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From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Combat Defense + (The state of keen focus and mental discipline you attain in combat allows you to shift the focus of your defense from one opponent to another with careful, precise maneuvers.)
- Poison Master + (The toxins you create and use are particularly virulent.)
- Heart of the Dragon + (The unrighteous fall before your furious blades.)
- Noctumancer + (Theurges that utilize both shadow and arcane magic to accomplish their goals)
- Epic Infiltrator + (They are nameless and faceless, with several disguise and abilities to remain unseen)
- Mindshifter + (Thieves that steal spell like abilities all while losing grip with reality)
- Shadow Leap + (This kata greatly increases your speed and agility while in areas of darkness)
- The Victory of the River + (This kata helps you adapt to the changing tides of combat)
- Dwell in Darkness + (This kata of creeping movements centers the self on moving silently at the expense of strength)
- Greater Bane + (This spell functions like Bane, except that the penalty is equal to -1 per caster level, to a maximum of -5)
- Demonologist + (Those who have devoted their lives to studying demons)
- Eye of Gruumsh + (Those who heed the call to serve Gruumsh in his image can become an eye of Gruumsh.)
- Black Blood Hunter + (Those who supplement their bestial level of evil with truly vile acts.)
- Ancient Master + (Those yuan-ti who grow mightier of mind and gain additional magic powers as they age)
- Awesome Smite + (Through a combination of sheer muscle and mystical acumen, you can deliver devastating smite attacks.)
- Lord of the Uttercold + (Through careful study of the Elemental Planes and their interactions with the Negative Energy Plane, you have learned to wield the uttercold.)
- Combat Focus + (Through intense mental exercise and training, you learn to enter a state of perfect martial clarity.)
- Contemplative + (Through meditation and divine contact, this class gains aspects of divinity)
- Willing Deformity + (Through scarification, self-mutilation, and supplication to dark powers, the character intentionally mars her own body.)
- Perceived Alignment + (Through self-control and discipline, you are able to cloak your true motivations, even to the eyes of magic..)
- Deflection to Attraction + (Through subtle manipulation of arcane energies, your attacks strike certain magically protected targets with greater accuracy than they normally would.)
- Defensive Divination + (Through the subtle, constant use of divination abilities, you are made aware of danger a few moments before it actually occurs.)
- Yakuza + (Thuggish enforcers with local knowledge, adept dodging, and leadership abilities)
- Crimson Scourge + (Trackers that skulk through their cities to find their targets)
- King/Queen of the Wild + (Transversers and masters of specific terrains that are bolstered by said terrain)
- Adventuring Scholar + (Travelling academics that use their wit and guile to survive the world)
- Gaseous Form + (Turns corporeal creature into cloud of gas)
- Storm Legionnaire + (Two-weapon fighting focused warrior that find several ways to supplement this tactic on the battlefield)
- Legendary Dreadnought + (Ultimate warriors with unparalleled destructive potential)
- Church Inquisitor + (Uncoverers of corruption who seek to weed it out at its core.)
- Gray Guard + (Undercover D&D Cops, these guys are paladins who can goa bit more off the books)
- Darkrunner + (Underground travelling warriors that are dedicating to fighting aberrations)
- Hida Elite Guardsman + (Unflinchingly tough warriors that bolster their skills with their own heartiness.)
- Darkmask + (Unnoticed roguish types with a variety of sneaky abilities)
- Force of Personality + (Use CHA Mod instead of WIS Mod for mind affecting spells and effects)
- Ranged Pin + (Use Ranged weapon to grapple foe within 30'.)
- Stormcaster + (Use the power of storms to dispatch foes with sonic and electric effects)
- Courtier + (Utility class focused on political intrigue and manipulating it.)
- Avenging Executioner + (Vengeance seeking characters that inflict fear and extra damage in several ways)
- Forest Master + (Verdant guardians of the forest with powerful plant abilities and powerful mauls.)
- Verminfriend + (Vermin regard the character better than they would normally.)
- Bard + (Versatile arcane casters with powerful performance to help allies and hurt enemies)
- Menacing Brute + (Violent, demoralizing fighters, that can extend their crit range.)
- True Demonologist + (Walking the fine line, these casters are masters of the arcane act of Demon Summoning)
- Seeker of the Misty Isle + (Wanderers of divine persuasion that are expert at traveling where they need to go and finding what they need)
- Hellfire Warlock + (Warlock who self-damages to empower their abilities)
- Eldritch Disciple + (Warlocks and arcane casters don't get all the fun! This is a divine warlock theurge like class.)
- Sohei + (Warrior monks with frenzied attacks and limited casting)
- Samurai + (Warrior wielding katanas that uses fearsome war cries to control the battlefield)
- Dragonslayer + (Warriors adept at combating dragons.)
- Totem Warrior + (Warriors who use a variety of animal powers to assist in combat)