Search by property
From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Mortalbane + (The creature can make a spell-like ability particularly deadly to mortals.)
- Empower Spell-Like Ability + (The creature can use a spell-like ability with greater effect.)
- Hierophant + (The divine counterpoint to archmage, a powerful divine caster with special powers.)
- The Shadow Dragon + (The essence of corruption taints everything you touch.)
- Blackened Caress + (The fabled death touch of the Ninja, of the most depraved.)
- Child of Water + (The fluid, graceful essence of the Water Dragon permeates your actions)
- Frenzied Berserker + (The frenzied berserker is constantly seeking out more conflict to feed their craving for battle.)
- Tasaii-do Intermediate + (The intermediate student learns to disrupt the tempo of his own opponent's attacks by interrupting them with attacks of his own.)
- Ishiken-do + (The power of the Void runs through your veins.)
- Enlightened Spirit + (The rare Good-aligned Warlock! Blasting away evil)
- Quickslime + (The slime attack of an aboleth with this feat is particularly fast and difficult to resist.)
- Ability Focus + (The special attack of a creature with this feat is more potent than normal.)
- Superior Element Focus + (The spells of your elemental focus are particularly potent.)
- Combat Defense + (The state of keen focus and mental discipline you attain in combat allows you to shift the focus of your defense from one opponent to another with careful, precise maneuvers.)
- Poison Master + (The toxins you create and use are particularly virulent.)
- Heart of the Dragon + (The unrighteous fall before your furious blades.)
- Noctumancer + (Theurges that utilize both shadow and arcane magic to accomplish their goals)
- Epic Infiltrator + (They are nameless and faceless, with several disguise and abilities to remain unseen)
- Mindshifter + (Thieves that steal spell like abilities all while losing grip with reality)
- Shadow Leap + (This kata greatly increases your speed and agility while in areas of darkness)
- The Victory of the River + (This kata helps you adapt to the changing tides of combat)
- Dwell in Darkness + (This kata of creeping movements centers the self on moving silently at the expense of strength)
- Greater Bane + (This spell functions like Bane, except that the penalty is equal to -1 per caster level, to a maximum of -5)
- Demonologist + (Those who have devoted their lives to studying demons)
- Eye of Gruumsh + (Those who heed the call to serve Gruumsh in his image can become an eye of Gruumsh.)
- Black Blood Hunter + (Those who supplement their bestial level of evil with truly vile acts.)
- Ancient Master + (Those yuan-ti who grow mightier of mind and gain additional magic powers as they age)
- Awesome Smite + (Through a combination of sheer muscle and mystical acumen, you can deliver devastating smite attacks.)
- Lord of the Uttercold + (Through careful study of the Elemental Planes and their interactions with the Negative Energy Plane, you have learned to wield the uttercold.)
- Combat Focus + (Through intense mental exercise and training, you learn to enter a state of perfect martial clarity.)
- Contemplative + (Through meditation and divine contact, this class gains aspects of divinity)
- Willing Deformity + (Through scarification, self-mutilation, and supplication to dark powers, the character intentionally mars her own body.)
- Perceived Alignment + (Through self-control and discipline, you are able to cloak your true motivations, even to the eyes of magic..)
- Deflection to Attraction + (Through subtle manipulation of arcane energies, your attacks strike certain magically protected targets with greater accuracy than they normally would.)
- Defensive Divination + (Through the subtle, constant use of divination abilities, you are made aware of danger a few moments before it actually occurs.)
- Yakuza + (Thuggish enforcers with local knowledge, adept dodging, and leadership abilities)
- Crimson Scourge + (Trackers that skulk through their cities to find their targets)
- King/Queen of the Wild + (Transversers and masters of specific terrains that are bolstered by said terrain)
- Adventuring Scholar + (Travelling academics that use their wit and guile to survive the world)
- Gaseous Form + (Turns corporeal creature into cloud of gas)
- Storm Legionnaire + (Two-weapon fighting focused warrior that find several ways to supplement this tactic on the battlefield)
- Legendary Dreadnought + (Ultimate warriors with unparalleled destructive potential)
- Church Inquisitor + (Uncoverers of corruption who seek to weed it out at its core.)
- Gray Guard + (Undercover D&D Cops, these guys are paladins who can goa bit more off the books)
- Darkrunner + (Underground travelling warriors that are dedicating to fighting aberrations)
- Hida Elite Guardsman + (Unflinchingly tough warriors that bolster their skills with their own heartiness.)
- Darkmask + (Unnoticed roguish types with a variety of sneaky abilities)
- Force of Personality + (Use CHA Mod instead of WIS Mod for mind affecting spells and effects)
- Ranged Pin + (Use Ranged weapon to grapple foe within 30'.)
- Stormcaster + (Use the power of storms to dispatch foes with sonic and electric effects)
- Courtier + (Utility class focused on political intrigue and manipulating it.)