Combat Feats
From Compendium of Worldly Lore
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| Description | Prerequisites | |
|---|---|---|
| Able Sniper | You are accomplished at remaining unseen when you're sniping with a ranged weapon. | DEX 13, Hide (5 ranks) |
| Acrobatic Skirmisher | You can skirmish while performing daring acts of acrobatics. | DEX 13, Skirmish Ability, Tumble (5 Ranks) |
| Aerial Mounted Combat | You are proficient in fighting on top of a flying mount. | Ride Class Skill, Mounted Combat |
| Aerial Superiority | You can use your flying ability to gain an advantage against landbound foes or airborne foes that you can outmaneuver. | |
| Aid Giver | You can aid all of your allies to a much greater effect. | Combat Expertise, Dodge, Power Attack |
| Air Fist | You focus your unarmed strikes with the speed of the wind. | Improved Unarmed Strike, Void Use, DEX 13 |
| Akodo's Technique | You learned to turn even your slighest success to your advantage | Way of the Lion, STR 13, Base Attack Bonus +8 |
| Aquatic Shot | You have developed the technique of firing a ranged weapon into or through the water with better accuracy than normal. | Point Blank Shot |
| Archer's Gift | Your powers guide your arrow sure and true | True Strike, Longbow Proficiency, 5 Levels of Arcane Spells, Words of Surety |
| Arena Clamor | With your savage blows, you can make your companions give their best. | CHA 13, Improved Critical, Perform (5 ranks) |
| Armbar | You learn how to break your opponents limbs while grappling | Base Attack Bonus +5, Improved Grapple |
| Armor Focus | You are adept at fighting in particular type of armor | Proficiency in chosen armor |
| Atemi Death Touch | You are capable of a deadly attack causing opponents to wither and die. | 13th Level Monk or Inkyo, WIS 19, Void Use, Depths of the Void, Pain Touch, Improved Unarmed Strike, Stunning Fist |
| Awareness | You are perceptive in combat | DEX 13, Dodge, Lightning Reflexes |
| Awesome Blow | You can choose to deliver blows that send its smaller opponents flying like bowling pins. | Improved Bull Rush, Power Attack, STR 25, Size Large or Larger |
| Awesome Smite | Through a combination of sheer muscle and mystical acumen, you can deliver devastating smite attacks. | Smite, Base Attack Bonus +6, Power Attack |
| Axeshield | You know how to defend yourself with a battleaxe | |
| Backstab | You can strike quickly when your opponent's back is turned. | Combat Reflexes |
| Battle Hardened | You can fight multiple opponents and cause them to get into each other's way. | Base Attack Bonus +4 |
| Blazing Berserker | When you enter your rage, your body becomes infused with fire. | Rage |
| Blind Shot | You can shoot at things you cannot see. | Point Blank Shot, Precise Shot, DEX 13 |
| Blind-Fight | You know how to fight in melee without being able to see your foes. | |
| Blinding Strike | You know special attacks for temporarily blinding a foe or degrading a gaze attack. | DEX 13, Power Attack, Base Attack Bonus +5 |
| Bounding Assault | You can move and attack with superior speed and power. | Dodge, Mobility, Spring Attack, DEX 13, Base Attack Bonus +12 |
| Bow Feint | You can mislead an opponent in combat from a distance. | INT 13, Point Blank Shot |
| Bowslinger | You can ready ranged weapons surprisingly quickly. | Base Attack Bonus +1 |
| Breaking Blow | You are capable of inflicting powerful unarmed attacks | Base Attack Bonus +5, Fists of Iron, Improved Unarmed Strike |
| Brutal Critical | Your decisive attacks are especially frightening for those who watch. | Perform (5 ranks), Improved Critical, CHA 13 |
| Bulwark of Defense | Your defensive stance is near impenetrable | Epic Level, CON 25, Defensive Stance 3/day |
| Burning Link | You can harm creatures possessing a mystical connection to your opponent. | Sneak Attack +3d6, Knowledge (Nature)(1 rank), Knowledge (Arcana)(1 rank) |
| Canny Opportunist | You have studied many special combat maneuvers to recognize them and react quickly to your opponent's tactics | DEX 13, INT 13, Combat Expertise |
| Centaur Trample | You have trained to use your large body and unique physiology against your foes. | DEX 15, Centaur |
| Child of Water | The fluid, graceful essence of the Water Dragon permeates your actions | Base Attack Bonus +10, Depths of the Void, Improved Initiative, Power Attack, Void Use |
| Chink In The Armor | You are an expert at slipping a weapon between armor plates or into seams. | Combat Expertise |
| Choke Hold | You have learned the correct way to apply pressure to render an opponent unconscious. | Improved Grapple, Stunning Fist, Improved Unarmed Strike |
| Cleave | You can follow through with powerful blows. | STR 13, Power Attack |
| Clustered Shot | You take a moment to carefully aim your shots, causing them all to strike nearly the same spot. | Point Blank Shot, Precise Shot, Base Attack Bonus +6 |
| Combat Acrobat | Your acrobatics and agility in combat allow you to maneuver across the battlefield with ease. | Tumble (9 ranks), Balance (9 ranks) |
| Combat Archery | You do not provoke attacks of opportunity when firing a bow. | Dodge, Mobility, Point Blank Shot, Epic Level |
| Combat Awareness | You learn to sense a foe's presence even with your eyes closed. | Base Attack Bonus +12, Combat Focus, Blind-Fight |
| Combat Defense | The state of keen focus and mental discipline you attain in combat allows you to shift the focus of your defense from one opponent to another with careful, precise maneuvers. | Dodge, WIS 13, Combat Focus, Base Attack Bonus +6 |
| Combat Expertise | Take a penalty to hit your foe to raise your own AC | INT 13 |
| Combat Focus | Through intense mental exercise and training, you learn to enter a state of perfect martial clarity. | WIS 13 |
| Combat Reflexes | You can respond quickly and repeatedly to opponents who let their defenses down. | |
| Combat Stability | When you maintain your combat focus, you become diffi cult to dislodge. Your muscles lock into an unyielding position, granting you superior ability to resist trip attacks, bull rushes, disarms, and similar effects. | Combat Focus, WIS 13, Base Attack Bonus +3 |
| Combat Tinkering | You can disarm traps or pick locks quickly and efficiently, even under the pressure of combat. | |
