Search by property
From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- City Magic + (You can use the city itself to enhance your spellcasting.)
- Plunging Shot + (You can use the force of gravity to make your ranged attacks deal extra damage if your target is below you.)
- Wightblade + (You can use your energy drain attack while using a melee weapon.)
- Aerial Superiority + (You can use your flying ability to gain an advantage against landbound foes or airborne foes that you can outmaneuver.)
- Haunting Melody + (You can use your music to inspire fear.)
- Defensive Throw + (You can use your opponent's weight, strength, and momentum against her, deflecting her attack and throwing her to the ground.)
- Negative Energy Burst (Feat) + (You can use your rebuke/ command undead ability to unleash a burst of negative energy)
- Ringing Fist Jutsu + (You can vibrate your hands to disrupt material harmonics.)
- Additional Magic Item Space + (You can wear more magic items.)
- Melodic Casting + (You can weave your music and magic together into a single perfect voice.)
- Great Cleave + (You can wield a melee weapon with such power that you can strike multiple times when you fell your foes.)
- The Unrighteous Will Fall + (You can work yourself into a righteous frenzy against an opponent who fails to fall before you)
- Furious Guided Strike + (You carry an instinctive grasp of battle and can focus exceptionally well)
- Natural Spell + (You cast spells while in a wild shape.)
- Concussive Spell + (You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor)
- Pain Touch + (You cause intense pain in an opponent with a successful stunning attack.)
- Wingover + (You change direction quickly once per round while airborne.)
- Faith in the Frost + (You channel frozen energies from your deity when you turn or rebuke creatures.)
- Plant Defiance + (You channel the power of nature to drive off plant creatures.)
- Resist Energy + (You channel the power of nature to resist a particular energy type)
- Rapid Blitz + (You charge across the battlefield, combining your speed and fighting ability to move and attack with unmatched skill.)
- Artist + (You claim descent from Doji, the founder of the Crane household, known as a creator of culture and civilization.)
- Consume Spell + (You counter a spell and absorb the energy unleashed to power another spell.)
- Shadow Wave + (You create a cloud of darkness hampering all vision)
- Fireball + (You create a roaring explosion of flame)
- Blackened Sight + (You create shadowy reflections of yourself.)
- Magic Missile + (You create unerring magical darts made of pure force)
- Mask of Gentility + (You cunningly hide your true motives and nature behind a facade of camaraderie and gentility.)
- Curse Water + (You curse a flask of water)
- Greater Weapon Specialization + (You deal extra damage when using a weapon you are specialized with)
- Gruesome Finish + (You deliver a terrifying blow to finish off a victim and strike fear into the hearts of your enemies.)
- Hands of the Mage + (You develop a supernatural affinity between your hands and a specific object using the nearly forgotten teachings of a far-off time or place.)
- Know Direction + (You discern north.)
- Gentle Blade of Winter + (You disrupt the chi of your opponents using your blade.)
- Thundering the Sky + (You dizzy foes with distracting maneuvers and multiple feints)
- Cold Spell Specialization + (You do additional damage with cold spells.)
- Combat Archery + (You do not provoke attacks of opportunity when firing a bow.)
- Striking as Earth + (You draw on the vast inner reserves of Earth in the body)
- The World is Empty + (You draw out the inner power of the void to reach perfection with your katana strikes.)
- Soul of Stone + (You draw your strength inward hardening your body from harm)
- Arcane Watchfulness + (You enter a state of hyper-awareness that brings the tiniest details to your attention.)
- Confound The Big Folk + (You excel when battling foes bigger than you are.)
- Hunger of the Maggots + (You feast upon the souls of those you kill.)
- Cornered Fighter + (You fight better when you freedom is put at risk.)
- Bless + (You fill your allies with courage.)
- Victory of the Wind + (You focus on disabling the opponent with precision)
- Striking as Fire + (You focus on speed over power)
- My Brother's Soul + (You focus on striking between the elements.)
- Shards of Earth (Tetsubo) + (You focus your chi like the earth to become strong like the mountains)
- Shards of Earth (Unarmed) + (You focus your chi like the earth to become strong like the mountains)
- Air Fist + (You focus your unarmed strikes with the speed of the wind.)