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  • 02:24, 2 October 2023 LocalFishman talk contribs created page Talk:Mindshifter (Created page with "Notes: Changed the barred feats, added search, spot and listen as class skills.")
  • 02:09, 2 October 2023 LocalFishman talk contribs created page Mindshifter (Created page with "{{Class |Name=Mindshifter |Source=Encyclopedia Arcane: Divination |Role=Spell |Summary=It is a central truth of divination magic that the school does not change anything, it merely provides information. Mindshifters test the truth of that statement, as divination magic works a remarkable change in them. Perhaps it is the synergy of different forms of magic or some inborn talent that allows the ever-changing mindshifters to do what they do; whatever the reason, the realit...")
  • 01:47, 30 September 2023 LocalFishman talk contribs created page Talk:Seer (Created page with "Notes: Changed Fort Save progression to not fall in line with BAB to just bad progression")
  • 01:14, 30 September 2023 LocalFishman talk contribs created page Seer (Created page with "{{Class |Name=Seer |Source=Encyclopedia Arcane: Divination |Role=Spell Utility |Summary=When most people envision a diviner, the seer is what they most likely imagine. Studious, insightful and learned, the seer is a paragon of wisdom and lore. What sets him apart from a sage is his gift for prophecy and his ability to use scrying devices with uncanny ease. What a seer cannot uncover in ancient texts, he can often discover with his mastery of divination magic and a crysta...")
  • 15:47, 28 September 2023 LocalFishman talk contribs created page Talk:True Demonologist (Created page with "Notes: Changed requirements so language needed is Abyssal and added the need of some ranks in fiendish lore. Added Search, Listen, and Spot as class skills.")
  • 15:39, 28 September 2023 LocalFishman talk contribs created page True Demonologist (Created page with "{{Class |Name=True Demonologist |Source=Encyclopedia Arcane: Demonology |Role=Spell Utility |Summary=The demonologist is the quintessential practitioner of the dark art, toiling for long hours under his academic labors to harness the powers of the infernal planes. The vast majority of demonologists start off as wizards and most still practice their regular arcane magic but the mainstay of their studies is firmly rooted within the realms of demons. Most demonologists...")
  • 03:10, 28 September 2023 LocalFishman talk contribs created page Talk:Divine Prankster (Created page with "Notes: Removed race requirement and expanded deity options for the class.")
  • 03:07, 28 September 2023 LocalFishman talk contribs created page Divine Prankster (Created page with "{{Class |Name=Divine Prankster |Source=Races of Stone |Role=Spell Utility |Summary=While many gnome clerics follow the teachings of Garl Glittergold, a few have such great devotion to the Prankster God that they stand apart from others among his clergy. These individuals embrace Garl’s methods of teaching through harmless object lessons and dedicate their lives to acting as his agents in the world. While some wonder whether devotion to the Prankster God or a wicked sen...")
  • 02:52, 28 September 2023 LocalFishman talk contribs created page Talk:Deepwarden (Created page with "Notes: Removed Race Requirements")
  • 02:49, 28 September 2023 LocalFishman talk contribs created page Deepwarden (Created page with "{{Class |Name=Deepwarden |Source=Races of Stone |Role=DPS |Summary=While clanwardens guard dwarf cities and clanholds as a last line of defense, deepwardens serve as a living early warning system against threats from both the environment and other creatures. Deepwardens are typically adventurers or retired dwarf militia members who wish to explore the depths of the earth. They travel deep underground and survive on their own, far from civilization. There they search for...")
  • 15:13, 27 September 2023 LocalFishman talk contribs created page Talk:Blade Bravo (Created page with "Notes: Added Search, Spot and Listen. Also widened race requirement for the class to any size small or smaller.")
  • 15:07, 27 September 2023 LocalFishman talk contribs created page Goad (Created page with "{{Needs Review}} {{Feat |Name=Goad |Source=Complete Adventurer |Type=Combat |Description=You are skilled at inducing opponents to attack you. |Prerequisites=CHA 13§ Base Attack Bonus +1 |Content=As a move action, you can goad an opponent that threatens you, has line of sight to you, can hear you, and has an Intelligence of 3 or higher. (The goad is a mind-affecting ability.) When the goaded opponent starts its next turn, if it threatens you and has line of sight to you,...")
