User contributions for LocalFishman

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  • 13:07, 19 May 2023 diff hist +501 Combat ReflexesAdded Special, Normal and Proper Categories current Tag: Visual edit
  • 13:05, 19 May 2023 diff hist +806 N Combat ReflexesCreated page with "{{Needs Review}} {{Feat |Name=Combat Reflexes |Source=Player's Handbook |Type=Combat |Description=You can respond quickly and repeatedly to opponents who let their defenses down. |Content=When foes leave themselves open, you may make a number of additional attacks of opportunity equal to your Dexterity bonus. For example, a fighter with a Dexterity of 15 can make a total of three attacks of opportunity in 1 round--the one attack of opportunity any character is entitled t..."
  • 15:51, 18 May 2023 diff hist +29 JesterFixed Progression table current Tag: Visual edit
  • 15:27, 18 May 2023 diff hist +342 Master Horse Archercurrent Tag: Visual edit
  • 15:25, 18 May 2023 diff hist +390 Master Horse ArcherTag: Visual edit
  • 15:18, 18 May 2023 diff hist +168 Improved Initiativecurrent Tag: Visual edit
  • 15:17, 18 May 2023 diff hist +16 Improved Initiative
  • 15:17, 18 May 2023 diff hist +206 N Improved InitiativeCreated page with "{{Needs Review}} {{Feat |Name=Improved Initiative |Source=Player's Handbook |Type=Utility |Description=You can react more quickly than normal in a fight. |Content=You get a +4 bonus on initiative checks. }}"
  • 15:15, 18 May 2023 diff hist +157 Tramplecurrent Tag: Visual edit
  • 15:14, 18 May 2023 diff hist +426 N TrampleCreated page with "{{Needs Review}} {{Feat |Name=Trample |Source=Player's Handbook |Type=Combat |Description=You are trained in using your mount to knock down opponents. |Prerequisites=Ride (1 rank) |Content=When you attempt to overrun an opponent while mounted, your target may not choose to avoid you. Your mount may make one hoof attack against any target you knock down, gaining the standard +4 bonus on attack rolls against prone targets }}"
  • 15:12, 18 May 2023 diff hist 0 m Master Horse ArcherTag: Visual edit
  • 15:11, 18 May 2023 diff hist +3,206 N Master Horse ArcherCreated page with "{{Class |Name=Master Horse Archer |Source=Way of the Samurai |Role=DPS |Summary=Do you want to really just be incredibly proficient at archery but hate sitting in one spot, leaving your position up to chance whether or not someone sees you, and then isolates you and kill you. Instead of hiding what if you were incredibly visible on the battlefield but you also get the benefit of being constantly moving around and picking where it is best to pepper people with arrows to d..."
  • 14:31, 18 May 2023 diff hist −43 m Gatecrashercurrent Tag: Visual edit
  • 14:16, 18 May 2023 diff hist +423 N Kakita's TechniqueCreated page with "{{Needs Review}} {{Feat |Name=Kakita's Technique |Source=Rokugan Campaign Setting |Type=Combat |Description=You have learned to focus the void through your sword. |Prerequisites=Way of the Crane§ Void Use§ DEX 13§ Base Attack Bonus +3 |Content=You may spend more than one void point on attack rolls with a katana. All void points spent on attack rolls using a katana grant a +3 void bonus rather than the standard +2. }}" current
  • 14:08, 18 May 2023 diff hist +392 N Way of the CraneCreated page with "{{Needs Review}} {{Feat |Name=Way of the Crane |Source=Rokugan Campaign Setting |Type=Combat |Description=Centuries of tradition and excellence have honed your swordsmanship to a razor's edge. |Prerequisites=Weapon Focus§ DEX 13§ Martial Weapon Proficiency |Content=You gain a +2 circumstance bonus on initiative when using a katana, and can draw a katana and wakizashi as a free action. }}"
  • 13:53, 18 May 2023 diff hist +647 Doji Elite GuardProgression Table +Requirements current Tag: Visual edit
  • 13:46, 18 May 2023 diff hist +2,328 N Doji Elite GuardCreated page with "{{Class |Name=Doji Elite Guard |Source=Way of the Samurai |Role=DPS |Summary=When you think of katanas there are really two archetypes people envision in their brainspace. The large built like a tank samurai who is a brick wall that can endure through any hit no matter how devastating (if you want that see Hida Elite Guardsman) or the dextrous swordsman outwitting and outclassing everyone with unparalleled precision, accuracy, and speed. The Doji Elite Guard are that..."