| Combat Vigor | When you maintain your combat focus, your clarity of purpose and relentless drive allow you to overcome your body's frailties. | Combat Focus, WIS 13, Base Attack Bonus +9 |
| Concealed Ambush | You can spring out of hiding to deliver deadly blows to unwitting foes. | Move Silently (10 ranks), Hide (10 Ranks), Point Blank Shot, Precise Shot |
| Concentrated Fire | You are trained in formation archery and taking out specific targets through joint efforts. | Base Attack Bonus +1 |
| Confound The Big Folk | You excel when battling foes bigger than you are. | Underfoot Combat, Tumble (10 ranks), Size Small or Smaller |
| Cornered Fighter | You fight better when you freedom is put at risk. | Base Attack Bonus +5 |
| Crippling Blow | You can deliver crippling blows to an unprepared enemy. | Void Use, 9th Level Ninja |
| Crossbow Mastery | You can load crossbows with blinding speed and even fire them in melee with little fear of reprisal | DEX 15, Rapid Reload, Rapid Shot, Point Blank Shot |
| Crossbow Sniper | You are skilled in lining up accurate, deadly shots with your crossbow. | Weapon Focus (Hand, Heavy or Light Crossbow), Weapon Proficiency with (Hand, Heavy, or Light crossbow), Base Attack Bonus +1 |
| Curling Wave Strike | Mimicking the forceful power of the wave, you can trip multiple foes as part of the same strike. | DEX 13, Improved Trip |
| Deadeye Shot | When your target is busy dealing with an ally's melee attack, you strike. | Point Blank Shot, Precise Shot, Base Attack Bonus +4, Skirmish or Sneak Attack |
| Deafening Blow | You know just where to strike an enemy to deafen him for a short time | Base Attack Bonus +4, Power Attack, STR 13 |
| Dedicated Nuisance | Through a combination of taunts, weapon displays, and feints you can distract your opponents in combat. | INT 13, Base Attack Bonus +4, Combat Expertise |
| Defensive Archery | You can avoid attacks of opportunity when making ranged attacks while threatened. | Point Blank Shot |
| Defensive Metered Foot | You can recite an exacting poem in your head, allowing you to execute a precise series of rhythmic bobs and weaves that makes you frustrating to hit. | Concentration (6 ranks), Improved Unarmed Strike |
| Defensive Move | You are trained at avoiding ranged attacks by moving or ducking. | DEX 13 |
| Defensive Opportunist | You patiently parry and avoid your opponent's blows while waiting for just the right opening. | INT 13, Tumble (5 ranks), Combat Expertise |
| Defensive Stance | You are trained at avoiding and blocking blows. | DEX 13 |
| Defensive Strike | You can turn a strong defense into a powerful offense. | DEX 13, INT 13, Combat Expertise, Dodge |
| Defensive Throw | You can use your opponent's weight, strength, and momentum against her, deflecting her attack and throwing her to the ground. | Dodge, Combat Reflexes, Improved Trip, Improved Unarmed Strike, DEX 13 |
| Deflect Arrows | You can deflect incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons. | Improved Unarmed Strike, DEX 13 |
| Destructive Rage | You can shatter barriers and objects when enraged. | Rage or Frenzy Ability |
| Devastating Critical | Choose one type of melee weapon, such as a claw or bite. With that weapon, you are capable of killing any creature with a single strike. | Epic Level, Cleave, Great Cleave, Improved Critical, Overwhelming Critical, Power Attack, Weapon Focus |
| Dire Charge | You can make a full attack as part of a charge. | Epic Level, Improved Initiative |
| Disabling Strike | Your blows have the possibility of stunning your opponents. | Favored Enemy (any humanoid) |
| Diving Charge | You can dive down at a target to deal a devastating strike. | |
| Dodge | You are adept at dodging blows. | DEX 13 |
| Eagle Claw Strike | Your superior insight allows you to strike objects with impressive force. | WIS 13, Improved Sunder, Improved Unarmed Strike |
| Eagle's Fury | You know how to wield the eagle's claw with deadly speed. | DEX 15, Eagle's Claw Proficiency |
| Earth's Embrace | You can crush opponents when you grapple them. | STR 15, Improved Grapple, Improved Unarmed Strike |
| Efficient Defender | You have learned to use new techniques and modifications to your armor to increase its protective ability. | Heavy Armor Proficiency |
| Efficient Pull | You can draw a composite bow with a heavier pull than you should be able to. | Point Blank Shot |
| Elemental Shock | The harmony of your soul cannot be broken; those who disrupt it risk their own well-being | 6th Level Monk or Inkyo, Depths of the Void, Void Use |
| Elemental Stalker | You have developed a potent technique that utilizes your control over the elements and your inner ki. | Sense Elements, Ki Power |
| Elfhunter | Because of your cultural hatred for elves, you have had specific training in how best to fight them. | |
| Epic Prowess | You have great skill in combat. | Epic Level |
| Epic Weapon Focus | You are especially good at using one chosen type of weapon. | Epic Level, Weapon Focus, Greater Weapon Focus |
| Epic Weapon Specialization | Choose one type of weapon, such as greataxe. You deal extraordinary damage wielding this weapon. | Epic Weapon Focus, Weapon Specialization, Epic Level |
| Eternal Vigilance | You are always ready to draw your Katana | DEX 13, Base Attack Bonus +6, Martial Weapon Proficiency (Katana), Weapon Focus (Katana), Way of the Crane |
| Exceptional Deflection | You can deflect any type of ranged attack. | Epic Level, DEX 21, Improved Unarmed Strike, WIS 19 |
| Exhausting Defense | Your fighting style invites attackers to wear themselves out against your stalwart defense. | Base Attack Bonus +5, Combat Expertise, Dodge |
| Exotic Weapon Proficiency | You are skilled with an exotic weapon | Base Attack Bonus +1 |
| Expeditious Dodge | You're good at avoiding attacks while moving quickly. | DEX 13 |
| Exploit Adjustment | Your skill at finding and exploiting opportunities is such that you can find openings in even the smallest movements. | INT 13, Combat Expertise, Canny Opportunist |
| Fade into Violence | While the chaos of battle swirls around you, you rely on your ability to slip into the background to avoid your enemy's notice. | Hide (6 ranks), Bluff (6 ranks) |
| Falling Star Strike | You have mastered the art of striking a nerve that blinds a humanoid opponent. | WIS 17, Base Attack Bonus +4, Stunning Fist, Improved Unarmed Strike |
