Search by property
From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Undermountain Tactics + (Dwarves have developed a variety of cunning tactics to defeat those foolish enough to enter their mountain redoubts.)
- Verdant Lord + (Eco-warriors, that gradually take on the traits and powers of a plant)
- Heat Endurance + (Either as a result of growing up in the waste, or by training your body and mind to ignore the effects of searing heat, you can exist with ease in high-temperature environments.)
- Cold Endurance + (Either because of growing up in a frostfell or training your body and mind to ignore the biting effect of cold, you can exist with ease in low-temperature environments.)
- Elemental Archon + (Elementally inclined divine spellcasters with a legion of mephit companions)
- Yoritomo Elite Guard + (Embodiments of war itself placing a high value on strength)
- Tamori Yamabushi + (Embrace the void! Casters with more potent select spells and ability to cast using void points)
- Mindmender + (Enchanters focused on healing trauma and breaking enchantments)
- Dark Temptress + (Enchantment focused casters that eventually pledge themselves to demons and become like one themselves)
- Hida Defender + (Enduring combatants that can smite evil and fill themselves with rage.)
- Tattooed Monk + (Enigmatic warriors with mystic tattoos that give them a variety of extraordinary abilities)
- Poisonmaster + (Enraptured by poison, these characters can resist and amplify poisons better than most others.)
- Hypnotist + (Enthralling casters who use their eyes and voices to enthrall other)
- Doomlord + (Entropic swordsmen and women that harness this power to great effect)
- Entropist + (Entropy laden casters that can also resist said entropy)
- Void Incarnate + (Epic Level DPS classes that become untouchable by many effects.)
- Divine Emissary + (Epic level paladin extension, has all the paladin powers like smiting, divine powers etc.)
- Perfect Wight + (Epic rogue progression that has several abilities to remain super stealthy)
- Graven One + (Etched with powerful runes in their skin and tattoos, these casters runes have a wide variety of effects)
- Naga Overlord + (Evil masterminds who operate in secret, usually behind cults of devoted followers.)
- Barbarian + (Excellent warriors who can deal and take more damage using their rage)
- Ronin + (Exiled warriors that sneak attack foes and have frightening charges)
- Peerless Archer + (Expert bowsmen and women that can shoot unaware targets expertly and create magic arrows)
- Arcane Delver + (Experts of placing their spells in objects and timing them)
- Master Thrower + (Experts of tactically disarming themselves to devastating effect)
- Agent Retriever + (Experts on tracking things down wherever they may be, even the astral)
- Reduce Blood + (Extract humours, toxins, other non-blood elements from blood.)
- Reduce Essence + (Extract humours, toxins, other non-blood elements from flesh.)
- Factotum + (Factotums are ever versatile supports with incredibly varied abilities)
- Fleet Runner of Ehlonna + (Fast running divine casters with augmented abilities around running)
- Scarlet Corsair + (Fearsome pirates, proficient at intimidating foes)
- Bayushi Deceiver + (Feinting specialists with even more sneak attack damage and poison)
- Blade Bravo + (Fencing aficionados who use their small stature to their advantage.)
- Mirumoto Elite Guard + (Ferocious warriors that are adept at combating casters)
- Way of the Ox + (Few can match your fury while mounted.)
- Wild Soul + (Fey-aligned wizards with access to fey magic and allies)
- Tactical Soldier + (Fighter that uses teamwork to support teammates)
- Occult Slayer + (Fighters scarred by magic, adept at combating said magic)
- Weapon Master + (Fighters who can perform stunts with their chosen weapon)
- Unbound + (Fighters who shun and refuse magic to such an extent that certain schools can't affect them.)
- Giant-Killer + (Fighting folk that specialize in slaying the big folk and are incredibly difficult to kill)
- Hammer of Bleredd + (Fire forged individuals who can shape iron with their very hands)
- Embermage + (Firey individuals who manifest through blazing infernos)
- Striking as Water + (Focusing on pure strength you sacrifice precision for pure ability to inflict damage)
- Pain Mastery + (For every 50 points of damage taken, +2 STR, exhausted after combat.)
- Force Mage + (Force magic specialists that can create armor, weapons, and mounts of force at the cost of other spells)
- Speaker of the Stars + (Fortune telling spellcasters that gain predictions and can grant bonuses to ally.)
- Ochremancer + (Foul creature slowly disincorporating into slime)
- Abomination + (Foul piles of rotten flesh that get more monstrous)
- Nightmare Spinner + (Frightful spellslingers that can kill from fear and protect themselve from it)
- Winterhaunt + (Frigid liches of the arctic wastes bringing frost and a frozen world)