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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Description" with value "Powerful casters that gain access to high arcana". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

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List of results

  • The Final Lesson  + (Once you have progressed to this level, failure no longer exists.)
  • Boost Spell-Like Ability  + (One of the creature's spell-like abilities is harder to resist than it otherwise would be.)
  • Corrupt Spell-Like Ability  + (One of the creature's spell-like abilities is powered by evil. A dark pact provides the creature with unholy energy.)
  • Permanent Emanation  + (One of your personal emanation spells becomes permanent.)
  • Frost Mage  + (One with the cold, these mages learn how to pierce through like the winds of an icy blizzard.)
  • Oozemaster  + (Ooze loving indivuals morphing into one and gaining slime properties by their very touch.)
  • Open/Close  + (Opens or closes small or light things.)
  • Seer  + (Oracles that can see the future laid out in front of them.)
  • Evangelist  + (Orators who can inspire and confound people with their words)
  • Trustworthy  + (Others feel comfortable telling you their secrets.)
  • Alluring  + (Others have an inexplicable urge to believe your every word.)
  • Mortal Hunter  + (Outsiders hellbent on ending the lives of creatures unlike themselves)
  • Sacred Warder of Bahamut  + (Paladin Dragon, made to fight evil dragons and protect others)
  • Topaz Guardian  + (Paladin like class that is specifically dedicated to resisting and smiting aberrations)
  • Hellreaver  + (Paladin-like, explode fiends and heal the worthy)
  • Deepwood Sniper  + (Patient, careful, quiet, and deadly accurate boyer.)
  • Guardian Paramount  + (Perfect defensive support classes with a variety of support abilities including ressurection)
  • Virtuoso  + (Performers with a wide variety of melodies to shape the world around them.)
  • Prestidigitation  + (Performs minor tricks.)
  • Speaker of the Divine  + (Petitioners of the Divine that can beseech their aid for answers and powerful spells.)
  • Master Arcane Artisan  + (Pinnacles of item creation that can rapidly create and draw power from magic items.)
  • Gatekeeper  + (Planar knowledgeable casters with a variety of planar abilities)
  • Planar Champion  + (Planar traveling warriors, ripping open portals, and travelling to a variety of planes)
  • Keeper of the Cerulean Sign  + (Possessing powerful banemagic and aberration warding they are uniquely qualified to combat them)
  • Mystic Wanderer  + (Potion brewing divine casters that can resist charms and charm others)
  • Archmage  + (Powerful casters that gain access to high arcana)
  • Demonbinder  + (Practitioners of summoning fiends with powerful controlling signs and spell substitution.)
  • Wizard  + (Prepared arcane caster, widest versatility in spell lists for class)
  • Archivist  + (Prepared divine casters with dark lore to augment effectiveness)
  • Artisan  + (Professionals in a variety of trades and performances)
  • Warmaster  + (Prolific leaders that can buff their allies and followers and eventually get a big castle!)
  • Sybil  + (Prophets or madmen with prophecies and riddles to guide the future.)
  • Shiba Protector  + (Protectors and warriors who empower the spells of shugenjas and augment their abilities)
  • Cavestalker  + (Prowling folk of the Underdark adept at moving through it and striking their prey)
  • Purify Food and Drink  + (Purifies 1 cu. ft./level of food or water.)
  • Spectral Loremaster  + (Pursuants of knowledge that was previously lost to the grave)
  • Maester  + (Quick crafters that can identify magical items)
  • Hida's Rage  + (Rage flows through your veins; you are ready to make the ultimate sacrifice)
  • Dead-Eyes Berserker  + (Raging behemoths that have extended rages and are harder to manipulate)
  • Kishi Charger  + (Rampant charging warriors that are supernaturally good at riding)
  • Electric Jolt  + (Ranged touch attack deals 1d3 electricity damage.)
  • Ray of Frost  + (Ray deals 1d3 cold damage.)
  • Spellwarp Sniper  + (Ray shooting rogue casters that look for discretion in their AoE spells)
  • Read Magic  + (Read scrolls and spellbooks)
  • Roofrunner  + (Really constraining. All around utility that uses knowledge of the city to travel and benefit their parties)
  • Arcanopath  + (Refined spellcasting minds with offenses and defenses coming from said minds)
  • Daze  + (Remove T action)
  • Repair Minor Damage  + (Repairs 1 point of damage to any construct.)
  • Detect Snares and Pits  + (Reveals natural or primitive traps.)
  • Chaotician  + (Revilers of law, embracing chaos to deal a bunch of damage.)
  • Risen Martyr  + (Risen adventurers vanquishing evil and working towards ascension.)