  • 13:22, 18 May 2023 diff hist +373 Hida Elite GuardsmanProgression Table current Tag: Visual edit
  • 13:18, 18 May 2023 diff hist +497 N The Mountain Does Not MoveCreated page with "{{Needs Review}} {{Feat |Name=The Mountain Does Not Move |Source=Rokugan Campaign Setting |Type=Combat |Description=You can shrug off the deadliest attacks and remain standing. |Prerequisites=Void Use§ Base Attack Bonus +6§ CON 13 |Content=When you receive damage in combat (from a weapon or physical attack, not a spell or special ability) you may spend two Void points and make a Fortitude save (DC equal to the damage dealt). If the save is successful, all damage from t..." current
  • 13:13, 18 May 2023 diff hist −10 m Strength of the Earthcurrent Tag: Visual edit
  • 13:12, 18 May 2023 diff hist +17 m Strength of the EarthTag: Visual edit
  • 13:09, 18 May 2023 diff hist +299 N Strength of the EarthCreated page with "{{Needs Review}} {{Feat |Name=Strength of the Earth |Source=Rokugan Campaign Setting |Type=Utility |Description=You are as resilient and enduring as the mountains. |Prerequisites=Toughness |Content=You gain one extra hit point per level. This applies retroactively to all levels previously taken. }}"
  • 13:06, 18 May 2023 diff hist +16 Void Usecurrent
  • 13:06, 18 May 2023 diff hist +855 N Void UseCreated page with "{{Needs Review}} {{Feat |Name=Void Use |Source=Rokugan Campaign Setting |Type=Utility |Description=You have learned to focus your concentration on the Void. |Content=Benefit: You may have and spend Void Points, and your Void Point maximum is set to 2. Before making an attack roll, saving throw or skill check you may spend a Void Point to gain a +2 Void bonus to the roll. As a free action on your turn, you may spend a Void Point to gain a +2 Void bonus to AC until the beg..."
  • 12:59, 18 May 2023 diff hist +252 Hida Elite GuardsmanTag: Visual edit
  • 12:54, 18 May 2023 diff hist +2,327 N Hida Elite GuardsmanCreated page with "{{Class |Name=Hida Elite Guardsman |Source=Way of the Samurai |Role=Tank DPS |Summary=The Hida Elite Guard is the pinnacle of achievement for a majority of the Crab clan, the Hida. The only way you can get in is by invitation and the only way you get invited is by being a legendary warrior who knows the various techniques of the clan. The Hida clan value unflinching strength above all else, their iron will transcends their mind into their body making them stronger and mo..."
  • 11:45, 18 May 2023 diff hist +183 GatecrasherAdded Open Portal DC table Tag: Visual edit
  • 11:44, 18 May 2023 diff hist +120 Gatecrasher
  • 11:37, 18 May 2023 diff hist +928 GatecrasherTag: Visual edit
  • 11:35, 18 May 2023 diff hist +7,209 N GatecrasherCreated page with "{{Class |Name=Gatecrasher |Source=Manual of the Planes |Role=Utility |Summary=Who let the rogue have the ability to mess with portals? They can identify them, open them even to god knows where, which can only turn out good, and they can scramble the portal and make it go elsewhere too they learn more about the outer and inner planes. Luckily they have a silver tongue just in case things go sideways and you bring something through you don't really want. Hopefully you brou..."
  • 03:41, 18 May 2023 diff hist −1 DoomlordTag: Visual edit
  • 03:41, 18 May 2023 diff hist +161 Great Cleavecurrent Tag: Visual edit
  • 03:40, 18 May 2023 diff hist +388 N Great CleaveCreated page with "{{Needs Review}} {{Feat |Name=Great Cleave |Source=Player's Handbook |Type=Combat |Description=You can wield a melee weapon with such power that you can strike multiple times when you fell your foes. |Prerequisites=Power Attack§ Cleave§ STR 13§ Base Attack Bonus +4 |Content=This feat works like Cleave, except that there is no limit to the number of times you can use it per round. }}"
  • 03:37, 18 May 2023 diff hist +302 Improved Sundercurrent Tag: Visual edit
  • 03:36, 18 May 2023 diff hist +480 N Improved SunderCreated page with "{{Needs Review}} {{Feat |Name=Improved Sunder |Source=Player's Handbook |Type=Combat |Description=You are skilled at attacking your opponents' weapons and shields, as well as other objects. |Prerequisites=Power Attack§ STR 13 |Content=When you strike at an object held or carried by an opponent (such as a weapon or shield), you do not provoke an attack of opportunity. You also gain a +4 bonus on any attack roll made to attack an object held or carried by another characte..."