| Far Shot | You can get greater distance out of a ranged weapon. | Point Blank Shot |
| Favored Critical | You know how to hit your favored enemies where it hurts. | Favored Enemy, Base Attack Bonus +5 |
| Fear No Binds | Shackles, ropes, and binds offer impediment to your impressive fighting skills. | Escape Artist (6 ranks), Improved Unarmed Strike |
| Fey Archer | Your skill with the bow seems almost magical. | |
| Fey Swordsman | Your skill with a blade seems almost magical, lending you the grace of the ethereal fey. | |
| Fists of Iron | You have learned the secrets of imbuing your unarmed attacks with extra force. | Improved Unarmed Strike, Base Attack Bonus +2, Stunning Fist |
| Flame Fist | You mimic fire's energy manipulation and transfer stunning effects from yourself to others. | DEX 13, Improved Unarmed Strike, Void Use |
| Fling Ally | You can launch your comrades into the air as if they were thrown weapons. | Rock Hurling, STR 19, Size Large or Larger |
| Fling Enemy | When you're wrestling a foe, you can lift him into the air and hurl him. | STR 19, Rock Hurling, Size Large or Larger |
| Flurry of Throws | When you catch opponents unawares you can unleash a storm of shuriken striking at their most vulnerable points. | DEX 13, Point Blank Shot, Precise Shot, Rapid Shot, Acrobatic, Sudden Strike +4d6 |
| Flyby Attack | You attack while on the wing. | Ability to fly |
| Freezing the Lifeblood | You can paralyze a humanoid opponent with an unarmed attack. | WIS 17, Base Attack Bonus +10, Improved Unarmed Strike, Stunning Fist |
| From the Ashes | You can continue fighting even after your body has been destroyed if your soul is willing. | Base Attack Bonus +8, Depths of the Void, Void Use |
| Frozen Berserker | When you enter your barbarian rage, your body becomes infused with cold energy. | Rage |
| Furious Guided Strike | You carry an instinctive grasp of battle and can focus exceptionally well | Void Use |
| Gift of the Water Dragon | You can easily exploit the weaknesses of those who attempt to outmanuever you | 1st Level Monk or Inkyo, Depths of the Void, Void Use |
| Gladiatorial Entertainer | You can make gladiatorial performances more often than normal. | Gladiatorial Performance |
| Goad | You are skilled at inducing opponents to attack you. | CHA 13, Base Attack Bonus +1 |
| Grappling Block | You can catch and pin an opponent's weapon with your bare hands. | Deflect Arrows, Combat Expertise, Combat Reflexes, Improved Unarmed Strike, Improved Disarm, INT 13 |
| Great Cleave | You can wield a melee weapon with such power that you can strike multiple times when you fell your foes. | Power Attack, Cleave, STR 13, Base Attack Bonus +4 |
| Great Smiting | Your smiting is incredibly potent | CHA 25, Smite, Epic Level |
| Greater Armbar | You can break your opponents limbs from even the most innocuous of strikes | Improved Grapple, Base Attack Bonus +15, Improved Armbar |
| Greater Combat Reflexes | You become even better at finding moments to attack your foes | Combat Reflexes, Base Attack Bonus +25, DEX 31, Improved Combat Reflexes, Epic Level |
| Greater Kiai Shout | Your kiai shout can panic your opponents. | Kiai Shout, CHA 13, Base Attack Bonus +9 |
| Greater Two-Weapon Fighting | You are a master at fighting two-handed. | DEX 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, Base Attack Bonus +11 |
| Greater Weapon Focus | You are especially good at using a weapon you have weapon focus with. | Weapon Focus, Weapon Proficiency, Base Attack Bonus +8 |
| Greater Weapon Specialization | You deal extra damage when using a weapon you are specialized with | Base Attack Bonus +12, Greater Weapon Focus, Weapon Proficiency, Weapon Focus, Weapon Specialization |
| Gruesome Finish | You deliver a terrifying blow to finish off a victim and strike fear into the hearts of your enemies. | Base Attack Bonus +6 |
| Hammer and Piton | You can drive pitons into your foes, giving you a useful perch from which to strike. | Climb (3 Ranks), STR 15 |
| Hand of Osano-Wo | You are adept at wielding your strength to your best advantage while using two weapons | Two-Weapon Fighting, STR 15, Base Attack Bonus +3 |
| Heart of Stone | You are adept at resisting damage | CON 15, 10th Level Monk or Inkyo, Improved Unarmed Strike |
| Heart of the Dragon | The unrighteous fall before your furious blades. | Daisho Technique, Base Attack Bonus +10, Cleave, Martial Weapon Proficiency (Katana + Wakizashi) |
| Hida's Rage | Rage flows through your veins; you are ready to make the ultimate sacrifice | The Mountain Does Not Move, Toughness |
| Himitsuheiki Advanced | You can quickly obtain a weapon even in desperate situations, and can discard weapons to confuse and disorient. | DEX 13, Combat Reflexes, Base Attack Bonus +6, Himitsuheiki Novice |
| Himitsuheiki Master | You are never unarmed and never without an entire arsenal of weapons. | Base Attack Bonus +12, DEX 14, Combat Reflexes, Himitsuheiki Novice, Himitsuheiki Advanced |
| Himitsuheiki Novice | You have learned to use your environment as weapon | Base Attack Bonus +1, DEX 13, Combat Reflexes |
| Hinder | Your attack leaves your opponent limping in pain. | Skirmish +2d6, Improved Initiative |
| Holy Subdual | You can turn bonus damage into nonlethal damage. | Subduing Strike |
| Hunger of the Maggots | You feast upon the souls of those you kill. | Taint Modifier of +2, Base Attack Bonus +5 |
| Immovability | You are hard to trip or knockdown. | |
| Implacable Defender | You have learned not to fall victim to certain types of attack. | STR 13, Base Attack Bonus +3 |
| Improved Acrobatic Skirmisher | Your exceptional training and dedication has expanded your ability to skirmish while avoiding the enemy's blows | Acrobatic Skirmisher, Skirmish Ability, DEX 13, Tumble (10 Ranks) |
| Improved Armbar | You can break your opponents limbs while grappling from seemingly anywhere | Armbar, Improved Grapple, Base Attack Bonus +10 |
| Improved Bull Rush | Your Bull Rush is more effective. | STR 13, Power Attack |
| Improved Combat Expertise | You have mastered the art of defense in combat. | Base Attack Bonus +6, INT 13, Combat Expertise |
| Improved Combat Reflexes | You can respond to any number of opponents who let their defenses down. | Epic Level, DEX 21, Combat Reflexes |
