if you want that look at Bloodhound instead. The arrows of the Wasp Bounty Hunter can penetrate near any armor as they can make sure the arrow finds the mark, whether that be through increasing the range or their bonus at hitting with archery or simply letting the archer finding the way and shooting...")
  • 18:33, 27 May 2023 LocalFishman talk contribs created page Peerless Archer (Created page with "{{Class |Name=Peerless Archer |Source=Silver Marches |Role=DPS |Summary=Peerless archer is the pinnacle of skill when it comes to raw archery. They have spent countless years and arrows honing their craft to the finest point, pointier than the tip of an arrow even. They gain the ability to sneak attack their foes even at distance and at far range. Not only can they do that, they can also reduce the cover and concealment of their foes, and notably they become experts at c...")
  • 14:28, 27 May 2023 LocalFishman talk contribs created page Deepwood Sniper (Created page with "{{Class |Name=Deepwood Sniper |Source=Masters of the Wild |Role=DPS |Summary=Deepwood Snipers are found deep within the heart of the woods and lying in wait ready for that one perfect shot in order to fell your foe. They are able to reduce the concealment of their foes along with the range increment of their weapons increasing further. These archers are great at aiming consistently and remaining so. Their critical strikes are also more impactful than the standard bowyers...")
  • 12:29, 27 May 2023 LocalFishman talk contribs created page Justice of Weald and Woe (Created page with "{{Class |Name=Justice of Weald and Woe |Source=Champions of Ruin |Role=DPS |Summary=This class is absolutely buck wild to me, and prior to doing these classes and inputting them in the COWL I had no idea this class existed. This is an assassin but gets rid of one of the big issues of assassin that being that you have to deal with the rest of the party after you make your death attack. This class circumvents that, sure your death attack is your big capstone feature but yo...")
  • 11:39, 27 May 2023 LocalFishman talk contribs created page Cavalier (Created page with "{{Class |Name=Cavalier |Source=Complete Warrior |Role=DPS |Summary=When you think of standard fantasy tropes, the Cavalier fits in exactly with it. This is your knight in shining armor riding their majestic steed with speed and grace. As you are knight of great renown you have an inherent knowledge of nobility and royalty that you have through touring the many courts of the land. You gain bonuses to combat with your lance and potentially sword if you do decided to use so...")
  • 09:41, 27 May 2023 LocalFishman talk contribs created page Halfling Outrider (Created page with "{{Class |Name=Halfling Outrider |Source=Complete Warrior |Role=DPS |Summary=Even the smallest among us can summon up great courage and leap into battle on the mightiest of all steeds, large dogs and war ponies. They are very good at riding defensively and keeping themselves and their trusted steed alive, their dexterity due to their small size is unrivaled as they can charge nimbly even over more difficult terrain, keeping their movement unimpeded and able to make very q...")
  • 09:03, 27 May 2023 LocalFishman talk contribs created page Ashworm Dragoon (Created page with "{{Class |Name=Ashworm Dragoon |Source=Sandstorm |Role=DPS |Summary=Ashworm Dragoons are a niche but neat flavor on the mounted combat spectrum. It's for those who want a mount with a few more capabilities than just attacking. The ashworm provides unique beenefits such as a poison sting, the ability to absolutely flatten people into the dirt and sand, and notably the ability to tunnel through the earth and sand much how like a fish swims through water. You also get preter...")
  • 13:22, 26 May 2023 LocalFishman talk contribs created page Wingover (Created page with "{{Needs Review}} {{Feat |Name=Wingover |Source=Masters of the Wild |Type=Utility |Description=You change direction quickly once per round while airborne. |Prerequisites=Ability to fly |Content=This feat allows you to turn at an angle of up to 180 degrees in addition to any other turns you are normally allowed, regardless of your maneuverability. You cannot gain altitude during the round you execute a wingover, but you can dive. }}")
  • 13:19, 26 May 2023 LocalFishman talk contribs created page Multiattack (Created page with "{{Needs Review}} {{Feat |Name=Multiattack |Source=Draconomicon |Type=Combat |Description=A creature with this feat is adept at using all its natural weapons at once. |Prerequisites=Three or More Natural Attacks |Content=The creature's secondary attacks with natural weapons take only a -2 penalty. }}")
  • 13:07, 26 May 2023 LocalFishman talk contribs created page Skylord (Created page with "{{Class |Name=Skylord |Source=Book of Exalted Deeds |Role=DPS |Summary=Skylords are a very interesting mounted combat class. Very clearly this intended for some sort of bladesinger build. Not only do you gain casting progression which is pretty unique in regard to mounted prestige classes, but you also gain the standard battery of improved mounted abilities and capabilities. A side effect of this spellcasting is that you get a few spell-like abilities and supernatural ab...")
  • 12:17, 26 May 2023 LocalFishman talk contribs created page Kishi Charger (Created page with "{{Class |Name=Kishi Charger |Source=Oriental Adventures |Role=DPS |Summary=Kishi Chargers, do one thing in mounted combat, and that is charge. They will certainly never be the last one to engage in combat or wait for their teammates to plan. These characters are here to rush down the enemy and stab them with a lance. They eventually get so good they can create opportunities to attack or make skill checks using their Ride check, making Ride the most valuable of all the sk...")
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