  • 03:29, 18 May 2023 diff hist +1,141 DoomlordRequirements + Progression Tables Tag: Visual edit
  • 03:26, 18 May 2023 diff hist +4,836 N DoomlordCreated page with "{{Class |Name=Doomlord |Source=Planar Handbook |Role=DPS |Summary=The world is ending, why not harness it. This is what the doomlords, favored among the doomguard believe. They believe that the universe is slowly falling apart and falling into nothingness. Nothing can prevent this collapse—so why not join in, and exult in the eventual end of all? This class is for those who love to destroy and break and grind into dust. A refined palette of destruction is what the Doom..."
  • 12:45, 17 May 2023 diff hist +1,327 MindmenderRequirements + Progression Tables Tag: Visual edit
  • 12:35, 17 May 2023 diff hist +1 Mindmender
  • 12:32, 17 May 2023 diff hist +15,233 N MindmenderCreated page with "{{Class |Name=Mindmender |Source=Encyclopedia Arcane: Illusionism |Role=Spell Support |Summary=Kindness is free. Mindmenders are a subset of enchanters that are disliked by others in their field. Not due to their poor morals and cruelty but just the opposite is true. They excel at breaking enchantments and are godsend to villages of the fantasy worlds. They excel in removing the trauma of others and healing their minds. It's almost a magical therapist able to heal the me..."
  • 16:09, 15 May 2023 diff hist +2,278 Adventuring ScholarProgression Table + Easy Allies + Scholarly Works + Requirements current Tag: Visual edit
  • 15:48, 15 May 2023 diff hist +9,144 N Adventuring ScholarCreated page with "{{Class |Name=Adventuring Scholar |Source=Monsternomicon |Role=Utility |Summary=Do you want to play as Indiana Jones in D&D? If the answer is yes then this is the class for you. Do you have a specialization in a field that most other adventurers don't really know about (Like a certain Doctor Jones and Archeology)? Do you have proficiency in some weird exotic weapon that not many can use effectively (like a whip)? Do you have a knack for making friends and gaining allies..."
  • 01:44, 15 May 2023 diff hist +391 Medium Armor ProficiencySpecial + Normal added current Tag: Visual edit
  • 01:42, 15 May 2023 diff hist +397 N Medium Armor ProficiencyCreated page with "{{Needs Review}} {{Feat |Name=Medium Armor Proficiency |Source=Player's Handbook |Type=Utility |Description=You are proficient with medium armor |Prerequisites=Light Armor Proficiency |Content=When you wear medium armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks }}"
  • 01:41, 15 May 2023 diff hist +52 Heavy Armor Proficiencycurrent Tag: Visual edit
  • 01:40, 15 May 2023 diff hist +406 Light Armor Proficiencycurrent Tag: Visual edit
  • 01:38, 15 May 2023 diff hist +360 N Light Armor ProficiencyCreated page with "{{Needs Review}} {{Feat |Name=Light Armor Proficiency |Source=Player's Handbook |Type=Utility |Description=You are proficient with light armor |Content=When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble checks. }}"
  • 01:36, 15 May 2023 diff hist +325 Heavy Armor ProficiencyTag: Visual edit
  • 01:36, 15 May 2023 diff hist +426 N Heavy Armor ProficiencyCreated page with "{{Needs Review}} {{Feat |Name=Heavy Armor Proficiency |Source=Player's Handbook |Type=Utility |Description=You are proficient with heavy armor |Prerequisites=Light Armor Proficiency§ Medium Armor Proficiency |Content=When you wear heavy armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks. }}"
  • 01:31, 15 May 2023 diff hist +595 N Way of the CrabCreated page with "{{Needs Review}} {{Feat |Name=Way of the Crab |Source=Rokugan Campaign Setting |Type=Combat |Description=You are unaffected by the weight of Heavy Armor |Prerequisites=CON 13§ Base Attack Bonus +1 |Content=You are proficient with heavy armor. Your normal speed and running speed are unaffected by armor unless the weight would cause you to become encumbered. The maximum dexterity bonus you have in any heavy armor you wear is increased by 1 and any armor check penalty you..." current

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