| Improved Critical | Choose one type of weapon, such as longsword or greataxe. With that weapon, you know how to hit where it hurts. | Base Attack Bonus +8, Weapon Proficiency |
| Improved Disarm | Disarm foes without provoking AoOs | Combat Expertise, INT 13 |
| Improved Feint | You are skilled at misdirecting your opponent's attention in combat. | Combat Expertise, INT 13 |
| Improved Grapple | You are skilled at grappling opponents. | Improved Unarmed Strike, DEX 13 |
| Improved Knockout Attack | Your sneak attacks can inflict subdual damage with no penalty | Knockout Attack, Sneak Attack |
| Improved Mounted Archery | You can make ranged attacks from a mount almost as well as you can from the ground. | Mounted Combat, Mounted Archery, Ride (1 rank) |
| Improved Natural Attack | Your natural weapons are more potent than normal | Natural weapon, Base Attack Bonus +4 |
| Improved Overrun | You are skilled at knocking down opponents. | STR 13, Power Attack |
| Improved Precise Shot | Your ranged attacks can ignore the effects of cover or concealment. | Point Blank Shot, Precise Shot, DEX 19, Base Attack Bonus +11 |
| Improved Ranged Sneak Attack | You can make sneak attacks on targets more than 30 feet away | Point Blank Shot, Far Shot, Sneak Attack |
| Improved Rapid Shot | You are an expert at firing weapons with exceptional speed. | Point Blank Shot, Rapid Shot, Manyshot |
| Improved Rock Hurling | Your accuracy and effectiveness with thrown rocks improves. | Rock Hurling, STR 23, Size Large or larger |
| Improved Shield Bash | You can bash with a shield while retaining its shield bonus to your Armor Class. | Shield Proficiency |
| Improved Sneak Attack | Your sneak attacks are more deadly than normal. | Sneak Attack +8d6, Epic Level |
| Improved Sunder | You are skilled at attacking your opponents' weapons and shields, as well as other objects. | Power Attack, STR 13 |
| Improved Trip | You are trained not only in tripping opponents safely but also in following through with an attack. | INT 13, Combat Expertise |
| Improved Two-Weapon Fighting | You are an expert in fighting two-handed. | DEX 17, Two-Weapon Fighting, Base Attack Bonus +9 |
| Improved Unarmed Strike | You are skilled at fighting while unarmed. | |
| Improved Whirlwind Attack | You can strike at nearby opponents in a blindingly fast spinning assault and follow it up with extra attacks. | Whirlwind Attack, INT 13, DEX 13, Combat Expertise, Dodge, Mobility, Spring Attack |
| Infinite Deflection | You can deflect an infinite number of projectiles. | Combat Reflexes, Deflect Arrows, Improved Unarmed Strike, DEX 25, Epic Level |
| Innate Hunter | You are an excellent hunter, capable to find sustenance even in the most desolate areas. | Track, Survival (5 ranks) |
| Instant Reload | Choose one type of crossbow, such as heavy crossbow, You can fire that type of crossbow as fast as a bow. | Epic Level, Rapid Reload, Quick Draw |
| Intimidating Rage | Your rage engenders fear in your opponents. | Rage or Frenzy ability |
| Invincible Sword of the Void | Your keen and focus and understanding of the Void allows you to attack at blinding speed. | Base Attack Bonus +10, Depths of the Void, Void Use |
| Involuntary Rage | Take massive damage, rage until the end of combat | Toughness, CON 20 |
| Kakita's Technique | You have learned to focus the void through your sword. | Way of the Crane, Void Use, DEX 13, Base Attack Bonus +3 |
| Karmic Strike | You have learned to strike when your opponent is most vulnerable - the same instant your opponent strikes you. | Dodge, Combat Expertise, DEX 13 |
| Ki Smite | You may channel your ki power into melee attacks. | Ki power, Sudden Strike +2d6 |
| Ki Throw | Your physical control and mastery of momentum allows you to throw enemies. | Improved Trip, Improved Unarmed Strike, Improved Grapple |
| Kiai Shout | You can bellow forth a shout that strikes terror into your enemies. | CHA 13, Base Attack Bonus +1 |
| Killing Blow | You can bring the strongest down with one well-placed blow. | 9th Level Ninja, Void Use, Crippling Blow |
| Knockout Attack | You can use a melee weapon to make a sneak attack that inflicts subdual damage | Sneak Attack |
| Know Your Enemy | You can learn your opponents fighting style and take advantage of weaknesses. | WIS 13, Patience |
| Lacerate | With a single viper-swift blow you strike and temporarily paralyze your opponent's hand. | STR 13, INT 13, Combat Expertise, Improved Disarm, Power Attack, Sneak Attack +4d6 |
| Legacy of the Four Winds | You lash out at anything that attacks you | Base Attack Bonus +8, Mounted Combat, Ride-By Attack |
| Let Him Go By | When the enemy charges you with strength and urgency let him go by | Void Use, Base Attack Bonus +6 |
| Lingering Damage | Your sneak attacks continue to deal damage even after you strike. | Sneak Attack +8d6, Crippling Strike, Epic Level |
| Mage Slayer | You have studied the ways and weaknesses of spellcasters and can time your attacks and defenses against them expertly. | Base Attack Bonus +3, Spellcraft (2 ranks) |
| Maiming Strike | You can make dreadful attacks that disfigure your opponent. | Sneak Attack +2d6, Evil Alignment |
| Manyshot | You can fire multiple arrows simultaneously against a nearby target. | Point Blank Shot, Rapid Shot, DEX 17, Base Attack Bonus +6 |
| Matsu's Roar | Your fury in battle is terrifying to behold | Base Attack Bonus +6, Void Use |
| Mobile Defense | You can adjust your position while maintaining a defensive stance. | Epic Level, DEX 15, Spring Attack, Mobility, Defensive Stance 5/day |
| Mobility | You are skilled at dodging past opponents and avoiding blows. | Dodge, DEX 13 |
| Mountain Warrior | You are adept at fighting on the uneven ground of mountainous terrain. | Wilderness Lore (5 ranks), Base Attack Bonus +3 |
| Mounted Archery | You are skilled in using ranged weapons while mounted. | Ride (1 rank), Mounted Combat |
| Mounted Combat | You are skilled in mounted Combat | Ride (1 rank) |
| Multiattack | A creature with this feat is adept at using all its natural weapons at once. | Three or More Natural Attacks |
| Multidexterity | You are skilled at utilizing all your hands in combat. | DEX 15, Access to a form with three or more arms |
| Multiweapon Fighting | You can fight with multiple weapons | DEX 13, Three or more hands |
| No-Mind | You are always prepared to deal with any situation. | WIS 13, Base Attack Bonus +9, Void Use, Way of the Phoenix |