  • 15:01, 27 September 2023 LocalFishman talk contribs created page Greater Two-Weapon Fighting (Created page with "{{Needs Review}} {{Feat |Name=Greater Two-Weapon Fighting |Source=Player's Handbook |Type=Combat |Description=You are a master at fighting two-handed. |Prerequisites=DEX 19§ Improved Two-Weapon Fighting§ Two-Weapon Fighting§ Base Attack Bonus +11 |Content=You get a third attack with your off-hand weapon, albeit at a -10 penalty. }}")
  • 14:50, 27 September 2023 LocalFishman talk contribs created page Blade Bravo (Created page with "{{Class |Name=Blade Bravo |Source=Races of Stone |Role=DPS |Summary=Younger gnomes consider it fashionable to engage in rapier duels for honor and glory. These duels are typically fought more for sport than anger, and after a few drubbings, most youths tire of the game and move on to less dangerous pursuits. A few, however, possess a real talent for fencing and develop a love of the blade and battle. They become addicted to the rush of combat and devote themselves to stu...")
  • 02:27, 27 September 2023 LocalFishman talk contribs created page Familiar Spell (Created page with "{{Needs Review}} {{Feat |Name=Familiar Spell |Source=Epic Level Handbook |Type=Magic |Description=Your familiar can use one of your spells as a spell-like ability. |Prerequisites=INT 25 or CHA 25§ Epic Level |Content=Choose one arcane spell you know of 8th level or lower, such as chain lightning or circle of death. Your familiar can now use this spell once per day as a spell-like ability, at a caster level equal to your caster level. You cannot bestow a spell to your fa...")
  • 14:09, 26 September 2023 LocalFishman talk contribs created page Tenacious Magic (Created page with "{{Needs Review}} {{Feat |Name=Tenacious Magic |Source=Epic Level Handbook |Type=Magic |Description=Choose one of your spells or spell-like abilities. That magic cannot be dispelled, only suppressed. |Prerequisites=Spellcraft (15 ranks)§ Epic Level |Content=Choose one spell you know or spell-like ability you possess, such as Improved Invisibility or Stoneskin. Whenever the chosen form of magic would otherwise end due to a dispel effect, the magic is instead only...")
  • 14:04, 26 September 2023 LocalFishman talk contribs created page Spell Stowaway (Created page with "{{Needs Review}} {{Feat |Name=Spell Stowaway |Source=Epic Level Handbook |Type=Magic |Description=Choose a spell-like ability you possess or a spell you can cast. You gain the benefits of this magic whenever it is used near you. |Prerequisites=Spellcraft (24 ranks)§ Epic Level§ 12th level caster |Content=ou are attuned to the magic you chose. If another spellcaster within 300 feet of you uses this magic, you also immediately gain the magic's effect as if it had been us...")
  • 14:02, 26 September 2023 LocalFishman talk contribs created page Spell Opportunity (Created page with "{{Needs Review}} {{Feat |Name=Spell Opportunity |Source=Epic Level Handbook |Type=Magic |Description=You can cast a touch spell as an attack of opportunity. |Prerequisites=Combat Casting§ Combat Reflexes§ Spellcraft (25 ranks)§ Quicken Spell§ Epic Level |Content=Whenever you are allowed an attack of opportunity, you may cast (and attack with) a touch spell as your attack of opportunity. This incurs attacks of opportunity just as if you had cast the spell normally. }}")
  • 13:59, 26 September 2023 LocalFishman talk contribs created page Intensify Spell (Created page with "{{Needs Review}} {{Feat |Name=Intensify Spell |Source=Epic Level Handbook |Type=Metamagic |Description=You can cast spells with exceptionally great effect. |Prerequisites=Epic Level§ Ability to cast 9th level spells§ Spellcraft (30 ranks)§ Maximize Spell§ Empower Spell |Content=All variable, numeric effects of an intensified spell are maximized, then doubled. An intensified spell deals twice maximum damage, cures twice the maximum number of hit points, affects twice...")
  • 13:55, 26 September 2023 LocalFishman talk contribs created page Multispell (Created page with "{{Needs Review}} {{Feat |Name=Multispell |Source=Epic Level Handbook |Type=Metamagic |Description=You can cast an additional quickened spell in a round. |Prerequisites=Quicken Spell§ Ability to cast 9th level spells§ Epic Level |Content=The character may cast one additional quickened spell in a round. }}")
  • 13:38, 26 September 2023 LocalFishman talk contribs created page Talk:Sacred Exorcist (Created page with "Notes: Only changes being adding, Search, Listen, and Spot as class skills")
  • 13:35, 26 September 2023 LocalFishman talk contribs created page Sacred Exorcist (Created page with "{{Class |Name=Sacred Exorcist |Source=Complete Divine |Role=Spell DPS |Summary=Through elaborate rites that may include dancing, drumming, beating a possessed person on the soles of the feet, liberal use of holy water, or many other means, sacred exorcists hope to drive away the spiritual forces of evil, preventing them from causing harm to the bodies and souls of humanity. Sacred exorcists are serious about their work and very devoted to their religion. Not all of them...")
