Search by property
From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Planar Champion + (Planar traveling warriors, ripping open portals, and travelling to a variety of planes)
- Keeper of the Cerulean Sign + (Possessing powerful banemagic and aberration warding they are uniquely qualified to combat them)
- Mystic Wanderer + (Potion brewing divine casters that can resist charms and charm others)
- Archmage + (Powerful casters that gain access to high arcana)
- Demonbinder + (Practitioners of summoning fiends with powerful controlling signs and spell substitution.)
- Wizard + (Prepared arcane caster, widest versatility in spell lists for class)
- Archivist + (Prepared divine casters with dark lore to augment effectiveness)
- Artisan + (Professionals in a variety of trades and performances)
- Warmaster + (Prolific leaders that can buff their allies and followers and eventually get a big castle!)
- Sybil + (Prophets or madmen with prophecies and riddles to guide the future.)
- Shiba Protector + (Protectors and warriors who empower the spells of shugenjas and augment their abilities)
- Cavestalker + (Prowling folk of the Underdark adept at moving through it and striking their prey)
- Spectral Loremaster + (Pursuants of knowledge that was previously lost to the grave)
- Maester + (Quick crafters that can identify magical items)
- Hida's Rage + (Rage flows through your veins; you are ready to make the ultimate sacrifice)
- Dead-Eyes Berserker + (Raging behemoths that have extended rages and are harder to manipulate)
- Kishi Charger + (Rampant charging warriors that are supernaturally good at riding)
- Spellwarp Sniper + (Ray shooting rogue casters that look for discretion in their AoE spells)
- Roofrunner + (Really constraining. All around utility that uses knowledge of the city to travel and benefit their parties)
- Arcanopath + (Refined spellcasting minds with offenses and defenses coming from said minds)
- Daze + (Remove T action)
- Chaotician + (Revilers of law, embracing chaos to deal a bunch of damage.)
- Risen Martyr + (Risen adventurers vanquishing evil and working towards ascension.)
- Guardian of the River + (River protecting paladin-like classes that use the river to heal and protect it with divine power)
- Outlaw of the Crimson Road + (Robin Hood-esque outlaws that learn to cheat death)
- Hellbreaker + (Rogue that can steal spell like abilities and negate magic)
- Magelord + (Rogue/Caster Hybrids that gain mastery over a few spells and quick conversion)
- Spellthief + (Roguelike that sneak attacks and drains spells from foes.)
- Runecaster + (Rune based casters using them to protect what they cherish and harm foes.)
- Sanctify Martial Strike + (Sacred power suffuses your attacks with a certain kind of weapon.)
- Shadowbane Stalker + (Sacred stealth toting adventurers with sacred abilities)
- Berserk + (Savage warriors with battle fury and the ability to shift into an animal.)
- Fatemaker + (Savvy leaders with limited spells that shapes the world around them using their charisma.)
- Scorpion Heritor + (Scorpion enthusiasts that manifest the actual abilities of scorpions)
- Holy Scourge + (Scourges of evil that blend divine paladin traits with arcane casters.)
- Sniper + (Scout without Skirmish! They get long ranged bonus damage instead.)
- Olin Gisir + (Secret guarding casters adept at banishing those who threaten them)
- Paramander + (Secret society bound warriors that remain unseen until it's their time to strike before sliding back into the shadows)
- Royal Explorer + (Seekers and lovers of adventure and knowledge looking to add their contribution to the Minutes)
- Spontaneous Spell + (Select a spell you can cast. You can spontaneously convert spells of that spell's level into that spell.)
- Efficient Item Creation + (Select an item creation feat. You can create magic items using that feat much more quickly than normal)
- Shadowblade + (Shadowblades are stealthy soldiers that manipulate shadows to strike swiftly and fatally)
- Nightcloak + (Shadowy casters protected by and commanding monsters through darkness)
- Daunting Presence + (Shake an opponent's resolve using your mere presence.)
- Hexer + (Shamanistic casters with a variety of hexes to impede foes)
- Druid + (Shapeshifting divine spell casters drawing on nature for their power)
- Miko + (Shrine maidens who heal their allies through Dance)
- Stormsinger + (Singers who can control the very weather with their songs)
- Foe Hunter + (Single minded hunters, who simply wish to destroy their favored enemy.)
- Expert + (Skill focused NPC class, like Courtier and Factotum sorta kinda but far less powerful.)