Difference between revisions of "Spells"
From Compendium of Worldly Lore
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Revision as of 21:23, 1 October 2022
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Spell | Spell School | Description | Source Book |
---|---|---|---|
Acid Splash | Conjuration | 1d3 T Acid damage | Player's Handbook |
Animated Tattoo | Illusion | Create a tattoo that can move. | Complete Book of Eldritch Might |
Arcane Mark | Universal | Inscribe a personal rune. | Player's Handbook |
Audible Whisper | Transmutation | All in 100ft can hear S | Book of Hallowed Might |
Bat Sight | Transmutation | T gains echolocation for 1 round | Book of Roguish Luck |
Befuddle | Enchantment | T forgets current thought | Book of Lost Spells |
Bouncing Fall | Transmutation | Minimize fall damage | Book of Roguish Luck |
Breeze | Evocation | Gentle air current | Encyclopedia Arcana: Elementalism |
Chain Lightning | Evocation | 1d6/level damage; 1 secondary bolt/level each deals half damage. | Player's Handbook |
Clean | Transmutation | Clean O or T | Relics and Rituals |
Create Blood and Flesh | Conjuration | Create up to 1lb of flesh or 1gal of blood/CL | Homebrew |
Dancing Lights | Evocation | Moving lights | Player's Handbook |
Daydream | Enchantment | T -2 on skill checks | Kingdoms of Kalamar Player's Guide |
Daze | Enchantment | Remove T action | Player's Handbook |
Detect Magic | Divination | Detect magical auras near you | Player's Handbook |
Disappear | Illusion | Caster becomes invisible for 2 rounds | Relics and Rituals |
Fireball | Evocation | You create a roaring explosion of flame | Player's Handbook |
Gaseous Form | Transmutation | Turns corporeal creature into cloud of gas | Player's Handbook |
Greater Bane | Enchantment | This spell functions like Bane, except that the penalty is equal to -1 per caster level, to a maximum of -5 | Dragon Magazine 342 |
Identify Blood and Flesh | Divination | Learn Blood Type, Conditions of the Blood and Flesh | Homebrew |
Incise | Evocation | Create clean cut on willing or incapacitated target | Homebrew |
Induce Hemophilia | Necromancy | T fort save or all damage taken until next round also deals 1 bleed | Homebrew |
Magic Missile | Evocation | You create unerring magical darts made of pure force | Player's Handbook |
Open Wound | Evocation | T fort save of take 1 bleed/round for 1d4 rounds | Homebrew |
Preserve Organ | Necromancy | severed organ does not rot | Book of Vile Darkness |
Reduce Blood | Necromancy | Extract humours, toxins, other non-blood elements from blood. | Homebrew |
Reduce Essence | Necromancy | Extract humours, toxins, other non-blood elements from flesh. | Homebrew |
Sunspear | Evocation | Spear of light that does 2d4 damage OR heals 2d4 | Relics and Rituals |
Thorn Throw | Evocation | AoE 1d6 dmg/lv -T AC | Relics and Rituals |