  • 04:34, 26 September 2023 LocalFishman talk contribs created page Talk:Rainbow Servant (Created page with "Notes: Added Spot, Search, and Listen as class skills.")
  • 04:06, 26 September 2023 LocalFishman talk contribs created page Rainbow Servant (Created page with "{{Class |Name=Rainbow Servant |Source=Complete Divine |Role=Spell Utility |Summary=Deep in the jungles lie magically hidden ziggurats where the winged serpents known as couatls teach their secrets to arcane spell casters eager to gain a measure of divine power. Those who have learned what the couatl temples have to offer are known as rainbow servants, because they agree to further the couatl’s agenda of virtue and hope no matter how far they stray from the jungle in ex...")
  • 04:02, 25 September 2023 LocalFishman talk contribs created page Talk:Kitsuki Investigator (Created page with "Notes: Added Ichi-miru as a class ability. Removed race and clan requirement.")
  • 03:38, 25 September 2023 LocalFishman talk contribs created page Kitsuki Investigator (Created page with "{{Class |Name=Kitsuki Investigator |Source=Way of the Ninja |Role=Tank Utility |Summary=Known for their keen minds, the Kitsuki have made many enemies during their relatively short existence. The magistrates and samurai of the Kitsuki family are hesitant to abandon the trail of crime or mystery without finding the truth. The ninja of the Shosuro joke "The only bribe a Kitsuki will accept is his still beating heart, and even then, be careful." The Kitsuki count any org...")
  • 14:36, 24 September 2023 LocalFishman talk contribs created page Lightning Stealth (Created page with "{{Needs Review}} {{Feat |Name=Lightning Stealth |Source=Way of the Ninja |Type=Utility |Description=You are able to move with both speed and stealth |Prerequisites=Hide (6 ranks)§ Move Silently (6 ranks)§ 3rd Level Ninja |Content=You can move at your normal speed with no penalty to Hide or Move Silently checks. You can run or charge with only a -10 penalty to Hide or Move Silently checks. }}")
  • 14:32, 24 September 2023 LocalFishman talk contribs created page Twisting Blade (Created page with "{{Needs Review}} {{Feat |Name=Twisting Blade |Source=Way of the Ninja |Type=Combat |Description=You can inflict deadly blows to a target's vital organs using a knife |Prerequisites=Sneak Attack +1d6§ Weapon Focus |Content=When using a tanto, aiguchi, or dagger (effectively the same sort of weapon) against a humanoid (or monstrous humanoid) opponent, your critical threat range is increased by 1 and the weapon inflicts 1d6 damage instead of 1d4. }}")
  • 14:13, 24 September 2023 LocalFishman talk contribs created page Kolat Assassin (Created page with "{{Class |Name=Kolat Assassin |Source=Way of the Ninja |Role=DPS |Summary=The Kolat maintain interests in many organizations and locations throughout the Empire, including the ronin Weavers, the Brotherhood of Shinsei, and the City of the Rich Frog. However, their most deadly assassins are those that they retain for themselves - trained specially in the Hidden Temple. Most of their number become members of the Lotus Sect, through every sect retains a few agents skilled in...")
  • 01:43, 24 September 2023 LocalFishman talk contribs created page Talk:Bayushi Deceiver (Created page with "Notes: Removed race requirements.")
  • 01:31, 24 September 2023 LocalFishman talk contribs created page Bayushi Deceiver (Created page with "{{Class |Name=Bayushi Deceiver |Source=Oriental Adventures |Role=DPS |Summary=Most samurai schools teach bushido, the code of honor that defines the samurai. If that is so, then perhaps it is wrong to call the Bayushi school a school for samurai. Like all Scorpions, the Bayushi value loyalty far more highly than any ideal of honor. The Bayushi school teaches the skills of warfare, naturally, but the code of behavior it teaches places loyalty-to the clan, to the school, t...")
  • 01:11, 24 September 2023 LocalFishman talk contribs created page Talk:Blade Dancer (Created page with "Notes: Added Search, Listen and Spot as class skills.")
  • 01:07, 24 September 2023 LocalFishman talk contribs created page Blade Dancer (Created page with "{{Class |Name=Blade Dancer |Source=Oriental Adventures |Role=DPS |Summary=To blade dancers, the sword is more than a weapon-it is an ally, a friend, a spirit companion. Viewing combat as art, a deadly dance, blade dancers are prone to singing in battle. Blade dancers tap powerful magical energy through a combination of martial prowess and magical study, gaining phenomenal acrobatic ability and the ability to enchant their blades in combat. Most blade dancers are multi...")