| Occult Opportunist | Your knowledge of the supernatural allows you to exploit most attempts to manipulate magical energies. | Knowledge (Arcana) (5 ranks), Spellcraft (5 ranks) |
| Off-Hand Parry | You use your off-hand weapon to defend against melee attacks. | DEX 13, Weapon Proficiency, Two-Weapon Fighting, Base Attack Bonus +3 |
| Offensive Metered Foot | You can recite an exacting poem in your head, allowing you to execute a prerise series of pauses and strikes that partially reduces the dement of chance from your attacks. | Concentration (6 ranks), Improved Unarmed Strike |
| One Spirit | You learn from your mistakes and make the best of them. | Base Attack Bonus +6 |
| Opportunistic Tactician | You are able to use your opponent's missteps to reposition yourself to your advantage. | Combat Reflexes, Dodge, Mobility |
| Overwhelming Critical | Choose one type of melee weapon, such as longsword or greataxe. With that weapon, you do more damage on a critical hit. | STR 23, Epic Level, Cleave, Great Cleave, Improved Critical, Power Attack, Weapon Focus |
| Pain Mastery | For every 50 points of damage taken, +2 STR, exhausted after combat. | CON 20, Toughness |
| Pain Touch | You cause intense pain in an opponent with a successful stunning attack. | Base Attack Bonus +2, Stunning Fist, WIS 15 |
| Palm of Fire | You can focus the purity of Osano-Wo's fire into a searing physical blow or blast nearby enemies with a sheet of fire. | 10th Level Inkyo, Improved Unarmed Strike, Void Use |
| Patience | You are adept at taking the initiative without going first | WIS 13 |
| Penetrate Damage Reduction | You can bypass a creature's damage reduction. | Epic Level |
| Penetrating Shot | You send a powerful shot cleaving through your enemies. | Point Blank Shot, STR 15, Base Attack Bonus +10 |
| Pharaoh's Fist | Your unarmed strikes echo with thunder, stunning your foe and those nearby. | STR 15, Improved Unarmed Strike, Stunning Fist |
| Plunging Shot | You can use the force of gravity to make your ranged attacks deal extra damage if your target is below you. | DEX 13, Point Blank Shot |
| Point Blank Shot | You are skilled at making well-placed shots with ranged weapons at close range. | |
| Poison Expert | Your skill at crafting and delivering toxins has made you a more deadly poisoner. | Poison use, Craft (poisonmaking) (4 ranks) |
| Poison Master | The toxins you create and use are particularly virulent. | Poison Expert, Poison use, Craft (Poisonmaking) (8 ranks) |
| Pole Fighter | Your monastic training included extensive work with polearms and other similar weapons. | Flurry of Blows, Weapon Proficiency (with chosen weapon), Weapon Focus |
| Pounce | You can rush unaware foes and deliver several attacks before they have a chance to respond. | DEX 13 |
| Power Attack | You can make exceptionally powerful melee attacks. | STR 13 |
| Power Critical | With a chosen weapon, you know how to hit where it hurts. | Base Attack Bonus +4, Weapon Focus |
| Precise Shot | You are skilled at timing and aiming ranged attacks. | Point Blank Shot |
| Pressure Point Strike | You know how to strike opponents in supernaturally vulnerable locations. | DEX 13, WIS 13, Knowledge (Arcana) (5 ranks), Improved Unarmed Strike, Stunning Fist, Base Attack Bonus +8, Ki Strike (Magic) |
| Protective Talons | Vigilantly circling overhead, your raptor may swoop down and snare ranged weapons just before they strike you. | Handle Animal (8 ranks), Bonded, trained creature |
| Push | Your forceful blows push opponents aside. | STR 13, Power Attack |
| Quell the Profane | Your mightiest attacks weaken evil foes. | Power Attack, STR 13, Base Attack Bonus +8, Resounding Blow |
| Quick Bull Rush | You can barrel into your opponent and follow this with an attack. | STR 13, Improved Bull Rush, Power Attack, Base Attack Bonus +6 |
| Quick Cleave | You can bring down foes so efficiently that those you turn your attention to next cannot react effectively. | Cleave, Power Attack, DEX 13, STR 15 |
| Quick Draw | You can draw weapons with startling speed. | Base Attack Bonus +1 |
| Quick Staff | You have mastered the style of fighting with a quarterstaff, and have learned special maneuvers that complement this unique weapon. | Dodge, Combat Expertise, Weapon Focus (Quarterstaff), Two-Weapon Fighting |
| Quickstrike | You can make a rapid, additional attack as a follow up to a successful sneak attack. | Base Attack Bonus +2, Sneak Attack |
| Ram | You are adept at forcing your way through opponents. | |
| Ranged Disarm | You can disarm a foe from a distance. | Point Blank Shot, Precise Shot, Base Attack Bonus +5 |
| Ranged Pin | Use Ranged weapon to grapple foe within 30'. | Point Blank Shot, Precise Shot, DEX 15, Base Attack Bonus +5 |
| Ranged Skirmisher | You have extensive training in making ranged attacks while skirmishing. | DEX 15, WIS 13, Far Shot, Point Blank Shot, Skirmish Ability |
| Ranged Sunder | You can attack an opponent's weapon at a distance. | Point Blank Shot, Precise Shot, STR 13, Base Attack Bonus +5 |
| Ranged Weapon Mastery | You have mastered a wide range of ranged weapons. | Weapon Focus, Weapon Specialization, Base Attack Bonus +8, Weapon Proficiency |
| Rapid Blitz | You charge across the battlefield, combining your speed and fighting ability to move and attack with unmatched skill. | Bounding Assault, Spring Attack, Mobility, Dodge, DEX 13, Base Attack Bonus +18 |
| Rapid Reload | You reload a crossbow more quickly than normal. | Base Attack Bonus +2, Crossbow Proficiency |
| Rapid Shot | You can use ranged weapons with exceptional speed. | Point Blank Shot, DEX 13 |
| Rattlesnake Strike | Having observed the ways of a desert viper, you have learned to use ki in a fashion similar to poison. | Improved Initiative, Improved Unarmed Strike, Stunning Fist, WIS 15 |
| Red Dawn's Gift | Your powers warn you of danger. | DEX 17, 10 Levels of Arcane Spells, Words of Turning |
| Reflect Arrows | You reflect ranged attacks back upon the attacker. | Deflect Arrows, Epic Level, Improved Unarmed Strike, DEX 25 |
| Remain Conscious | You have a tenacity of will that supports you even when things look bleak | Endurance, Toughness, Iron Will, Base Attack Bonus +2 |
| Remember the Mountain | You can harden your spirit against the power of the elements | 3rd Level Monk or Inkyo, CON 15, Depths of the Void, Void Use |
