Difference between revisions of "Wizard Spells"
From Compendium of Worldly Lore
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Auto Updating|[[Form:Spell|Create a new Spell]]}} | {{Auto Updating|[[Form:Spell|Create a new Spell]]}} | ||
__TOC__ | |||
{{List Class Spells|Class=Wizard}} | {{List Class Spells|Class=Wizard}} |
Latest revision as of 00:42, 2 October 2022
➔❗ This page is Auto Updating. Please do not manually add any content links to this page. Instead, please use the following form: Create a new Spell
Level 0
- Acid Splash (1d3 T Acid damage, Conjuration)
- Animated Tattoo (Create a tattoo that can move., Illusion)
- Arcane Mark (Inscribe a personal rune., Universal)
- Audible Whisper (All in 100ft can hear S, Transmutation)
- Bat Sight (T gains echolocation for 1 round, Transmutation)
- Befuddle (T forgets current thought, Enchantment)
- Bouncing Fall (Minimize fall damage, Transmutation)
- Breeze (Gentle air current, Evocation)
- Clean (Clean O or T, Transmutation)
- Dancing Lights (Moving lights, Evocation)
- Daydream (T -2 on skill checks, Enchantment)
- Daze (Remove T action, Enchantment)
- Detect Magic (Detect magical auras near you, Divination)
- Incise (Create clean cut on willing or incapacitated target, Evocation)
- Open Wound (T fort save of take 1 bleed/round for 1d4 rounds, Evocation)
- Preserve Organ (severed organ does not rot, Necromancy)
Level 1
- Create Blood and Flesh (Create up to 1lb of flesh or 1gal of blood/CL, Conjuration)
- Disappear (Caster becomes invisible for 2 rounds, Illusion)
- Identify Blood and Flesh (Learn Blood Type, Conditions of the Blood and Flesh, Divination)
- Induce Hemophilia (T fort save or all damage taken until next round also deals 1 bleed, Necromancy)
- Magic Missile (You create unerring magical darts made of pure force, Evocation)
- Reduce Blood (Extract humours, toxins, other non-blood elements from blood., Necromancy)
- Reduce Essence (Extract humours, toxins, other non-blood elements from flesh., Necromancy)
Level 2
No Spells Found
Level 3
- Fireball (You create a roaring explosion of flame, Evocation)
- Gaseous Form (Turns corporeal creature into cloud of gas, Transmutation)
Level 4
No Spells Found
Level 5
No Spells Found
Level 6
- Chain Lightning (1d6/level damage; 1 secondary bolt/level each deals half damage., Evocation)
Level 7
No Spells Found
Level 8
No Spells Found
Level 9
No Spells Found