  • 23:52, 23 September 2023 LocalFishman talk contribs created page Talk:Daidoji Bodyguard (Created page with "Notes: Only change was removing the race requirements.")
  • 23:49, 23 September 2023 LocalFishman talk contribs created page Daidoji Bodyguard (Created page with "{{Class |Name=Daidoji Bodyguard |Source=Oriental Adventures |Role=Tank DPS |Summary=The Daidoji are among Rokugan's craftiest fighters, concentrating on defensive maneuvers and a style of fighting that induces their opponents to defeat themselves. They make excellent bodyguards, although these abilities can also be turned toward shady pursuits, and many Daidoji work as smugglers and spies. The Daidoji aren't ashamed of their illicit activities, although they don't go to...")
  • 14:26, 21 September 2023 LocalFishman talk contribs created page Ninja of the Crescent Moon (Created page with "{{Class |Name=Ninja of the Crescent Moon |Source=Sword & Fist |Role=DPS |Summary=Some monks seek only enlightenment. Others are tempted by more shadowy pursuits. The Ninja of the Crescent Moon is a mercenary clan whose members engage in sabotage and other covert missions for an outlandish fee—if the job meets their own inscrutable moral code. The ninja are a thorn in the side of both evil tyrants and just nobles, and no one outside the upper hierarchy knows what their...")
  • 14:03, 21 September 2023 LocalFishman talk contribs created page Ninja Spy (Created page with "{{Class |Name=Ninja Spy |Source=Oriental Adventures |Role=DPS |Summary=Ninja spies are perhaps the most enigmatic and mysterious class of oriental Adventures . While some ninja are little more than assassins, true ninja spies are masters of exotic weapons, tools of stealth, and strange ki powers. Ninja spies are members of a secretive ninja clan, the head of which holds absolute authority over the ninja's life and death. They are sworn to secrecy to protect the identitie...")
  • 13:43, 21 September 2023 LocalFishman talk contribs created page Improved Combat Expertise (Created page with "{{Needs Review}} {{Feat |Name=Improved Combat Expertise |Source=Player's Handbook |Type=Combat |Description=You have mastered the art of defense in combat. |Prerequisites=Base Attack Bonus +6§ INT 13§ Combat Expertise |Content=When you use the Combat Expertise feat to improve your Armor Class, the number you subtract from your attack roll and add to your AC can be any number that does not exceed your base attack bonus. }}")
  • 13:39, 21 September 2023 LocalFishman talk contribs created page Karmic Strike (Created page with "{{Needs Review}} {{Feat |Name=Karmic Strike |Source=Complete Warrior |Type=Combat |Description=You have learned to strike when your opponent is most vulnerable - the same instant your opponent strikes you. |Prerequisites=Dodge§ Combat Expertise§ DEX 13 |Content=You can make an attack of opportunity against an opponent that hits you in melee. On you action you choose to take a -4 penalty to your Armor Class in exchange for the ability to make an attack of opportunity ag...")
  • 13:37, 21 September 2023 LocalFishman talk contribs created page Eagle Claw Strike (Created page with "{{Needs Review}} {{Feat |Name=Eagle Claw Strike |Source=Complete Warrior |Type=Combat |Description=Your superior insight allows you to strike objects with impressive force. |Prerequisites=WIS 13§ Improved Sunder§ Improved Unarmed Strike |Content=When you make an unarmed strike against an object, you may add your Wisdom bonus to the damage dealt to the object. }}")
  • 13:34, 21 September 2023 LocalFishman talk contribs created page Grappling Block (Created page with "{{Needs Review}} {{Feat |Name=Grappling Block |Source=Oriental Adventures |Type=Combat |Description=You can catch and pin an opponent's weapon with your bare hands. |Prerequisites=Deflect Arrows§ Combat Expertise§ Combat Reflexes§ Improved Unarmed Strike§ Improved Disarm§ INT 13 |Content=You must have both hands free or be holding weapons designed to catch other weapons (such as the sai or jitte) to use this feat. Once per round when you would normally be hit by a m...")
  • 13:30, 21 September 2023 LocalFishman talk contribs created page Defensive Strike (Created page with "{{Needs Review}} {{Feat |Name=Defensive Strike |Source=Complete Warrior |Type=Combat |Description=You can turn a strong defense into a powerful offense. |Prerequisites=DEX 13§ INT 13§ Combat Expertise§ Dodge |Content=If an opponent attacks you and misses while you are using the total defense action, you can attack that opponent on your next turn with a +4 bonus on your attack roll. You gain no bonus against an opponent that does not attack you or against an opponent t...")