| Rend | You can rend opponents you hit with your claws. | Two Claw attacks, STR 13, Power Attack, Snatch, Size Huge or Larger |
| Resounding Blow | Whenever you deal a critical hit using a melee weapon with which you are proficient, your opponent must succeed at a Will save (DC 10 + 1/2 your character level your Cha modifier) or cower for 1 round. A monk's unarmed strike is considered a melee weapon for purposes of this feat. | STR 13, Power Attack, Intimidate (7 ranks) |
| Ricochet | You can bounce your weapon off one opponent to strike at another with the same throw. | DEX 19, Improved Precise Shot, Precise Shot, Point Blank Shot, Base Attack Bonus +15, Blind-Fight |
| Ride-By Attack | You are skilled at making fast attacks for your mount. | Ride (1 rank), Mounted Combat |
| Rock Hurling | You can throw rocks just like a giant can | STR 19, Size Large or larger |
| Roof-Jumper | You can make use of the features of the city as handholds and footholds, defying the pull of gravity. | Dodge, Mobility, Balance (7 ranks), Jump (7 ranks), Roofwalker |
| Roofwalker | You are adept at moving and fighting on rooftops and ledges. | Dodge, Mobility, Balance (5 ranks), Jump (5 ranks) |
| Ryoku | You can use barehanded attacks to strike at your opponents Void | Base Attack Bonus +3, WIS 15, Improved Unarmed Strike, Void Use |
| Sacred Performer | You invest a little bit of your piety into your every performance. | Bardic Music ability, Turn or Rebuke Undead ability |
| Sagasu-do Advanced | The sagasu combines magic with natural skill to inflict greater damage on corrupted opponents. | Base Attack Bonus +3, Four Kiho feats or 2nd level divine spells, Improved Unarmed Strike, Void Use, Sagasu-do Novice |
| Sagasu-do Master | You have unique methods of dealing with corrupted foes. | Base Attack Bonus +6, Six Kiho feats or 6th level divine spells, Improved Unarmed Strike, Sagasu-do Novice, Sagasu-do Advanced, Void Use |
| Sagasu-do Novice | You learn how Witch-Hunters have protected themselves | WIS 13, Improved Unarmed Strike, Void Use |
| Sahuagin Flip | You can safely attack and withdraw underwater. | Swim speed, DEX 13, Dodge |
| Sanctify Martial Strike | Sacred power suffuses your attacks with a certain kind of weapon. | CHA 15, Weapon Focus |
| Sanctify Weapon | You can focus holy power into your weapon. | Can Cast Align Weapon |
| Sand Dancer | While making another attack, you attempt to blind a foe with thrown sand. | Tumble (4 ranks), WIS 13 |
| Sand Snare | When you knock your foes into the sand, they have a hard time regaining their feet. | Combat Expertise, Improved Trip |
| Sand Spinner | You spray sand with your acrobatic maneuvers. | Sand Dancer, Tumble (8 ranks), WIS 13 |
| Scorpion's Grasp | Like the scorpion, you can grab and hold your prey. | STR 13, Improved Unarmed Strike, Improved Grapple |
| Sebun-do Advanced | You are skilled at making your opponent believe you are going to do one thing and then doing another | DEX 13, Heal (10 ranks), Improved Unarmed Strike, Sebun-do Novice, Sebun-do Intermediate |
| Sebun-do Expert | You are almost impossible to touch and able to throw back opponents through key pressure points. | DEX 13, Heal (15 ranks), Sebun-do Novice, Sebun-do Intermediate, Sebun-do Advanced, Improved Unarmed Strike |
| Sebun-do Intermediate | You can start to use your enemy's strength against them | Sebun-do Novice, DEX 13, Improved Unarmed Strike, Heal (5 ranks) |
| Sebun-do Master | You understand the weaknesses of your opponent and are able to incapacitate them at a touch, enemies find their attacks swiftly redirected. | Heal (20 Ranks), DEX 13, Improved Unarmed Strike, Sebun-do Novice, Sebun-do Intermediate, Sebun-do Advanced, Sebun-do Expert |
| Sebun-do Novice | You learn to evade, redirect and blend attacks directed at you. | DEX 13, Heal (Class Skill), Improved Unarmed Strike |
| Self-Concealment | When in combat, your form becomes blurry and indistinct, making it difficult to land a blow against you. | Hide (30 ranks), Tumble (30 ranks), DEX 30, Epic Level |
| Serpent Fang | You are able to project your ki to strike foes as though you had extended reach. | Improved Unarmed Strike, Stunning Fist, WIS 15 |
| Sharp-Shooting | Your skill with ranged weapons lets you score hits others would miss due to an opponent's cover. | Point Blank Shot, Precise Shot, Base Attack Bonus +3 |
| Shatter the Elements | You perform a powerful attack that disrupts the flow of energies between the targets body and soul, greatly disrupting their ability to use magic or kiho | Base Attack Bonus +7, DEX 15, Void Use, Improved Unarmed Strike |
| Shield of Honor | You are able to draw on your inner resources to make yourself more difficult to hit | Void Use |
| Shock Wave | You can strike the ground with your tail so hard it knocks other creatures down. | STR 13, Dragon, Size Large or Larger, Power Attack |
| Shot on the Run | You are highly trained in skirmish ranged weapon tactics. | Dodge, Mobility, Point Blank Shot, DEX 13, Base Attack Bonus +4 |
| Smite Fiery Foe | You can smite creatures with the fire subtype | Smite |
| Snap Shot | With a ranged weapon, you can take advantage of any opening in your opponent’s defenses. | Weapon Focus, DEX 13, Rapid Shot, Base Attack Bonus +6, Point Blank Shot |
| Snatch | You can grapple more easily with your claws or bite. | Access to a form with either claws or bite as natural weapons |
| Snatch Arrows | You are adept at grabbing incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons. | Deflect Arrows, Improved Unarmed Strike, DEX 15 |
| Snatch Weapon | You can disarm an opponent, then pluck the weapon from midair. | Improved Disarm |
| Sneak Attack of Opportunity | Whenever your opponent lets his guard down, you can make a sneak attack. | Opportunist, Epic Level, Sneak Attack +8d6 |
| Snowflake Wardance | You have mastered the snowflake wardance, a mystical style of fighting with slashing weapons that allows you to leap and almost seem to float haphazardly across the battlefield like a whirling, razor-edged snowflake. | Perform (6 ranks), Bardic Music |
| Soul of the Storm | You have learned to channel the rage of Osano-Wo. | Base Attack Bonus +6, Void Use |
| Spear Wall | You are trained in inflicting as much damage as possible on a charging opponent. | Base Attack Bonus +1 |
