Search by property
From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Savant Aboleth + (Aboleths with enhanced abilities and spellcasting for enacting their plans)
- Extended Life Span + (Accumulation of various experience in the world have led your body to last miraculously than most of your race.)
- Unnatural Will + (Add CHA Mod to Will Save vs Fear effects)
- Master Transmogrifist + (Advanced polymorph users that have truly mastered their favored shapes.)
- Shadowcrafter + (Adventurers who embrace the shadows of the Underdark to enhance their magic)
- Griffonrider + (Aerial warriors that have tamed a griffon as their mount)
- Poison Immunity + (After prolonged exposure to a poison or toxin, you have rendered yourself immune to it.)
- Divine Seeker + (Agents of their chosen deity with sacred stealth and an ability to find lost things and people)
- Audible Whisper + (All in 100ft can hear S)
- Cloud Anchorite + (Altitude adapted survivalists and warriors that live in the high mountaintops)
- Deepwarden + (Always ready trackers that can use animals to help alert allies)
- Craft Aboleth Glyph + (An aboleth with this feat can create magic glyphs that store spells or have specialized effects of their own.)
- Archer + (An adept combatant that uses bows to maximum effect)
- Fist of the Forest + (An animalistic warrior that can enter a feral trance)
- Fatespinner + (An arcane caster that can spin fate to help allies and hurt foes.)
- Tainted Scholar + (An arcane caster with dark secrets and heretical lore.)
- Arcane Trickster + (An arcane caster with ranged rogue abilities)
- Arcane Devotee + (An arcane caster with spells and boons enhanced by their god.)
- Union Sentinel + (An elite guardsman that gains abilities to imprison and open gates)
- Illithid Savant + (An illithid with lore and acquiring the skills and abilities of those it consumes.)
- Tamer of Beasts + (Animal loving casters that gain greater understanding and command of them)
- Blackguard + (Anti-Paladin prestige class)
- Unholy Ravager of Tiamat + (Anti-paladin in dragon form, profane blast, smite, and aura of despair)
- Ur-priest + (Anti-priests stealing magic from the gods and gaining resistance to their spells)
- Green Sentinel + (Anti-supernatural fighters, with abilities to help fight them and shatter their magical defenses.)
- Breaking Waves + (Any tide can be stemmed, and any force used against itself.)
- Thorn Throw + (AoE 1d6 dmg/lv -T AC)
- Walker In the Waste + (Apotheosis in the desert! Spread disease and thirst through the wastes!)
- Arachnomancer + (Arachnid focused casters, gaining poison touch and the ability to shape into spiders)
- Dread Necromancer + (Arcane caster focused on Necromancy gradually turning into a lich)
- Warlock + (Arcane caster that gains powers from otherworldly beings)
- Somnamancer + (Arcane casters that are masters of sleep magic)
- Beguiler + (Arcane casters that baffle foes with illusions and catch them flat-footed)
- Harbinger + (Arcane casters who use their bardic music to debuff foes.)
- Wu Jen + (Arcane casters with taboos they cannnot break)
- Shadowcaster + (Arcane casters witha mysteries to cast their spells)
- Gutter Mage + (Arcane roguelike, who steals spellbooks and masters using magic items)
- Cragtop Archer + (Archers that excel at distance shooting.)
- Arcane Archer + (Archers who embue their shots with magic)
- Arena Champion + (Are you not entertained?! Become the king or queen of the arenas with devastating finisher manuevers)
- Warmage + (Armored casters who excel at dealing damage)
- Horselord + (As Barbarians using battle ecstasy and mounted combat to deal damage instead of rage.)
- Spell-less Paladin + (As paladin, without spells! They gain other divine features instead!)
- Spell-less Ranger + (As ranger, but no spells! They get a bunch of boons from nature.)
- Light Cavalry + (As scout without Skirmish! They get abilities revolving around a mount instead)
- Ashworm Dragoon + (Ashworm riding warriors that burrow through the earth before striking)
- Astral Dancer + (Astral realm travelling warriors that are very proficient in zero gravity fighting)
- Leadership + (Attract loyal minions and cohorts)
- Warrior of Darkness + (Augmented black magic toting warriors)
- Streetfighter + (Back-alley brawlers, who test themselves through fighting)
- Mongoose + (Bane to all spellcasters everywhere, the mongoose are adept at combating them.)