  • 13:27, 21 September 2023 LocalFishman talk contribs created page Defensive Throw (Created page with "{{Needs Review}} {{Feat |Name=Defensive Throw |Source=Complete Warrior |Type=Combat |Description=You can use your opponent's weight, strength, and momentum against her, deflecting her attack and throwing her to the ground. |Prerequisites=Dodge§ Combat Reflexes§ Improved Trip§ Improved Unarmed Strike§ DEX 13 |Content=If the opponent you have chosen to use your Dodge feat against attacks you and misses, you can make an immediate trip attack against that opponent. T...")
  • 13:19, 21 September 2023 LocalFishman talk contribs created page Falling Star Strike (Created page with "{{Needs Review}} {{Feat |Name=Falling Star Strike |Source=Oriental Adventures |Type=Combat |Description=You have mastered the art of striking a nerve that blinds a humanoid opponent. |Prerequisites=WIS 17§ Base Attack Bonus +4§ Stunning Fist§ Improved Unarmed Strike |Content=Against a humanoid opponent, you can make an unarmed attack that has a chance of blinding your target. If your attack is successful, your target must attempt a Fortitude saving throw (DC 10 + 1/2...")
  • 13:16, 21 September 2023 LocalFishman talk contribs created page Freezing the Lifeblood (Created page with "{{Needs Review}} {{Feat |Name=Freezing the Lifeblood |Source=Complete Warrior |Type=Combat |Description=You can paralyze a humanoid opponent with an unarmed attack. |Prerequisites=WIS 17§ Base Attack Bonus +10§ Improved Unarmed Strike§ Stunning Fist |Content=Declare that you are using this feat before you make your attack roll (thus, a missed attack roll ruins the attempt). Against a humanoid opponent, you can make an unarmed attack that deals no damage but has a chan...")
  • 13:12, 21 September 2023 LocalFishman talk contribs created page Ki Throw (Created page with "{{Needs Review}} {{Feat |Name=Ki Throw |Source=Pathfinder Advanced Player's Guide |Type=Combat |Description=Your physical control and mastery of momentum allows you to throw enemies. |Prerequisites=Improved Trip§ Improved Unarmed Strike§ Improved Grapple |Content=On a successful unarmed trip attack against a target your size or smaller, you may throw the target prone in any square you threaten rather than its own square. This movement does not provoke attacks of opport...")
  • 13:06, 21 September 2023 LocalFishman talk contribs created page Pain Touch (Created page with "{{Needs Review}} {{Feat |Name=Pain Touch |Source=Complete Warrior |Type=Combat |Description=You cause intense pain in an opponent with a successful stunning attack. |Prerequisites=Base Attack Bonus +2§ Stunning Fist§ WIS 15 |Content=Victims of a successful stunning attack are subject to such debilitating pain that they are nauseated for 1 round following the round they are stunned. Creatures that are immune to stunning attacks are also immune to the effect of this feat...")
  • 13:04, 21 September 2023 LocalFishman talk contribs created page Earth's Embrace (Created page with "{{Needs Review}} {{Feat |Name=Earth's Embrace |Source=Complete Warrior |Type=Combat |Description=You can crush opponents when you grapple them. |Prerequisites=STR 15§ Improved Grapple§ Improved Unarmed Strike |Content=While grappling, if you pin your opponent, you deal an extra 1d12 points of damage in each round that you maintain the pin. You must hold your opponent immobile as normal (with an opposed grapple check), but you must also remain immobile, giving opponents...")
  • 13:00, 21 September 2023 LocalFishman talk contribs created page Unbalancing Strike (Created page with "{{Needs Review}} {{Feat |Name=Unbalancing Strike |Source=Oriental Adventures |Type=Combat |Description=You can strike a humanoid opponent's joints to knock your target off balance. |Prerequisites=WIS 15§ Stunning Fist§ Improved Unarmed Strike |Content=Against a humanoid opponent, you can make an unarmed attack that has a chance of unbalancing your target. If your attack is successful, you deal normal damage and your target must attempt a Reflex saving throw (DC 10 + 1/...")
  • 12:55, 21 September 2023 LocalFishman talk contribs created page Shintao Monk (Created page with "{{Class |Name=Shintao Monk |Source=Oriental Adventures |Role=DPS |Summary=Shinsei is a figure in the history of Rokugan whose nature and true identity are shrouded in mystery and legend. He spoke for many days with the first emperor Hantei, and his words are recorded in the Tao of Shinsei, a text that guides emperors and samurai as well as humble monks. Shinsei also led the Seven Thunders-the greatest heroes of the seven Great Clans-into the Shadowlands to combat the ev...")
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