| Spectral Strike | You can strike incorporeal creatures as if they were solid. | WIS 19, Epic Level, Ability to turn or rebuke undead |
| Speed of the Kami | Your reflexes are second to none; thoughts and actions are one | DEX 13, Base Attack Bonus +3, Void Use, Improved Initiative |
| Speed of the Waterfall | You infuse your body with the spirit of the water allowing swift and rapid movements at the cost of precision | Depths of the Void, Void Use |
| Spellcasting Harrier | Spellcasters you threaten find it difficult to cast defensively. | Epic Level, Combat Expertise |
| Spirit Strike | You can summon the power of your chi into an impressive unarmed strike. | Improved Unarmed Strike, Void Use, Depths of the Void, Any two Kiho feats |
| Spirited Charge | You are trained at making a devastating mounted charge. | Ride (1 rank), Ride-By Attack |
| Spring Attack | You are trained in fast melee attacks and fancy footwork. | Dodge, Mobility, DEX 13, Base Attack Bonus +4 |
| Stab at the Face | Such pretty eyes... | Base Attack Bonus +7, Sneak Attack +4d6, Void Use, Weapon Focus (any slashing or piercing weapon) |
| Stand Without Fear | You have unconquerable resolve and strength | Void Use |
| Stone Breaker | You have mastered the style of fighting with two picks at the same time | STR 13, DEX 15, Proficiency with any pick, Improved Sunder, Power Attack, Two-Weapon Fighting, Weapon Focus (any Pick), Base Attack Bonus +1 |
| Stoneback | You have studied the techniques of fighting underground, and you can protect yourself from the dangers of multiple attackers whenever you can put your back to a solid wall. | Tunnel Fighting, Shield Proficiency |
| Storm of Throws | You become a flurry of thrown weapons, targeting all nearby opponents. | Epic Level, DEX 23, Quick Draw, Point Blank Shot, Rapid Shot |
| Strike at the Heart | You are always ready to fight the people ready to attack you. | Base Attack Bonus +2, DEX 13, Sudden Strike |
| Strike at the Tail | You have learned superior disarming techniques | Base Attack Bonus +6, INT 13, Combat Expertise, Improved Disarm |
| Stunning Fist | You know how to strike opponents in vulnerable areas. | DEX 13, WIS 13, Base Attack Bonus +8, Improved Unarmed Strike |
| Subduing Strike | You are adept at striking to deal nonlethal damage even with normal weapons. | |
| Sugliin Mastery | You are a master of fighting with the massive sugliin | Base Attack Bonus +5, Exotic Weapon Proficiency (Sugliin) |
| Swarm of Arrows | You can fire a veritable storm of arrows at nearby opponents. | DEX 23, Rapid Shot, Point Blank Shot, Epic Level |
| Sweeping Trip | You can trip opponents in such a way that they fall into adjacent creatures. | Improved Trip |
| Swift Avenger | Your speed and knowledge of nature make you a potent and vicious predator. | Skirmish +1d6, Nature Sense |
| Swim-by Attack | You can attack in the middle of a fast pass by your opponent. | Swim speed |
| Swordsman's Gift | Your magic helps you to guide your blade | Words of Surety, 10 Levels of Arcane Spells |
| Tasaii-do Advanced | You know your limits allowing you to push harder when you need to push them | Base Attack Bonus +4, Improved Unarmed Strike, Tasaii-do Novice, Tasaii-do Intermediate |
| Tasaii-do Expert | You have a heigthened ability to gauge an opponents strength through learning Tasaii-do. | Improved Unarmed Strike, Tasaii-do Novice, Tasaii-do Intermediate, Tasaii-do Advanced, Base Attack Bonus +6 |
| Tasaii-do Intermediate | The intermediate student learns to disrupt the tempo of his own opponent's attacks by interrupting them with attacks of his own. | Base Attack Bonus +2, Tasaii-do Novice, Improved Unarmed Strike |
| Tasaii-do Master | As a master of Tasaii-do you waste no movement creating opportunity to evade and deliver crushing blows | Base Attack Bonus +9, Improved Unarmed Strike, Tasaii-do Novice, Tasaii-do Intermediate, Tasaii-do Advanced, Tasaii-do Expert |
| Tasaii-do Novice | A novice in Tasaii-do learns to zone out all distractions during combat, to focus solely upon himself and his opponents | Improved Unarmed Strike |
| Tenshido Advanced | You have mastered the precepts of Tenshido and started creating your own variants. | WIS 13, Base Attack Bonus +4, Improved Unarmed Strike, Tenshido Novice, Tenshido Intermediate |
| Tenshido Expert | You seem to evade all attacks through expertise in Tenshido | Base Attack Bonus +6, WIS 13, Improved Unarmed Strike, Tenshido Novice, Tenshido Intermediate, Tenshido Advanced |
| Tenshido Intermediate | You learn to resist instinctual responses, honing practiced maneuvers instead. | Base Attack Bonus +2, WIS 13, Improved Unarmed Strike, Tenshido Novice |
| Tenshido Master | You seem to evade all attacks through expertise in Tenshido | Base Attack Bonus +9, Improved Unarmed Strike, Tenshido Novice, Tenshido Intermediate, Tenshido Advanced, Tenshido Expert, WIS 13 |
| Tenshido Novice | You learn the basics of tenshido defense | WIS 13, Improved Unarmed Strike |
| The Final Lesson | Once you have progressed to this level, failure no longer exists. | Power Attack, Base Attack Bonus +10 |
| The Folding Leg | Sometimes the best way to get past an obstacle is to destroy it | Base Attack Bonus +8, Power Attack, Improved Feint, Improved Sunder |
| The Mountain Does Not Fall | Your fortitude allows you to keep fighting in spite of adversity. | Great Fortitude, The Mountain Does Not Move, Void Use, CON 13, Base Attack Bonus +12 |
| The Mountain Does Not Move | You can shrug off the deadliest attacks and remain standing. | Void Use, Base Attack Bonus +6, CON 13 |
| The Patience of Tides | Your inhuman patience and unshakable calm unnerves your opponents. | Void Use, WIS 13 |
| The Pincers Hold, The Tail Strikes | You have learned the ultimate distraction technique | Bluff (Class skill), Base Attack Bonus +10, INT 13, Strike at the Tail, Combat Expertise, Improved Disarm |
| The River Sword | As the swordsman's strength flows out through one's swords, so does it flow back into the master of Niten | STR 13, Cleave, Power Attack, Void Use |
| The Shadow Dragon | The essence of corruption taints everything you touch. | Taint Modifier of +8 |
| The Speed of Death | You wield the katana with the grace and elegance of a Katika master. | DEX 13, Way of the Crane |
