Search by property
From Compendium of Worldly Lore
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Alchemist Savant + (Mad scientists of the magic world, brewing and combining potions and alchemical mixtures to great effect)
- Bonded Summoner + (Mage with elemental companion that gradually becomes an elemental as well)
- Mage of the Arcane Order + (Mages of a society of spellcasters with a communal spellpool they can draw from)
- Battle Mage + (Mages with immense control of damaging spells and metamagic)
- Force Missile Mage + (Magic Missile specialists who practice improving their missiles.)
- Nemuranai Seeker + (Magic item hunters who can see and disable magic items)
- Increased Effectiveness + (Magic items respond to your touch and gain strength from your spellcasting power.)
- Bonded Master + (Magical individuals who take a crafted or found item as a familiar that grows in power with them)
- Paragnostic Apostle + (Magically-inclined individuals that have secret knowledge to bolster their powers.)
- Soul Taker + (Manipulators of the highest caliber that can drain the life out of people)
- Bladesinger + (Martial wizards that gain bonuses to fighting in combat and abilities to cast in melee safely)
- Yorei-Ryoushi + (Martially inclined warriors looking to banish the spirits)
- Weeper + (Mask wearing ghost slaying casters with masks with powerful abilities.)
- Elemental Guardsman + (Master Shugenjas that have achieved mastery over their chosen element.)
- Soulbinder + (Masters of binding circles and controlling extraplanar entities)
- Butei + (Masters of disguise with a slew of rogue-like abilities (sneak attacks, poison use, etc))
- Lyric Thaumaturge + (Masters of songs and spell secrets and plenty of bonus spells)
- Spellfire Hierophant + (Masters of spellfire able to enhance it to the highest capability)
- Knight of the Iron Glacier + (Megaloceros mounted combatants that rally troops and swear oaths to defeat foes as they ride into battle)
- Goldeye + (Merchant casters that gain abilities to promote trade and protect their earnings)
- Spelldancer + (Metamagic enthusiasts that use dance to bolster the effectiveness of their spells.)
- Telekineticist + (Mid-to-long range characters that can use large melee weapons and grapple from far away)
- Curling Wave Strike + (Mimicking the forceful power of the wave, you can trip multiple foes as part of the same strike.)
- Mindbender + (Mind busting spellcasters that learn how to dominate their thralls permanently.)
- Bouncing Fall + (Minimize fall damage)
- Cloaked Dancer + (Mislead and disorient foes with dance before striking)
- Combat Medic + (Mobile healing casters that can boost their healing efficacy)
- Henshin Mystic + (Monks that seek enlightenment through the use of powerful riddles)
- Brotherhood Wayfinder + (Monks with a plethora of skills and the ability to help others succeed at them.)
- Purple Dragon Knight + (Moral Support Martials. Feel good while wading into battle)
- Master Horse Archer + (Mounted combatants that get supremely good at firing from the back of their mount)
- Knight of the Wild + (Mounted warriors that gain several summons and cohorts, limited casting)
- Dancing Lights + (Moving lights)
- World Singer + (Musicians who shape the world through their songs of power)
- Inkyo + (Mystic monks that use kiho to enhance their abilities)
- Commoner + (NPC class for common people, no real abilities or skills)
- Shahadet's Legionnaire + (Naga warriors who have ready shots and sure striking in melee)
- Tsurichi's Legion + (Noble archers blotting out the sun with their arrows)
- Singh Rager + (Noble combatants with controlled rage and fearsome shouts to demoralize foes)
- Incantifier + (Not quite living casters that consume spell power to survive)
- Shadowsmith + (Not your standard crafter! Characters that take their time to craft their creations from Shadow)
- Kitsuki Investigator + (Observation forcused adventurers with truth seeking powers and counter attacking abilities)
- Elder + (Old and wizened through experience, that can use their words to assault others)
- The Final Lesson + (Once you have progressed to this level, failure no longer exists.)
- Permanent Emanation + (One of your personal emanation spells becomes permanent.)
- Frost Mage + (One with the cold, these mages learn how to pierce through like the winds of an icy blizzard.)
- Oozemaster + (Ooze loving indivuals morphing into one and gaining slime properties by their very touch.)
- Seer + (Oracles that can see the future laid out in front of them.)
- Evangelist + (Orators who can inspire and confound people with their words)
- Mortal Hunter + (Outsiders hellbent on ending the lives of creatures unlike themselves)
- Sacred Warder of Bahamut + (Paladin Dragon, made to fight evil dragons and protect others)