| The Thunder's Clap | By performing a precise strike just below an opponent's ear, you can inflict temporary deafness | Base Attack Bonus +2, Void Use, Improved Unarmed Strike |
| The Unrighteous Will Fall | You can work yourself into a righteous frenzy against an opponent who fails to fall before you | STR 13, Base Attack Bonus +1 |
| The Will of the Waves | In order to maintain peace you get ready to destroy all enemies | Base Attack Bonus +5, WIS 18, Void Use, The Patience of Tides |
| Throat Punch | By making a precise punch to the throat, you can render a target unable to speak effectively. | Improved Unarmed Strike, Sneak Attack +3d6 |
| Throw Anything | In your hands, any weapon becomes a deadly ranged weapon. | DEX 15, Base Attack Bonus +2, Proficiency with Weapon |
| Thunderstroke | You can summon the thunder of Osano-Wo, into a single devastating blow that explodes with a burst of thunder and lightning. | 13th Level Inkyo, Improved Unarmed Strike, Void Use, Depths of the Void |
| Toothed Blow | You are able to hammer your foes more effectively underwater. | STR 13, Improved Unarmed Strike |
| Tormtor School | You have learned House Tormtor's fighting technique from its weapon masters | Point Blank Shot, Weapon Focus (Javelin), Base Attack Bonus +6 |
| Trample | You are trained in using your mount to knock down opponents. | Ride (1 rank) |
| Tread on the Blade | Your speed and reaction time are unmatched | Void Use, Base Attack Bonus +10 |
| Tunnel Fighting | You are adept at maneuvering and fighting in tight spaces and underground passages. | Base Attack Bonus +1 |
| Twist the Knife | You can make a vicious attack that leaves your victim gasping in pain. | Improved Critical, Sneak Attack +2d6 |
| Twisting Blade | You can inflict deadly blows to a target's vital organs using a knife | Sneak Attack +1d6, Weapon Focus |
| Two Heavens | You can draw on the wisdom of the Dragon to prevent you from harm | WIS 13 |
| Two-Weapon Defense | Your two-weapon fighting style bolsters your defense as well as your offense. | Two-Weapon Fighting, DEX 15 |
| Two-Weapon Fighting | You can fight with a weapon in each hand with greater ease. | DEX 15 |
| Unbalancing Strike | You can strike a humanoid opponent's joints to knock your target off balance. | WIS 15, Stunning Fist, Improved Unarmed Strike |
| Uncanny Accuracy | You can ignore anything less than total cover or total concealment when using ranged weapons. | Point Blank Shot, Precise Shot, Improved Precise Shot, Spot (20 ranks), DEX 21, Base Attack Bonus +11, Epic Level* |
| Underfoot Combat | You can enter the space that a foe at least two size categories bigger than you occupies. | Size Small or Smaller, Tumble (10 ranks) |
| Undermountain Tactics | Dwarves have developed a variety of cunning tactics to defeat those foolish enough to enter their mountain redoubts. | Base Attack Bonus +6, Knowledge (Dungeoneering) (2 ranks) |
| Vile Ki Strike | The character can focus evil power into his unarmed strike. | CHA 15, Improved Unarmed Strike |
| Vile Martial Strike | The character can focus evil power into her weapon blows. | Weapon Focus, CHA 15 |
| Vile Natural Attack | The character can focus evil power into his natural attacks. | Base Attack Bonus +5, Natural Attack (at least 1d8) |
| Void Smite | You can draw upon inner reserves of strength to deal great damage to the enemy | Depths of the Void, Void Use |
| Water Fist | You summon the raw strength of the monk to overpower and topple your foes with a single blow | Improved Unarmed Strike, Void Use, STR 13 |
| Way of the Crab | You are unaffected by the weight of Heavy Armor | CON 13, Base Attack Bonus +1 |
| Way of the Crane | Centuries of tradition and excellence have honed your swordsmanship to a razor's edge. | Weapon Focus, DEX 13, Martial Weapon Proficiency (Katana) |
| Way of the Dragon | You are adept at using your blades to attack while defending | Daisho Technique, Martial Weapon Proficiency (Katana + Wakizashi), Base Attack Bonus +1, WIS 15 |
| Way of the Lion | You are skilled at attacking opponents through the joints and seams in their armor | STR 13, Base Attack Bonus +1 |
| Way of the Mantis | You possess skill with a variety of crude and unpredictable weapons. | Base Attack Bonus +1, DEX 13 |
| Way of the Ox | Few can match your fury while mounted. | Base Attack Bonus +3, Mounted Combat, DEX 13 |
| Way of the Phoenix | You have learned to focus yourself to perfection. | Void Use, WIS 13 |
| Way of the Unicorn | You are trained in superior cavalry techniques. | Ride (Class Skill), DEX 13 |
| Way of the Wasp | You are skilled in the advanced bow techniques of the Wasp. | Base Attack Bonus +9, DEX 13, Point Blank Shot, Precise Shot, Rapid Shot |
| Weapon Finesse | You are especially skilled at using light and dextrous weapons. | Base Attack Bonus +1 |
| Weapon Focus | You are especially good at using a specific weapon | Base Attack Bonus +1, Weapon Proficiency |
| Weapon Specialization | Your knowledge of a specific weapon is unrivaled. | Base Attack Bonus +4, Weapon Focus, Weapon Proficiency |
| Weapon and Torch | You have mastered a style of fighting that uses a melee weapon and a torch to devastating effect. You can dazzle and burn your opponent with the open flame. | |
| Whirlwind Attack | You can strike nearby opponents in an amazing, spinning attack. | Dodge, Mobility, Spring Attack, DEX 13, INT 13, Combat Expertise, Base Attack Bonus +4 |
| Wightblade | You can use your energy drain attack while using a melee weapon. | Energy Drain ability |
| Wingstorm | You can flatten targets with blasts of air from your wings. | Power Attack, Fly speed 20, Hover, Dragon, Size Large or Larger, STR 13 |
| Wolf's Bite | You temporarily master special attacks. | Ki power |
| Wolfpack | You can gain an extra advantage when you and your allies can gang up on a foe. | DEX 15, Base Attack Bonus +6, Dodge, Mobility, Spring Attack |
| Woodland Archer | You have honed your archery ability in the wilds of the forest. | Point Blank Shot, Base Attack Bonus +6 |
| Words of Turning | You know Charms that allow you to turn aside blows. | INT 13 |
| Xaniqos School | You have learned the fighting style of House Xaniqos, which favors aggressive crossbow maneuvers. | Dodge, Mobility, Shot on the Run, Base Attack Bonus +6, DEX 13 |
| Zen Archery | Your intuition guides your hand when you use a ranged weapon. | WIS 13, Base Attack Bonus +1 |